John Herrin survived a horrible accident, damaging his brain and memory. Through falling asleep, he can rediscover his unfortunate past in his dreams, but due to his brain damage he'll start to see visions and hallucinations, and falling asleep won't be as easy as it seems at first...
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Veldig positive (158) - 89 % av 158 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
mars 2019
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Early Access is not only a great way for the players to get the game early, it's also a fantastic opportunity for us , the developers, to get direct feedback from the community and implement some of their ideas and suggestions early on before the final game is released. Our ambition is to create a great game and we believe that early feedback is crucial for building that right from the start.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Honestly, it's hard to say, but we hope it won't stay in Early Access for longer than a year. It all depends on how well the development process of the game goes.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The full game will obviously, be bigger than the current Early Access version and will have better features, such as new game mechanics, new levels to explore, more enemy characters as well as some additional voice acting. The full version of the game will also include some of the community's suggestions, ideas and feedback that will have been taken to fruition.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Currently, the game is in a good, stable state and it represents how the final game might look like once it's fully finished. Right now, the early access is about 2/3 of the complete game. It features 4 nights as well as 4 dream levels and unique soundtracks that are custom to the game. Although a lot of things are already set in place, some visuals and game mechanics could be potentially changed in the future.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Early Access will keep the same price throughout it's entire run. For the full version of the game we do plan to gradually raise the price as we ship new content and features.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Involving the Community in the development process is one of the main reasons why we wanted to get our game into Early Access. Therefore during the development of the game, we will try to interact with the community as much as we can, gather feedback and implement some of the ideas/suggestions in the game, as well as fix some of the problems or bugs that players might have found while playing the Early Access version. Players can contact us via our Discord server () or on Twitter ().»
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Om spillet



John Herrin survived a horrible accident and as a result, he damaged his brain and lost his memory. Only Dr. Rick Norberg and the friendly robot "AB" can help John to recover from his brain damage and restore his broken memory.

By falling asleep and rediscovering the past in his dreams, John can restore his memory and remember what caused the unfortunate catastrophe in one of the most secretive laboratories of the "Revivel" company.

But due to John's brain damage, falling asleep won't be as easy as it seems at first... John will start to hallucinate and hear sounds that will only make it harder to fall asleep. Only by dealing with his fears and staying calm can he successfully fall asleep, otherwise, his overwhelmingly high stress may lead to an untimely death ...




"Try to Fall Asleep" is a first person, action-adventure horror game where you try to survive through scary, harmful hallucinations in order to fall asleep and rediscover the main character’s past through his dreams. The game is divided into 6 nights (4 nights currently available). Each night consists of two phases - sleeping phase and dreaming phase.

In the sleeping phase the player has to fall asleep before the clock reaches 4 am. There's an info panel that displays the player's current sleep and stress level. By closing eyes, the player can raise the sleep level and fall asleep once it has been filled up. The stress level will rise upon witnessing hallucinations. Sometimes the hallucinations can materialize as horrific monsters and if the player doesn't hide under the blanket in time, they can cause a jumpscare and increase the stress level a lot. Keeping the eyes open and turning on the light will reduce the stress level. The key for this phase is to maintain a proper balance between the sleep and stress levels.

In the dreaming phase the player gets to relive the events that led to John's current, unfortunate condition. Compared to the sleeping phase, here the player can freely roam around and explore the environment. But be careful - a dream can quickly turn into a nightmare. From walking in the woods to escaping nightmarish situations, you can never know what to expect next. And what caused the mysterious incident?... Who's behind it?... The answers lie within John's memories.

Here's what some people say:

Markiplier - "Pretty darn good, I liked it a lot!"
Jacksepticeye - "Oh, Jesus Jesus... That wasn't Jesus!"
PewDiePie - "AAAAAAAAAHHH! I'm fine..."
Matpat - "This game is really intense, it has got a lot going for it."

Beskrivelse av voksent innhold

Utviklerne beskriver innholdet slik:

May involve gore, blood, disturbing imagery and themes.

Systemkrav

    Minimum:
    • OS *: Windows 7, Vista, 8/8.1, 10
    • Prosessor: Intel Core i5-4430 / AMD FX-6300
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
    • Lagring: 10 GB tilgjengelig plass
    Anbefalt:
    • OS *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Prosessor: Intel Core i5-6600K / AMD Ryzen 5 1600
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1050ti 3GB / AMD Radeon RX 570 4GB
    • Lagring: 10 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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