After a nuclear war life on the surface became impossible. A 300m thick radioactive fog covered the Earth. We are looking for bold active people to manage the process of restoring life on Earth. Join!
Recent Reviews:
Very Positive (38) - 86% of the 38 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (700) - 90% of the 700 user reviews for this game are positive.
Release Date:
Apr 26, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Cliff Empire is not a typical representative of the genre. The main difference - building several cities at once, and interaction between them within one level. We plan to develop project by complementing and deepening the gameplay based on your feedback and suggestions.”

Approximately how long will this game be in Early Access?

“The game will be in early access for about half a year. This time should be enough to realize our plans and introduce the changes you request. Although, if more time will be needed to bring the project to the desired result - we have it.”

How is the full version planned to differ from the Early Access version?

“We intend to deepen the tourism mechanics by introducing architectural monuments, hotels... and deepening the mechanics of medicine - adding the impact of diseases to the economy. We'll introduce an opportunity to organize labor migration in order to form cities without residential buildings. Also, add new types of goods, new buildings, new tasks, new ability to launch cargo missiles to the orbit as another way of exporting. Also, the final version will be more balanced and polished, according to player reviews.”

What is the current state of the Early Access version?

“Most game mechanics are ready and polished.
Building construction, extraction and processing of raw materials, trade, statistics, environmental or harmful methods of electricity generation. Build several independent cities, find out their weak and strong sides, adjust their interconnections through trade, take care of the needs of the population to achieve prosperity. Make researches in university networks to improve life in cities. Also game have tasks with explanations that makes intro (it works as tutorial). After the intro, player is reccive a time-bound orders, in a mix of climate change that will affect the individual industries in the city.
So, we already have a good foundation for improving and expanding it.”

Will the game be priced differently during and after Early Access?

“The price for this game will not rise while it is in early access, we plan to raise the price a bit only after the release.”

How are you planning on involving the Community in your development process?

“We always listen to the feedback and suggestions of the players and adapt the project to them. Often, there are cases of direct implementation of certain ideas from users.”
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Recent updates View all (92)

April 16

Update 1.9.15 -> 1.9.16+

  • Added new building - lightning rod.
  • In the resource manager in battery consumption, now writes battery consumption per drone station
  • Added the ability to reset all priorities in the city in administration window
  • Added university pipeline grade for open fields and orchards
  • Added university grade to open a new type of air purification
  • Uranium mines now require more energy to work.
  • The need for social transport of cities is reduced.
  • added another one research that opens another one new building
  • Added a new building - Sanatorium
  • Added new building - Eco-House
  • Fixed bug with incorrect battery consumption indicator (via drones stations)
1.9.16+ :
  • Added last university research that open access to another new building.
18 comments Read more

April 12

Update 1.9.14f

  • Fixed a bug with beacon of hope that could not be built anywhere.
  • Fixed a bug with shuttle when he cannot buy more than 15 units of goods.
  • Fixed a bug which drones took uranium back from the shuttles.
  • Fixed a bug where batteries were not charged with efficiency above 10000%
  • The radius of the highlight of the lower level is corrected (the display did not correspond to the restriction + some bugs were fixed)
  • Fixed a bug with orbital station where unemployment payment value on interface was not equal with charges and statistics.

9 comments Read more
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About This Game

Message for survivors on the Earth's orbit!

After a nuclear war life on the surface became impossible. A 300m thick radioactive fog covered the Earth.
Our scientists in the past decade predicted such course of events and used all available potential to build cliffs in the mountain region to restore life on Earth.

We are looking for bold active people to manage the process of restoring life on Earth. Join!

- develop in parallel the economics of several independent cities
- trade between your cities and the orbital station
- a dynamic climate change that will test the strength of your cities' economies.
- choose between ecological and harmful power supply
- 48 additional university researches to improve the city structure
- 70 structures for constructing the city
- 15 goods for trade and consumption
- possibility of switching between the 3D and the orthographic camera, as well as a free camera for walking around the city.

The compact gameplay involves the construction of three small cities in each randomly generated level.

System Requirements

    • OS: Windows 7 or newer
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics
    • DirectX: Version 9.0
    • Storage: 600 MB available space

What Curators Say

29 Curators have reviewed this product. Click here to see them.

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