If you enjoy old-school multiplayer games like Bomberman, you're going to love Trenchfoot! Trenchfoot is a fast paced party game for up to 16 players locally!
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Release Date:
Nov 16, 2019
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The key to a good party game is fun and unique mechanics. I want to breathe new life into the genre with new and exciting mechanics. The key to implementing this will hinge on player feedback. This is why I am opening it up for early access.”

Approximately how long will this game be in Early Access?

“I anticipate the game will be in early access for approximately 9 months. This will allow me to develop and implement new mechanics and incorporate player feedback.”

How is the full version planned to differ from the Early Access version?

“The full version will include a number of new gameplay mechanics, improved graphics, animation and support for up to 16 local players simultaneously.”

What is the current state of the Early Access version?

“The Early Access version is an exciting competition for up to 16 players. Since the game started early access the following features have been added:

  • Support for up to 16 local players
  • Graphics and animations
  • Players can place blocks. Blocks add a defensive aspect to the game. Blocks will stop explosions from spreading and can be used to shape dymanic ones.
  • Flood explosions, these explosions will fill the space available to them. They flood around corners, scurry through bottlenecks and expand into open spaces.
  • Beam explosions, these explosions create 4 legs that expand in straight lines in the 4 cardinal directions. Once a leg hits an obstacle it will split off into to more legs perpendicularly in two directions. Each leg will continue to do this until the explosion's magnitude is expended.
  • Players place tiles during the gameplay modifying the level
  • Destroyable blocks are the standard destroyable blocks players can place these. They create temporary barriers, and also continue to add powerups during gameplay.
  • Water tiles are a player placeable tiles that stop explosions from spreading, but do not hinder player movement
  • Pipe tiles are a player placeable tile that funnel explosions and players through them. If an explosion gets into a pipe it will be directed through it until it exits. Once it exits it will continue to expand again until its magnitude is expended.
  • Smaller maps built to support as few as 2 players with larger ones ranging for up to 16 players.
  • The game now has music! It's a sweet upbeat happy tune made by a talented artist named Nom.

Features that are partially implemented:
  • Graphics and animations: The current game's graphics are a work in progress. Graphics assets are well underway but more are coming. New graphical features are being added regularly.
  • Sound and music: The current game's sound effects are a work in progress but coming along well.
  • More powerups and abilities: This is where your feedback comes in, during the early access period your feedback will be needed regarding powerups and player abillities.

Will the game be priced differently during and after Early Access?

“Because this is an early access release the current price will be less than the final release price. Additionally the price will gradually raise as new content and features are added leading up to the final release.”

How are you planning on involving the Community in your development process?

“I will be turning to the community to test new features and balancing. Please email comments to trenchfeedback@cocompadres.com for now. Additionally you can use the game's Steam community hub to contact me as well.”
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Recent updates View all (13)

January 3

Version 0.7.7 Released: Bug fixes, and minor graphical improvements.

This version adds:
  • Screen transition animations
  • Resolution Selection (Work in Progress)

This version changes:
  • Improvements to tutorial
  • More revisions to input system to allow for future changes to input system

This version fixes:
  • Issue with main menu selecting incorrect option sometimes
  • Options screen resolution selection

Color commentary:
I'm trying my best to make Trenchfoot the best party game it can be. Please, if you have any:
  • Questions
  • Comments
  • Suggestions

Please contact me! You can reach me:
Let me know what you think! Help me make this the best party game possible!
0 comments Read more

December 27, 2018

Last chance to get Trenchfoot for under $20!

After the winter sale Trenchfoot's price will be increased to $20. This will be the first increase since it was originally released for $15 in early access.
0 comments Read more
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About This Game

https://discord.gg/h2qtcnE
Trenchfoot is just good clean local multiplayer fun for up to 16 friends. If you enjoy old-school multiplayer games like Bomberman, you're going to love Trenchfoot!

Included in the current build of Trenchfoot is:
  • Support for up to 16 local players
  • 9 powerups and items
  • Players can place blocks. Blocks add a defensive aspect to the game. Blocks will stop explosions from spreading and can be used to shape dymanic ones.
  • Flood explosions, these explosions will fill the space available to them. They flood around corners, scurry through bottlenecks and expand into open spaces.
  • Players place tiles during the gameplay modifying the level
  • Destroyable blocks are the standard destroyable blocks players can place these. They create temporary barriers, and also continue to add powerups during gameplay.
  • Water tiles are a player placeable tiles that stop explosions from spreading, but do not hinder player movement
  • Pipe tiles are a player placeable tile that funnel explosions and players through them. If an explosion gets into a pipe it will be directed through it until it exits. Once it exits it will continue to expand again until its magnitude is expended.
  • Smaller maps built to support as few as 2 players with larger ones available for up to 16 players.
  • The game now has music! It's a sweet upbeat happy tune made by a talented artist named Nom.

Features that are partially implemented:
  • Graphics and animations: The current game's graphics are a work in progress. Graphics assets are well underway but more are coming. New graphical features are being added regularly.
  • Sound and music: The current game's sound effects are a work in progress but coming along well.
  • More power-ups and abilities: This is where your feedback comes in, during the early access period your feedback will be needed regarding powerups and player abillities.

Trenchfoot is a local multiplayer only game. There is no single content in the game.

System Requirements

    Minimum:
    • OS: 7
    • Processor: Core 2 Duo
    • Memory: 512 MB RAM
    • Graphics: Integrated Graphics
    • Storage: 100 MB available space
    Recommended:
    • OS: 7
    • Processor: I say a Core 2 is needed, but this thing will probably run on the Apollo 11's flight computer.
    • Memory: 1 GB RAM
    • Graphics: If your graphics card is limiting this game's performance, I'm surprised it's displaying this message.
    • Storage: 100 MB available space
    • Sound Card: Be honest, this is probably the first time you've ever actually read a developer's sound card recommendation. Kudos to you my friend! If you have a system that plays sound my recommendation is you crank that puppy to the max and blast The Darkness's 2003 power ballad "I Believe in a Thing Called Love". You can thank me by purchasing the family friendly, fun for all ages, modern, computerized, local multiplayer, video game for computers Trenchfoot (by Cocompadres). ABLR my friends: Always Be Log Rolling. Thanks!

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