Based on cult classic Space Station 13, Unitystation is a multiplayer RPG about life in deep space. Be an engineer, lawyer, surgeon or clown and keep the station safe from saboteurs. Each round is filled with paranoia and lighthearted fun, even as you get thrown out the airlock.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Unitystation is about half of the way through its development goals in reaching a version 1.0, which will include most features found in a standard game of Space Station 13 on BYOND.

We are using Early Access to fund Unitystation's development, and as a space for those who are interested in keeping up to date with the progress of Unitystation with the aim of releasing regular public builds as often as possible.”

Approximately how long will this game be in Early Access?

“We are planning to make Unitystation available on Steam in 2022. The game will then remain in Early Access until we have reached version 1.0.”

How is the full version planned to differ from the Early Access version?

“You should expect a full Space Station 13 experience in version 1.0 with all of the departments, roles, game modes and sub systems implemented. After version 1.0 Unitystation will continue to evolve thanks to the generous support from our community.”

What is the current state of the Early Access version?

“Unitystation is currently at version 0.5. All of the basic systems are in place to allow for combat, health, roles, space movement, machine interaction, crafting, inventories, t-comms, atmospherics and powernet simulations. These systems will be fleshed out before the 1.0 release, and full rounds of Unitystation can already be played and completed.”

Will the game be priced differently during and after Early Access?

“We're not planning to raise the price of Unitystation once we reach version 1.0.”

How are you planning on involving the Community in your development process?

“Unitystation is a community built game, all of our code is open source and can be found on our GitHub here:

We are always looking for new contributors and do most of our communications through Discord which can be found here: ”
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About This Game

Based on cult classic Space Station 13, Unitystation is a game centered around life on an outpost exploration ship in the far reaches of space.

The game is full of paranoia and lighthearted shenanigans, being a station that is as much at risk from clowns and mimes as it is from undercover operatives, eldritch cultists, changelings, demons, revolutions, and assaults from enemy corporations. Played in rounds that reset the station every time, the game features an assortment of jobs, including doctors, chemists, scientists, janitors, engineers, atmospheric technicians, security guards, bartenders and the all-important clown.

Each round’s randomly selected antagonists will try and execute plans to fight the station’s crew. Despite some unintuitive graphics and mechanics, the game can be incredibly addictive! Endless possibilities await you on the barely airtight deathtrap that is Unitystation...

Features

  • Player-driven gameplay - Every round plays out differently. Almost anything on the station can be picked up, examined or vandalized.
  • Slapstick Simulation - Fly a shuttle into the station, breaching the hull and venting everyone into space.
  • Dozens of jobs - Want to play a cook? A janitor? Law enforcement? Or maybe the captain? Even lawyers have a place on the outpost.
  • Finally Remade - No more dealing with BYOND to play your favorite spessman game.

Mature Content Description

The developers describe the content like this:

Players can act violently or use mature language. The game contains blood and graphic violence.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 SP1
    • Processor: 2ghz Dual Core
    • Memory: 3 GB RAM
    • Graphics: Integrated Graphics
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Onboard
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Latest
    • Processor: 3ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 650M 1 GB
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Onboard
    • Additional Notes: Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OSX Mavericks
    • Processor: 2ghz Dual Core
    • Memory: 3 GB RAM
    • Graphics: Integrated Graphics
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Onboard
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • OS: Latest
    • Processor: 3ghz Dual Core
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GT 650M 1 GB
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Onboard
    • Additional Notes: Requires a 64-bit processor and operating system
    Minimum:
    • Processor: 2ghz Dual Core
    • Memory: 3 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Onboard
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • Processor: 3ghz Dual Core
    • Memory: 3 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: Onboard
    • Additional Notes: Requires a 64-bit processor and operating system
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