Set in the world of the very popular Posthuman and Posthuman Saga board games, Posthuman: Sanctuary is a single-player RPG with a strong narrative focus. It's about surviving the end of the world - and keeping your humanity.
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Release Date:
Jul 27, 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Posthuman: Sanctuary is a unique blend of game mechanics - there are elements from board games, narrative adventures, role-playing and more. Going through Early Access will give us the opportunity to get as much feedback as possible on how the game plays before releasing it in full. This helps us make the game better and an overall more enjoyable experience.
We also want to keep adding more content to the game - being in Early Access helps us fund the development of a richer and more varied game experience for all of you who support us.”

Approximately how long will this game be in Early Access?

“We estimate roughly 6 to 9 months in Early Access to polish the game. This will, of course, depend on the feedback and support we receive while we're there. We don't envisage this period to extend beyond the maximum of 9 months.”

How is the full version planned to differ from the Early Access version?

“The Story Mode of the game will be unlocked for the full release. During Early Access players will have access to the Survival Mode of the game, which still allows the players to access all features of the gameplay. However, encounters which form part of the over-arching narrative of the game will not be available during Early Access.
We also plan to improve the UI and add more overall polish to the game, based on player feedback.”

What is the current state of the Early Access version?

“The current Early Access version of the game contains all game elements except for the Story Mode. Some of the graphics still need to be changed, and we are going to add more content to the game over time.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We will consider all feedback and suggestions that the community will provide. We will carefully evaluate the impact that implementing the suggestion will have, both in terms of development effort, but most importantly in terms of the gameplay. Some suggestions may not be feasible to implement, of course, but we will strive to use the comments we receive to improve the game experience.”
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Recent updates View all (4)

October 9, 2018

Next update

Hi all,

The next update is finally here! It's been a while since we've last updated but we hope it's been worth the wait. This one was a chunky one - here's what the update brings:

1) We've updated the game engine version - we had been putting this off since a major update to the game engine we use was released a couple of months before the release of Posthuman: Sanctuary to early access. We didn't want to risk it, so we put off the update until we actually launched. And boy, aren't we glad we waited! This isn't a change which you'll notice, but for future development it's something that was crucial for us not to put off any longer.

2) Re-worked combat system - we were finding a number of bugs in the combat system and while fixing them we realised that we could do things in a more efficient manner; one which would eliminate the current issues and potential ones for future content. So we re-wrote a good portion of the combat system, which was quite a task, needless to say.

3) While we were at it, we also re-wrote some of the code in the map navigation scene. Once again, here you won't notice many differences but the exercise was more future-proofing for additional content.

4) New followers: we've added more followers and refined existing ones, who will add some variety to your party. There's the quirky Rockstar, the eager Fanboy, the wise Teacher, and more.

5) Twitchy finally has a face! Some of you might have noticed that the mutant Twitchy looked like a regular human. That was just temporary and now he's got his own avatar to make humans' life more miserable with in the post-apocalypse.

6) Minor fixes - we've fixed other minor things, such as updates to skill descriptions, fixes of typos in some narrative encounters, and such.

Overall we hope this update makes the experience more enjoyable to you. Next in line we want to add more visual variety to some of the avatars in combat, add more narrative encounters, and also tune the difficulty progression.

Keep following us for more updates.

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August 21, 2018

Status update

Hi all,

I just wanted to drop a couple of lines to let everybody know what we're working on.

First of all, I hope that those of you who who were on holiday have/are still enjoying them :)

We've been quiet for a while but we've been busy. Many of you should have noticed significant reductions in bugs in the game, as we've been uploading small updates in the meantime.

We're also trying to update to a newer version of the game engine, but it has proven to be trickier than we expected, and we need more work before we can roll out another update. We want to ensure that we do not break any saved games, so we require more work there.

In the meantime, more content is being developed: our artists are preparing more enemies and followers to add to the game, and the writers are adding more encounters. These take a while to be included, but we should be ready to start testing them over the next few weeks.

Also, in other news, we're thrilled that Rock, Paper, Shotgun have included Posthuman: Sanctuary in their best 5 indie game picks!

A big thanks also goes to all those other reviewers who have covered this game.

Now, back to those mutants...

Mighty Box
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About This Game

"A bitter-tasting rain washes over the raw wreckage of human civilization. With only a heavy pipe to defend you, you forge out of your threadbare shelter, desperate for food. At first, you think you must be imagining the strains of an old favorite song rising above the sound of wind and leaves, but you follow the pounding heartbeat of familiar music until you’re sure you're not dreaming. It leads you to a dilapidated house lying among the trees. The curtains are drawn, but there’s light inside. The front door is ajar. Inside, a figure in a brittle, wrinkled suit sits on a sofa, listening to a record deck. You haven't seen another living thing in so very long.

Only when she turns slowly to face you do you notice that her head is much too large, grotesquely misshapen. Your hand tightens on the pipe.

You need to decide what to do ... and the others are watching."

Posthuman: Sanctuary is a digital game set in the world of the successful Posthuman and Posthuman Saga board games. In Posthuman: Sanctuary you are a survivor in a near-future Europe that has collapsed under the weight of its own political errors, in the chilling wake of a bloody class war fueled by genetic modifications and radical technology. If you can only reach the sanctuary of the Fortress, you may learn more - and ensure your own survival. But to forge across a crumbled land where resources are spare and mutants roam the ruined mansions and markets alike, you’ll need a team behind you.

Carefully balancing risk and reward, you and your team quest into the unknown, gradually unveiling a map of terrain and encounters that you shape to your liking every time you play. In classic turn-based encounters, aggressors who have lost their humanity to mutations - or lost their good sense to the terror - will challenge you to make the most of your group's skills and to use your best judgment about their safety.

And you're in danger, too - some wounds might cause you to take on mutations of your own. If you mutate, your followers may begin to fear and distrust you, but the world of Posthuman: Sanctuary just might offer you paths and powers that just aren’t available to mere humans.

The game draws on elements from tabletop games and blends them into a unique single-player RPG with a strong narrative focus. It's about surviving the end of the world - and keeping your humanity. Posthuman: Sanctuary is part rogue-lite, with combat, team management and exploration elements, and part interactive fiction, where the choices you make will weigh on your chances and shape your experience.

With branching narrative encounters and a rich network of weather, health, location and other conditions affecting them, Posthuman: Sanctuary exists to be discovered and rediscovered. And just when you think you know it all, more mysteries rustle in the shadows at the world's edges.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

Mac OS X
    • OS: Wndows 7
    • Memory: 1 GB RAM
    • Storage: 1 GB available space
    • OS: Mac OS X 10
    • Memory: 1 GB RAM
    • Storage: 1 GB available space

What Curators Say

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