The Dwarves of Glistenveld is a Real-Time Strategy game about clans of dwarves trying to live and expand underground. Help them explore, mine, forage, fight, and build a home in a forgotten underworld! Features a unique blend of traditional RTS and Colony-Sim.
Wszystkie recenzje:
Recenzje użytkowników: 7 - Potrzeba więcej recenzji użytkowników do wygenerowania oceny
Data wydania:
18 października 2019
Producent:
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Gra z wczesnym dostępem

Uzyskaj natychmiastowy dostęp i zacznij grać; zaangażuj się w powstawanie gry.

Uwaga: ta gra, która jest oferowana w formie wczesnego dostępu, nie została jeszcze ukończona i do momentu pełnego wydania może ulec zmianom. Jeśli gra w jej obecnym stanie nie interesuje cię, sugerujemy poczekać, aż prace nad grą zostaną ukończone. Dowiedz się więcej.

Od twórców:

Dlaczego wczesny dostęp?

„When we think of The Dwarves of Glistenveld, we imagine a vibrant world with not only our content, but with many user-created maps, scenarios and modded content.

In order to realise this vision, we need players on-board while the game develops, giving us feedback and inspiration. With the support of a community, we will be able to build the tech necessary to suit our players’ needs as we create TDoG together.

The Nysko team is a small clan working in their spare time and on their days off. We dream of the day we can give our team full-time employment so that we can build all the features and content we have in the pipeline, as well as requested content from our community. We listen to all our feedback, though not all requested features will make it in the game, we are inspired by your creativity as much as our own!”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

„The game will be released in four 'Chapters', each of which introduces new features, new content and expansions on existing content. We cannot reasonably estimate the length of time each chapter will take, but we will keep you updated on our progress through our blog posts and patch notes. Note: These chapters will be free updates for those who have already bought the game.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

„· Completed all chapters of the Single-Player Campaign
· Many New Enemies - e.g. elementals and automatons!
· Many New Technologies - e.g. craftable weapons, dynamite, alchemy & new automation
· Many New Buildings - e.g. new defences, library, brewing buildings & more!
· New Environments - e.g. lava caves, mushroom biomes, mountain caves & mines!
· New Scenarios & Mini-Games
· Modding Support
· Multiplayer Mode (dream goal)”

Jaki jest obecny stan wersji z wczesnego dostępu?

„· Chapter 2 of the Campaign – a story-driven campaign, where you help dwarves drive out the goblins and take back their homeland
· Caverns Mode - an enormous procedurally generating map that develops and evolves as you play
· Scenarios – a series of hand-crafted, carefully designed challenges
· Skirmish mode – build your own challenges by choosing opponents, biomes, and resource abundance
· Map editor – create your own levels and share them on the Steam Workshop
· Mobbit Run – a mini-game where you play a brave mobbit stealing carrots from goblins”

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

„Yes. We plan to fairly raise the price of the game for each new chapter, as it will be packed full of fresh new content and features.

Those who have already bought the game however will get the new chapters for free! We believe people should only have to pay once to receive the complete game.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

„There’s a convenient in-game feedback form: Simply press F8 to send us feedback at any point in the game, which also sends us a handy screenshot for context! We love receiving feedback as it helps provide us with snippets into our players' experiences.

We also release blogs, giving progress updates, interesting reads about back office processes, challenges we face, team dynamics and to see how far we’ve come as a young indie games company.

We check the steam discussions semi-regularly, and will answer your questions, respond to feedback and take inspiration from any suggestions you have! There have already been many features introduced purely thanks to player feedback!

Our website is the prime hub where you can find all the updates and information about our latest title. We also house all our latest content there, from pictures to event updates and videos. Have a look around and get to know us!”
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Recenzje

“The Dwarves of Glistenveld, a promising title which distils the economic structuring of village/town management titles like The Settlers, Stronghold or, more recently, Valhalla Hills, into a purer game of strategy.”
Big Boss Battle

O tej grze

The Dwarves of Glistenveld is a Real-Time Strategy game about clans of dwarves trying to live and expand underground. Manage your own clan and help them explore, mine, forage, fight, and build a home in a forgotten underworld!

