Move naturally in virtual reality in any SteamVR game that supports trackpad/stick locomotion. More immersion, more comfort!
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Very Positive (220) - 90% of the 220 user reviews for this software are positive.
Release Date:
Apr 7, 2018
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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

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Recent updates View all (22)

June 27

Valve Index, Rift S, Walk in place with smartphones and much more!

At last, we combined all experimental features in a single version for you all to enjoy!



We polished Valve Index controller support, but if you already had Vive wands, you can use them on the feet, or as a tracker in any app. Now you can convert Steam Controller dongles into Vive/Index controller receptors using NaLo, or use them with other headsets, using the new tool to align VR spaces.



We also added explicit Rift S support, with two new activators: filtered joystick touch support and virtual thumb rest (detecting the thumb on the border of the controller even though there is no sensor there).



You can use two smartphones as foot trackers, or two joycons and a spmartphone on the pocket.



List of changes:
  • Added Rift S support, defaulting to joystick touch (with added movement filter).
  • Add a virtual thumb rest option (for Rift S users used to the old controllers).
  • Promoted walk in place with trackers (from beta to current), improved UI.
  • Promoted walk in place with Joycons, PS Move or smartphones (from experimental to current).
  • Improved foot speed detection (for PS Move/Joycons) and room scale filter.
  • Fixed smartphone app to work without webview.
  • Removed all beta branches.
  • Added support for Valve Index controllers.
  • Added support for using only the hand controllers as foot trackers for testing.
  • Improved SteamVR controller conversion into trackers (for use in any game or app).
  • Fixed VR space calibration (synchronize lighthouse-based controllers with other headsets).
  • Improved VR space calibration UI, added video tutorials.
  • Added tutorial videos for VR space calibration for Windows Mixed Reality, Rift and Rift S headsets, Vive and Valve Index controllers, and Vive trackers.
  • Filtered clicking joystick when walking fast or running.
  • Added fitness tracking (distances or steps walked for each profile).
  • Added alternate joystick/trackpad emulation options for foot trackers.
  • Warn of SteamVR safe mode and offer steps to solve it.
  • Detect absence of activateMultipleDrivers and offer to enable it.
  • Add tool to convert Steam Controller dongles into Vive/Index controller dongles.
  • Removed "old skyrim mode" and "trackpad click passthrough" options from UI (they're workarounds now).
  • Added "workarounds" field, where specific workarounds for some games can be added.
  • Added Pipboy workaround to always enable touchpad when arm is tilted for Pipboy.
  • Added joystick click workaround for some Rift games running in Vive mode.
  • Made some other workarounds explicit by using the field.
  • Fixed orientation remaps that didn't work for some joystick/trackpad emulation options.
  • Fixed jumping with foot trackers when uncrouching regardless of the setting.
  • Removed Vive Pro option, now detected automatically.
  • Improved some UI texts, fixed typos.
  • Fixed oculus touch clicking several times very quickly.
  • Removed activator buttons that don't work in the current controller.
  • Changed font and style of text.
  • Other minor UI changes.
  • Fixed message boxes being too small.
  • Fixed app breaking showing just a white window.
  • Fixed WMR controllers handness detection once again.
  • Many minor bug fixes.
List of added and updated profiles:
  • Updated Pavlov VR
  • Added Escape Legacy VR
  • Improved FO4 profile
  • Added Sairento
  • Added The Solus Project
  • Added STAND OUT
  • Added ZomDay
  • Added Windlands 2
  • Added Zero Caliber VR
  • Re-added Kartong for WMR
  • Added DOOM 3 BFG VR: Fully Possessed
  • Added DOOM VFR
  • Added Escape Legacy VR
  • Updated Rec Room profile (fixed curve and added jump)
  • Fixed The Talos Principle for Rift
  • Fixed Witching Tower for Rift
  • Fixed instructions for Alien Isolation (MotherVR mod) for Rift
  • Added warning to The Forest to open manually
  • Updated COMPOUND
As always, send us any question or suggestion to the community forum.

Updates after publication:
  • Removed beta branch which was left by mistake.
  • Fixed an issue that prevented disabling safe mode, enabling activateMultipleDrivers, changing tracker roles or accessing the smartphone pairing screen.
  • Fixed "feet mode" tab not working.
  • Added a warning for Valve Index headset users, as we're troubleshooting issues. We'll receive ours on Monday.
  • Fixed Valve Index controllers not having thumbstick touch/press activation.
  • Fixed not showing message of correct procedure for outdated driver.
  • Fixed issue for users of Valve Index controllers without previous configurations.
  • Fixed dongle converter not working.
42 comments Read more

March 31

Fixed "Waiting for driver..."

