Clawface is an intense, arcade-styled twin stick shooter where you play as an adorable robot equipped with crazy weapons and a giant claw to fight an endless wave of alien monsters!
Recent Reviews:
Mixed - 40% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (91) - 83% of the 91 user reviews for this game are positive.
Release Date:
Mar 13, 2018
Developer:
Publisher:

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Recent updates View all (7)

April 30

Clawface Patch 1.15 Notes



Hi everyone!

Hathos here, back with another set of updates to Claw Face. These changes are mostly minor bug fixes, as well as polish in certain areas of gameplay. The patch notes below have more specific information about what exactly was changed for patch 1.15.

Once again, thanks for being such an awesome community! We love hearing from you about suggestions you may have, or issues that you may be facing. Until next time, keep eating those baddies!

PATCH NOTES 4/29/2018

Fixes to known Bugs
- Kamikaze Mommy and Bouncers land and get up more reliably after spawning
- Settings Menu no longer causes all menus to disappear
- Load Menu no longer hangs at ~85% completion when starting level
- Load time is slightly improved

- Enemies stick more reliably to the claw from Keira’s face
- Enemies now move headfirst into Keira’s mouth
- There are no more instances where enemies explode the moment they are grabbed
- Bug fix to Level Editor that prevented Levels with > 10 waves from being played
- Fixed fading origin on some “synth lava” level backgrounds

New Features
-All spawned and falling enemies now spin and appear in a faded grey before landing and restoring color on the ground
-Body parts explode out from the enemy when eaten by Keira
-”Sync” Button added to the Level Select Menu to fill the levels downloaded from Steam
-Fireworks emit from the player at wave completion
-Circular marking appears where newly-spawned enemies will land
-Bouncer outline now fades from 0% to 100% over the course of a jump to indicate danger
2 comments Read more

April 13

Claw Face Patch 1.1

Hey everyone! Hathos here, back with another update and some Patch Notes for you all. We've been busy getting our fully-functioning Level Editor ready to release, as well as getting some massive bug fixes done. All versions of Claw Face will be updated tonight starting with Windows, then with Mac and Linux following later. The full Patch Notes can be seen below.

With the fully-functioning Level Editor released, we are extremely excited to see the spicy levels that everyone cooks up! These levels can also be uploaded/downloaded from the Steam Workshop, which allows you to play other people's levels, as well as play levels created by fellow community members.

As always, we want to thank you for being a part of this community and we always love to hear any feedback that you have for us. Until next time - keep devouring baddies!




PATCH NOTES 4/13/2018

Fixes to known Bugs


MENUS
- Leaderboard Buttons coloring properly
- Leaderboard text aligned
- Leaderboard scrolling starts in proper position
- Leaderboard “Adjacent” shows scores around player
- Leaderboard player name shows as pink
- Selected Buttons no longer get stuck in selected mode when switching between mouse and controller
- Menus no longer break when spamming buttons or entering/exiting quickly
- “Start” button in weapon select menu show correct state when weapons are/not chosen
- “Back” button now available in weapon select menu for mouse users.
- Changes are automatically applied in the Settings Menu. No need to “Apply” changes
- Leaderboards menu disabled from Level Editor
- No longer possible to open the pause menu while the tutorial is speeding back up
- Weapon Select sound effect more pronounced with controller

AI
- Blaster enemy will no longer shoot when stunned
- Squids no longer snap back to their jump point when hitting an invalid landing position. Now they slide into a nearby valid position.
- Squid enemies show yellow circle where they are about to land
- Kamikaze explosion and pulse animation timings are fixed and look much better
- Enemies should no longer stay flashing on the ground
- Acid Zombie trails stay visible when they die
- Blaster and Shotgun Cops will no longer spawn, run, and shoot at a tilt

OTHER
- Macs will now load levels properly after weapon select. Minimum Hardware Requirements still apply
- Tutorial is automatically disabled after being displayed twice
- Analog Stick works for exiting “mouse mode”
- Keyboard navigation of menus now works if in “mouse mode”
- Blood will reset on level restart