Goblins have invaded the land of Glistenveld and the dwarven city Glistenborg is besieged! Flanked on all sides, the surviving dwarves flee underground. Cut off and divided, they split into different clans, each with their own ideals and strategies to survive. Goblins are now searching the tunnels under the city to rid the land of dwarves for good! Will you reunite and work together with the other clans, or take the reigns and seek to regain power for yourself?

Explore Hidden Depths

The world of Glistenveld has many discrete mechanics and behaviours to learn about, and your actions will sometimes have lasting consequences. There are 3 difficulty options if you wish for a more (or less) forgiving experience.

Meet Quirky Dwarves

Each dwarf is born unique, with generated traits and details that give them their own personality. You will find that some do better at certain jobs than others, or are impacted by their surroundings, or just simply act differently from one another. With over 2,000 possible combinations of impactful traits, you'll be hard-pressed to find two dwarves the same!

Hone Skills & Gain Abilities

Your dwarves gain experience working in each of the four classes: Miners, Foragers, Engineers & Warriors. Miners dig through rocks & walls, Foragers gather wood & food as well as cook, Engineers craft items & build structures, and Warriors fight off enemies. As your dwarves level up, you can choose special class-related abilities for them, such as prospecting nearby minerals or uncovering enemy tracks!

Advance Technologies

Find schematics and artefacts to unlock new technologies! The current tech-tree features over 12 unlockable techs, that span from revealing traits to farming and industrialising your base, with many more still to come!

Build a Home

Most modes and levels in the game give you the freedom to build a home for your dwarves. Different modes offer different limitations on building, advancing the tech tree or increasing population. Currently features over 30 buildings and other constructs to organise, secure, refine and decorate your bases!

Environmental Dangers

Your dwarves might step on traps in old ruins, trigger cave-ins while excavating, or even wander unwittingly into a spider's nest! Glistenveld holds many dangers, but rewards those who stay vigilant!

Manual / Automated Control

You can exercise precision by controlling dwarves manually, or place instructions for them to work on and accomplish in their own time. This game provides a balance of micro and macro-management, and our goal is for you to be able to accomplish most tasks using either.

Modes of Play

  • Campaign - Play as your own clan through a story-driven campaign. Drive back the goblins, meet other dwarf clans, encounter monsters, mysteries and treasures on your journey to take back your homeland!
  • Caverns Mode - In the farer reaches of Glistenveld lies an enormous expanse of (procedurally generated) caves and tunnels! With humble beginnings, explore, develop, and become master of the elements as you build a new, grand home for your dwarves! Every playthrough presents unique experiences and challenges!
  • Scenarios - A series of hand-crafted, carefully designed challenge maps, to test your skills and understanding of the game mechanics.
  • Skirmish Mode - Choose from a wide range of parameters, including opponents, biomes and resources, to create your own skirmish scenarios!
  • Map Editor - Design, craft and script your own levels and share them on the Steam Workshop.

Wymagania systemowe

Windows
SteamOS + Linux
    Konfiguracja minimalna:
    • System operacyjny: 7
    • Procesor: Intel Core i5-6500 / Intel i5-7300U, or equivalent
    • Pamięć: 4 GB RAM
    • Karta graficzna: NVIDIA GeForce 9500 GT / Intel HD 620, or equivalent
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    • Karta dźwiękowa: OpenAL Compatible Sound Card
    Konfiguracja zalecana:
    • System operacyjny: 10
    • Procesor: Intel Core i5-6500 @ 3 GHz, or equivalent
    • Pamięć: 8 GB RAM
    • Karta graficzna: NVIDIA GeForce GTX 680, or equivalent
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    • Karta dźwiękowa: OpenAL Compatible Sound Card
    Konfiguracja minimalna:
    • System operacyjny: Ubuntu 14.04
    • Procesor: Intel Core i5-6500 / Intel i5-7300U, or equivalent
    • Pamięć: 4 GB RAM
    • Karta graficzna: NVIDIA GeForce 9500 GT, or equivalent
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    • Karta dźwiękowa: OpenAL Compatible Sound Card
    Konfiguracja zalecana:
    • System operacyjny: Ubuntu 18.04
    • Procesor: Intel Core i5-6500 @ 3 GHz, or equivalent
    • Pamięć: 8 GB RAM
    • Karta graficzna: NVIDIA GeForce GTX 680, or equivalent
    • Miejsce na dysku: 2 GB dostępnej przestrzeni
    • Karta dźwiękowa: OpenAL Compatible Sound Card

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