The problem started happening today, and it has been found and fixed. The beta branches were not affected.

We're sorry for the inconveniences!

Update to the Joycon branch: Phone connection code was bogus and has been fixed.
2 comments Read more

About This Software

NOTE: While this app has all the features mentioned here, it is still in active development: adding new features, game profiles and fixing problems. So don't hesitate to ask in the community forums if you have any problem or feature request.

Move naturally in VR in any game that supports trackpad/stick locomotion. Walk in place to move your body in the virtual world! Currently supporting the following methods:

  • NaLo's 1:1 arm swinger (hands mode)
  • Walk in place with Vive trackers or extra controllers on the feet
  • Walk in place with PS Move and other devices on the feet
  • More methods will be added soon!

Natural Locomotion is an application that emulates the controller trackpad (to use in any game), to walk and run more naturally moving your arms or your feet. It includes a driver for SteamVR for this purpose.

Other "arm swinger" implementations are very "jumpy", very slow to respond, or are a complement on button actions. Natural Locomotion uses a novel system designed to walk and run continuously, and with very precise and intuitive control of speed and acceleration. You can start, stop or change speed very quickly without "move" or "brake" buttons, it just depends on the speed you move your arms.

It comes with presets for several popular games and apps. Just select one, check the game is configured as shown, and play. The profile manager allows you to make profiles for games not already included.

The demo version doesn't have any driver and it's just a photogrammetry scene to walk around, and a friendly robot that fools around, moving with this same locomotion system.

Software requirements:
  • Desktop view from VR. UI is shown with big buttons and big text.
  • A recent version of SteamVR (i.e. any except the temporary branch).
  • SteamVR games or apps that has full directed "smooth locomotion" with trackpad or joystick (i.e. one can choose both direction and speed with the thumb).
  • Supported hardware: HTC Vive (and Pro), Oculus Rift, Windows Mixed Reality headsets. It's very likely it works with other hardware with workarounds (ask in the forum). However it does not work with NoLo controllers or 3dRudder.

Natural Locomotion doesn't provide comfort options by itself (FoV reduction, etc), that's dependent on each game. If you need it, make sure the games you want to play have the feature and is enabled. From our tests and from all comments after release, the 1:1 movement of Natural Locomotion avoids motion sickness, although we need a much bigger sample size to claim that for sure.

IMPORTANT for Oculus Rift users: The activation button for most Rift profiles is thumb rest (the little touchpad-like thing).

List of supported games so far:

  • A-Tech Cybernetic
  • Alien: Isolation (MotherVR mod)
  • Apex Construct
  • Arizona Sunshine
  • Blade & Sorcery
  • Chiaro and the Elixir of Life
  • Climbey
  • COMPOUND
  • Contagion VR: Outbreak
  • Contractors
  • Crooked Waters
  • Dead Effect 2 VR
  • Dreadhalls
  • The Elder Scrolls V: Skyrim VR
  • Fallout 4 VR
  • The Forest
  • Frankenstein: Beyond the Time
  • The Gallery: Heart of the Emberstone
  • GORN
  • Heart of the Emberstone: Colliseum
  • Hot Dogs, Horseshoes & Hand Grenades
  • In Death
  • Island 359
  • Karnage Chronicles
  • Minecraft (with Vivecraft)
  • OrbusVR
  • Pavlov VR
  • PAYDAY 2 VR
  • Primordian
  • Protonwar
  • Rec Room
  • Serious Sam 3 VR: BFE
  • Serious Sam VR: The First Encounter
  • Serious Sam VR: The Second Encounter
  • The Talos Principle VR
  • Vanishing Realms
  • Vengeful Rites
  • Vengeful Rites Demo
  • VR Dungeon Knight
  • VRChat
  • WAR DUST
  • Witching Tower
  • The Wizards
  • Kartong (Vive, Rift only for now)
  • Onward (Vive, Rift only for now)
  • Robinson: The Journey (Vive, WMR only for now)
  • Serious Sam VR: The Last Hope (Vive, WMR only for now)
  • STAND OUT (Rift only for now)

This list will be growing a lot during the following weeks. You can also try to make your own profiles.

Some profiles are available in some headsets only (or not at all) due to technical limitations that will be fixed soon.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 4096 MB RAM
    • Graphics: Nvidia Geforce GTX 1060 6GB or similar (demo only)
    • DirectX: Version 11
    • Storage: 400 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Memory: 4096 MB RAM
    • Graphics: Nvidia Geforce GTX 1080 or similar (demo only)
    • DirectX: Version 11
    • Storage: 400 MB available space

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