New Features or Changes
Level Editor
- Level Editor is out of Beta! This marks the official release of the Clawface Level Editor
- New sound track specific for the Level Editor
- Steam Menu in Level Editor
- Upload Levels to Steam Workshop
- Subscribe to others’ Steam Workshop levels and play in game
- Spawn Menu now asks for “Required To Kill” instead of “# To Advance”
- Bug fixes for floor menu selection and addition of floor tiles. Now you either select tiles or place new tiles depending on whether you selected a filled or empty tile initially.
- Now you can Focus on tiles or enemy Spawns by selecting the item and pressing ‘F’. The camera will zoom in to the item, and camera rotation will happen around the item.
- Loading into the level editor scene shows hotkeys for level editor, not gameplay
- Level Editor has side panel for quick hotkey reference
- Placing and selecting Enemies includes a bouncy animation

UI
-”Wave Complete” UI shows now in player-made levels
- UI uses black background in fewer places and instead has buttons with a faded black backdrop
- UI has more standardized font sizes across menus
- UI shrinks, fades red, and plays a sound effect when losing combo (that is, when you take damage or miss an eating attempt)
- Combo ui hides circle when empty
- Stage Over Menu includes Difficulty multiplier (based on choice in Settings>Gameplay)
- Stage Over Menu includes bonus (based on highest combo and
- Settings Menu Option for controller vibration
- Settings Menu Option for cursor lock
- Keira lights white when dashing for additional visual feedback of her invincibility during this time
- Gore detail descriptions changed from None, x1, x2, x4, x8 to None, Low, Med, High, Ultra
- Various menus resized
-Weapon Select start button pops after both weapons are selected

Audio
- Polish and balancing for sound effects
- Improved sound directionality
- Improved sound effect mixing
- Added new sound effects for enemies, score / combo, and environment
- Improved and redid some sound effects
- Player-made levels automatically use ramping music intensity depending on the total number of waves and current wave. This only occurs when entering from the main menu and not while testing a level

Other
- New difficulty settings: Very Easy, Easy, Normal, Hard, Insane.
- Eating an enemy now adds +2 to your combo instead of +1
- Combo now caps at 999
- Added an extra point bonus at the end of levels that is based on your highest combo achieved during that level
- Blood emissivity toned down. It is now a dimmer red
-Body chunks and gibs spew from enemies when killed

Known Issues
- Level Editor Floor Menu. Lifting the mouse outside of the floor grid deselects previous tiles for adding new tiles, selecting tiles, or deleting tiles. For now, lifting the mouse button while still hovering over the grid will work
-Kamikaze Mommy stays limp if spawned on a narrow walkway in player-made levels
- Button confirm sound effect is played loudly in the Settings Menu
-Playing one of your levels on another machine will place it in the "Downloads" filter and not in the "User" filter.


2 comments Read more

About This Game

Get ready to exeCUTE!

Clawface is an intense, arcade-styled, twin-stick shooter where you play as an adorable robot equipped with crazy weapons and a giant face claw to fight endless waves of alien monsters!

With fast-paced combat, a dynamic level system that modifies the play field, and the ability to dual-wield weapons, Clawface challenges you to think fast and adapt to the situation. Use the claw to grab enemies and eat them, recovering health so you can last just a couple more seconds in the arena!

Key Features
- 11 gross baddies to fight against, each with distinct attack patterns!
- Use a claw in your face to grab and eat enemies!
- Struggle to the top of the global leaderboard and challenge the best of the community!
- Use a robust built-in level editor to create infinite levels and share them on the Steam Workshop!
- A tubular 80's aesthetic that will make you eat your shorts!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel Core i5
    • Memory: 400 MB RAM
    • Graphics: Intel (R) HD Graphics 520
    • DirectX: Version 11
    • Storage: 450 MB available space
    • Additional Notes: Choose Low Graphics settings with lower power graphics cards
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 660
    • DirectX: Version 11
    • Storage: 450 MB available space
    Minimum:
    • OS: 10.10 Yosemite
    • Processor: Intel Core i5
    • Memory: 400 MB RAM
    • Storage: 450 MB available space
    • Additional Notes: Choose Low Graphics settings with lower power graphics cards
    Recommended:
    • OS: 10.11 El Capitan
    • Processor: Intel Core i7
    • Memory: 2 GB RAM
    • Storage: 450 MB available space
    Minimum:
    • OS: Ubuntu Linux
    • Processor: Intel Core i5
    • Memory: 400 MB RAM
    • Storage: 450 MB available space
    • Additional Notes: Choose Low Graphics settings with lower power graphics cards
    Recommended:
    • OS: Ubuntu Linux
    • Processor: Intel Core i7
    • Memory: 2 GB RAM
    • Storage: 450 MB available space
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