The government has won the cyberwar. Their grasp chokes the citizens of every country as oppression rules the world. Then a group of hackers carved out an untraceable piece of the cyberspace and created the underground network known as Neon Valley.
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Release Date:
Feb 28, 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I am a solo developer and have been working on this project in my free time for the last few years. I recently decided to start something with this as a full-time job but I can only do so much alone with no income. Through Early Access I hope to gather the support necessary to hire programmers and properly develop this game. Hoping to fix all of the bugs and perform optimizations, in order to build a better foundation for a multiplayer game. Also, I wish to have a bigger community that I can develop this game with. From discussing ideas that I have planned, to creating community events; I hope Early Access will be a platform where I can directly shape Neon Valley with the players who play it.”

Approximately how long will this game be in Early Access?

“One year. However, the more support I receive the faster development goes. More people onboard the development process will cut down the time significantly. But if the community supports a broader range of features, then that will add to the development time.”

How is the full version planned to differ from the Early Access version?

Animations are a must! Currently, they are almost non-existent and will be a very big focus the coming months. With animations, I can implement one piece of combat that's been part of my core design but simply not implemented. Melee weapons, from swords to tonfas and more.

My vision for Neon Valley is similar to the lore behind it. A dystopic cybercity as the black market, underground trade centre and a social hub for all those who escape the oppressive governments. A city fueled by entertainment free from moral restraint.

The main features I will focus on is a larger arsenal of available items, characters and game modes. "The Mainframe" a city network hub, where one can socialise, test out weapons, host pseudo competitions and more. From there I want to expand the game with a proper cosmetics system from weapon skins to character emblems. As well as clans/teams, a way to make a group for you and your friends.

Neon Valley is the baseline upon which will we build! I would like to host an open forum with the community to develop the features and to explore beyond the groundwork to broaden this gaming experience. Like the lore behind Neon Valley, this is a place made by the people who live within it. A cyberspace built by people escaping a world of oppression.

Also, in the full version, the game won't be a broken pile of....”

What is the current state of the Early Access version?

Treat this current state as an expanded proof of concept.
Oh my, this game is broken...
By the way, it really is barely holding itself together.
No seriously, only get this game if you want to support me.

The game has all of the base features I want in Neon Valley; such as basic weapons, items, leaderboards, a couple game modes and the start of a network hub. However many of the features are very glitchy and need a lot of refining. There needs to be better optimizations and the settings are not even set up. Expect the game to break 50% of the time. I am a solo developer and have tried to refine as much as I could for a sort of "vertical slice" of Neon Valley. Though, as I am an artist by trade, many of my scripts are mediocre at best.

I hope everybody who plays this game will help me track down all of the major bugs. For now, I will put all my focus on making the game actually work. Afterall, nobody likes to buy a broken game. And once I am able to get more people on board, these bugs and glitches are the first on the menu! I hope you can be patient with me as I do much-needed fixing. Please take it easy on me...

Aside from its obvious flaws, however, the game only has about half of what I want in here. As I have discussed above there is a lot more to Neon Valley that will be added during Early Access.”

Will the game be priced differently during and after Early Access?

“I do not plan to change the price after Early Access. However, if major changes to the game get added then there might be a change in price. This is after community feedback though.”

How are you planning on involving the Community in your development process?

“Aside from the generic forum polls. There will be bi-weekly testing sessions for new items/gadgets. Anybody is free to join the discord channel and steam forums. A place where we talk about the latest updates I am working on, latest features I am considering and suggestions by the community. With the help of the community, host monthly events to design certain features with direct feedback; maybe through a stream or something of the sort. I want the community to be there with every step of the development process and will do my best to involve the users.”
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“It is so cool even my dad loves it”
Someone named Kooonur

“This looks pretty.”
A dude on Youtube

About This Game

The government has won the cyberwar. Their grasp chokes the citizens of every country as oppression rules the world.

Then a group of hackers carved out an untraceable piece of the cyberspace and created the underground network known as Neon Valley. Since then, it has become a place where both the good and the bad coexist as the last of the free. And such places always attract a need for entertainment, thus the Neon Valley colosseum was born.

An online shooter inspired by retrowave and neo-80s. Neon Valley takes an arcade-like route to the shooter genre. With high score leaderboards based on both skill and style. Fast-paced combat akin to Quake and Unreal Tournament. Game modes such as floor is lava, obstacle courses and more. Neon Valley is a place where the best come to attain infamy and carve out their name in the cyberspace.

Online multiplayer Accessed through the anonymous battle network, users enter the Colosseum to duel it out in a free-for-all showdown. Style is rewarded highly as well as skills. Your performance is rewarded by anonymous sponsors if you prove to be efficient and graceful in combat.

Single player challenges The Colosseum automatically adjusts game modes for solo players. From fighting off invader drones, jumping from obstacle to obstacle over a lava floor to securing data viruses while avoiding a falling sky! The Mainframe holds additional challenges for unlocking access to the various features in the city.

Health shield system With high damage weapons the users' solace is the shield. Without regenerating health, the shields provide the safety net to survive the onslaught of the Colosseum.

Agility focused movement for freedom of control. Walljumping, dashing and air control. The user is granted massive mobility by the battle suits allowing for increased combat efficiency.

Assortment of weapons and gadgets Ranging from Railguns to Grapple hooks, the in-game workshop provides users with a variety of goods.

Character customization Vizors, shoulder guards, arm guards and more! Style is important in both playstyle and looks. Victors of the Colosseum or gate challenges are rewarded with character customization access in The Mainframe.

Scoring system & Highscore Based on skill and style point and a homage to 80s arcade. Users gain more points with ricochet, gadget assisted kills and more. Reach the high score list, beat the high score list and become renowned.

Retrowave baby! The playlist to keep you in the zone.

System Requirements

    • OS: Windows 7 SP1, Windows 8.1, Windows 10 32-bit
    • Processor: Intel Core i5-4670k 3.40Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 7800 (2GB VRAM with Shader Model 5.0 or better)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Will be changed to lower minimum specs after optimization pass post Early Access release
    • OS: Windows 7 SP1, Windows 8.1, Windows 10 64-bit
    • Processor: Intel Core i7-4770 @ 3.4 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better)
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Additional Notes: Or just use a Titan V #pcmasterrace

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