It’s the dawn of civilization: the fight for survival is fierce, resources plentiful, and empires nothing more than begrimed huts on the brink of collapse. The world is your sandbox and you can either rise to the top or fall with the weak. Can you withstand the tests of time?
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Om detta spel

It is the dawn of civilization: the fight for survival is fierce, resources plentiful, and empires nothing more than begrimed huts on the brink of collapse. The world is your sandbox and you can choose to rise to the top or fall with the weak. Vitality is a game which places you into a fictional world at the dawn of human civilization, faced with the task of guiding your people through the tests of time.

A sandbox at its core, Vitality is a game designed to take you on a journey across human history as you progress in skills and knowledge. In Vitality, you will explore three distinct ages through the guidance of a loosely structured narrative—each providing a unique thematic focus and gameplay experience. Grounded in its atmosphere, Vitality features many familiar mechanics popular to the sandbox genre—each tailored specifically to ensure a unique, fulfilling, and enjoyable experience.

Release Information

As of January 2025, Vitality is currently being rewritten from the ground up in a new custom engine. While we had hoped to get the game out much sooner (years ago!) we believe reviving the project through a new rewrite will truly unlock the ambitious vision we originally had for the game!

The tentative release target is Spring 2026, with an open Alpha/Beta phase starting in Summer 2025. Please join our Discord server to follow development updates!

Gameplay Synopsis & Core Mechanics:

Vitality Age Progression

Vitality features three distinct "ages" meant to reflect the historical eras of human civilization. Each age is built upon the progression of the previous, with each featuring distinct gameplay focuses and thematic objectives. Akin to “chapters” of an overarching narrative, the different ages are designed to guide the player through interesting mechanics, unique situations, and an evolving world.

Stone Age – The Stone Age is the first age you will encounter as you begin your journey in Vitality. Rough, tough, and unforgiving, the Stone Age is depicts our earliest struggles as an emergent hunter-gatherer species. With some creative liberties taken—such as the inclusion of dinosaurs and other prehistoric beasts—the Stone Age is designed to test one’s abilities to survive. As such, the Stone Age introduces you to the beginnings of the NPC quest and posse systems, the Vitality health & survival meter, and many other supplementary survival-based mechanics.

Medieval Age – Given time, the small tribes of the past expand and conquer, spreading their influence throughout the region. With growing numbers, advancing technology, and a thirst for power, empires form and castles scatter the lands. The Medieval Age throws you into an era of royalty—one split by the dynamics of wealth and poverty. The Medieval Age truly is a time of knights and squires!

Industrial Age – Medieval Age technology cannot support the growth of civilization indefinitely, however. As such, it is necessary to invent, advance, and automate. The Industrial Age puts you in a time of rapid technological development—thematically designed with a steampunk-esque style in mind. Introducing you to the Electricity and Mechanisms mechanics, you will be able to create complex machinery and item processing mechanisms. How far can you take these new modes of automation?

Advanced NPC Mechanics

Quests – NPC quests are a pillar of Vitality’s core gameplay. Quests are intended to both guide you through a loosely structured narrative as well as gain NPC favor.

Favor – Your relation with NPCs is not guaranteed. Instead, you must increase NPC favor by completing their quests, supporting the village, or saving their lives. Whilst low favor NPCs may attack you and your tribe if provoked, high favor NPCs offer many perks!

Posse System – Beyond quests, NPCs can join you as useful sidekicks in your adventures—if you can earn it, that is. NPCs can be recruited to join your party. While in your party, NPCs will follow you around the world and provide various benefits and behaviors based on their specializations. For example, hunter NPC’s will aid you in exploring untamed wilds, miner NPCs will help you navigate through cave systems to rich ore, and healers can attempt to revive you if you meet an unfortunate fate.

Building, Crafting, & Knowledge

Building & Crafting – Vitality features standard building & crafting mechanics typical of the genre. Blocks, items, furniture, and utility objects can be collected and crafted as you explore and advance in the game. To expand on building capabilities, Vitality features a “micro-block” block placement system allowing you to turn any place-able block or material into different sub-shapes such as stairs, slabs, and quarters.

Recipe Books – Crafting recipes (in Story Mode) are segregated through a collection of “recipe books” that you acquire as you play the game. Obtained through exploration, quest rewards, and skill tree fulfillment, recipe books create an intuitive way to expand your crafting knowledge and capabilities. Recipe books also provide general information about items and their mechanics.

Multiplayer

Vitality will also feature an online multiplayer co-op mode, fully compatible with the main “story” as described above. Vitality's multiplayer mode is optimized to be be played between groups of friends sized 2-8.

Community & Contact

If you want to follow the development of the game more closely, or chat with us about the project, join our Discord server!

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: Windows 10/11 64-bit
    • Processor: Intel core i3 1.6GHz or better
    • Minne: 2 GB RAM
    • Grafik: Graphics Card with 1+ GB Video Memory
    • DirectX: Version 11
    • Lagring: 512 MB ledigt utrymme
    • Ytterligare anmärkningar: Expect to play on lowest in-game graphics settings.
    Rekommenderade:
    • OS: Windows 10/11, 64-bit
    • Processor: Intel Core i5 2.0GHz or higher
    • Minne: 4 GB RAM
    • Grafik: Graphics Card with 1+ GB Video Memory
    • Lagring: 1 GB ledigt utrymme
    Minimum:
    • OS: macOS 15 Sequoia
    • Processor: Apple Silicon, Intel
    • Minne: 2 GB RAM
    • Lagring: 512 MB ledigt utrymme
    Rekommenderade:
    • OS: macOS 15 Sequoia
    • Processor: Apple Silicon, Intel
    • Minne: 4 GB RAM
    • Lagring: 512 MB ledigt utrymme
* Från och med den 15 februari 2024 kommer Steam-klienten inte längre att ha stöd för 32-bitarsspel eller macOS 10.14 eller lägre.
    Minimum:
    • Minne: 2 GB RAM
    • Lagring: 1 MB ledigt utrymme
    Rekommenderade:
    • Minne: 4 MB RAM
    • Lagring: 512 MB ledigt utrymme
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