This Long Term Strategy Game lets you take control of the armed forces of your nation. Become responsible for its military expansion, technological research and economic development. Form alliances and wage total war for global dominance on the battlefields of World War 3.
Recent Reviews:
Mixed - 45% of the 22 user reviews in the last 30 days are positive.
All Reviews:
Mixed (265) - 48% of the 265 user reviews for this game are positive.
Release Date:
Mar 15, 2018
Developer:
Publisher:

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Recent updates View all (42)

February 7

GENERAL UPDATE (190207)




+ + + + UPDATE + + + + 

Dear players,

today we are releasing a new map for our alliance challenges based on the beautiful islands of Malta - the Heart of the Mediterranean (also known as the unsinkable Aircraft Carrier in WW2). We hope you enjoy this slightly tongue in cheek approach to our home country and don't get your troops bogged down with to much Cisk and Pastizz! Disclaimer for all connoisseurs of our nation: we do not claim any historical or political correctness in our depiction, neither historical nor contemporary.

General Updates:
  • The gold button is now disabled for situations where you cant use it (Units in combat, Full health units etc.)
  • Updated wiki texts: Units, Combat, Campaign Types
  • Security Council players will now be removed from games if they do not perform a single action within 45 minutes (making way for other players)
  • Reduced homeland cities limit from 6 to 5 across all maps
  • Added a warning popup when cancelling research, construction or mobilization
Balancing Updates:
  • Towed Artillery
    • Decreased ATK against Infantry from 4/4.5/5/6/7/8/9 to 3.5/4/4.5/5/5.5/6.5/8.5
    • Decreased ATK against Naval from 1.5/1.5/2/2/2/2.5/3 to 1/1/1.5/1.5/1.5/2/2.5
    • Decreased Lvl 2+ ATK Range from 75 to 65
    • Decreased Lvl 7+ ATK Range from 100 to 75
  • Mobile Artillery
    • Adjusted ATK against Infantry from 4/4/4/4.5/4.5/5 to 3/3.5/4/4.5/5/5.5
    • Adjusted ATK against Armored from 4/5/5/6.5/7/9 to 4/4.5/5/6/7/9
    • Decreased ATK against Naval from 2/2/2/3/3/4 to 1.5/1.5/1.5/2/2.5/3
    • Increased Lvl 1+ ATK Range from 50 to 65
    • Decreased Lvl 4+ ATK Range from 100 to 85
  • Multiple Rocket Launcher
    • Decreased ATK against Infantry from 5/5/6/7/8 to 4/4.5/5/6/7
    • Decreased ATK against Armored from 5/6/6/7/8 to 4/4.5/5/6/7
    • Increased ATK against Naval from 3/3/3/4/5 to 3/3/3/4/5.5
    • Decreased Lvl 2+ ATK Range from 100 to 85
    • Decreased Lvl 4+ ATK Range from 125 to 100
  • Decreased Helicopter Gunship ATK against Ships from 2/2/2/3.5/3.5/5/5 to 1.5/1.5/2/2/3/3
  • Decreased Attack Helicopter ATK against ships from 3/3/4.5/4.5/4.5/5.5/5.5 to 2/2.5/3/3.5/4/5/5
  • Increased ASW ATK against ships from 3.5/4/4.5/5.5/6.5/7 to 3.5/4/4.5/5.5/7.5/8.5
  • Increased Tier 1 Cruise Missile Hitpoints from 2/3/4 to 3/4/5
Fixes
  • Fixed issue where Construction Panel side-arrows were misaligned with the frame
  • Fixed issue with the text of the  'Join More Games' popup
  • Fixed issue where double notifications would appear for aircraft attacks
  • Fixed issue where aircraft would declare war if province they were patrolling was conquered by a neutral country
  • Fixed issue where defending units would involuntarily reveal their path to other players
  • Fixed issue where planes crashed mid-ferry if the home airbase were destroyed. If an aircraft's home base is destroyed, the aircraft will now look for a suitable airbase in it's ferry range instead of attack range
  • Fixed issue where multiple officers of the same type could be queued for mobilization
  • Fixed an issue where the HP was not being rounded up to the first decimal value, sometimes causing units to appear with 0 HP (although they actually still had some very low fraction of 1 HP)
Maps
  • BRAND NEW Malta Map: This map has been designed and balanced from the ground up for Alliance Challenges on a small map. This intense 4 v 4 scenario is available for Standard Alliance Challenges
  • Mediterranean Theater Map: Adjusted the initial set-up of units for players. [To help encourage faster game-play, based off player feedback that initial set-up was a bit slow]
  • World War 3: General map polishing. Overhaul of United States of America to better fit real-life state borders and major cities/regions.
  • 32 World Redux Alliance Challenge map (Standard): Increased the maps starting units and resource provinces
  • Fixed translation issues which occurred in new games. Please note: You may now see mistranslated text introduced in particularly old games dating back several months - nothing we can do about this unfortunately
0 comments Read more

January 24

GENERAL UPDATE (190124)



+ + + + UPDATE + + + + 

Dear players,

Moving well into 2019 and already we are changing some of the established Rock/Paper/Scissor of our missile-play. This update revamps the behavior of Theater Defense Systems vs Missiles, with the TDS receiving some early game bonuses and later game mobility. In turn, the anti-aircraft capabilities of TDS have been somewhat reduced to further highlight the system's role as a dedicated anti-missile unit. With TDS now airlifting in Tier 2 and ground movement speeding up Tier by Tier there could even be a place for it in the front lines - protecting those valuable stacks against NBC attacks later in the game.


PLEASE JOIN NEW GAMES GENERATED POST-UPDATE TO BENEFIT FROM ALL LATEST CHANGES


GAME AND BALANCING CHANGES
  • Theater Defense System
    • Increased ATK versus Missiles to 12/12.5/13/14/15/16
    • Decreased ATK versus Aircraft to 2/2.5/2.5/3/3.5/4
    • Increased base speed by Tier to 0.5/0.75/1
    • The Airlift ability has been pulled forward to Tier 2
    • Reduced ATK and Radar Range by 25 across the board
  • Ballistic Missile
    • Adjusted Hitpoints to 15/16/17/19/21/23
  • ICBM
    • Adjusted Hitpoints to 22/26/33/40
    • Swapped out level 2 and 3 researches
      • Range Upgrade is now level 2 research
      • Missile Shield Upgrade is now level 3 research
  • Hospital description now contains the appropriate percentages of population growth bonuses
  • Nationalization
    • Homeland City will no longer be displayed in city bar - only in the city list (allowing sorting)
MAP CHANGES
  • 64 Player World War 3
    • Starting units have been updated (made the minor AI nations easier to conquer, reverting to a more conservative player starting setup)
    • Adak and Makushin provinces added in Alaska
  • 150 Player Overkill
    • New Starting Unit setup (made the minor AI nations easier to conquer, reverting to a more conservative player starting setup)
    • Added Islands, Updated Provinces, Polished Connections 
FIXES

  • Due to a current issue which frequently appears in speed games, we have updated the transfer of Coalition Leadership (this is a temporary workaround to patch technical issues, and will be revised in a future update.):
    • It now only takes place if the coalition leader is NOT a Security Council member, and has abandoned the game.
    • If the coalition leader is a Security Council member, and has abandoned the game, the only way to change leadership right now is to leave the coalition and form a new one.
  • Defeated players will be removed from the coalition, and another will be assigned Leader. If there are no players left, the coalition is disbanded.
  • Added Wiki entry for nationalization feature
  • Fixed randomized combat log notifications upon entering a game - they will now appear in their correct order
  • Fixed issue where Anti-Air Timers and Combat Timers were not displaying correctly or missing. 
  • After finishing the nationalization of a homeland city it will no longer be marked as abandoned, and Annexation and Homeland City progress will now be properly displayed in city list
 

 

//Your Dorado Team
1 comments Read more

Reviews

“Unlike games which take place in arbitrary fictional worlds, Conflict of Nations – World War 3 occurs right here on Earth.”
9.3 – MMO Games

“Excellent real world diplomacy with real world players, balanced tech tree, massive real world map.”
7.5 – MMO Reviews

“The politics and diplomacy of the game is what stands this title out, beyond whatever mechanics the developers put in place, it is the negotiations between players that breath so much life into the title.”
7.5 – F2P.com

About This Game

In the 21st century, mankind once again stands on the brink of all-out war. A new arms race has begun, and tensions are rising. The world’s future lies in the hands of a few military masterminds.

In these trying times, our nation looks to you for guidance. Will you favor diplomacy over deadly force? Will you forge strong alliances for a shared, prosperous future? Or can peace only be achieved through global domination?

We are awaiting your orders, commander.

FEATURES

Long Term Strategy Game
Prove your worth in multiplayer matches that can last anywhere from days to weeks. Plan multi-layered attacks, lead joint strike forces, and set up cooperative defenses, while the battlefield evolves day by day. From infiltration missions deep behind enemy lines, to the mobilization of entire fleets, you control every aspect of the battlefield.

Persistent Multiplayer Online
Face up to 140 players on our largest map, and form coalitions with other players for joint victory. Make friends and enter into enduring alliances with your most trusted brothers in arms. Join any number of player vs. player games, and experience scenarios ranging from the cold war all the way to modern global conflicts including terrorist insurgencies.

Modern Weapon Systems
Field hundreds of unique weapon systems and units. Research and mobilize American, Russian and European signature military technology, such as the Nimitz-Class Aircraft Carrier, MiG-29 Fulcrum Air Superiority Fighter or the Leopard 2 Main Battle Tank. Compose your nation’s armed forces in the air, on land, or at sea.

Weapons of Mass Destruction
Deter your enemies and unleash untold destruction. Your arsenal includes a range of some of the most devastating weapons known to man, ranging from chemical cruise missiles, to nuclear ICBMs. But be warned, these weapons come at a cost: Contamination, crimes against humanity, and declining national morale are factors you need to carefully consider.

Three Military Doctrines
Continuously advance your economy, military, and weapons research. Unlock your forces’ true potential through your nation’s doctrine, featuring its own technology tree and iconic units. Carefully balance your resource requirements, mobilisation costs, and military improvements to win the industrial war.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2, Windows Vista or Windows 7
    • Processor: Intel Core 2 Duo 1.6 GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics integrated chipset
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: For laptops with hybrid graphics chipsets: Please ensure the correct video card is assigned for smooth game performance.
    Recommended:
    • OS: 64-bit: Windows 10
    • Processor: Intel Core i5 2.2 GHz or comparable AMD
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 700 Series or equivalent
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: For laptops with hybrid graphics chipsets: Please ensure the correct video card is assigned for smooth game performance.
    Minimum:
    • OS: OS X 10.9 or higher
    • Processor: Intel Core Duo 1.8 GHz
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics integrated onboard chipset
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • Sound Card: Apple Mac onboard sound

What Curators Say

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