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Brevemente em Acesso Antecipado

Os developers deste jogo pretendem lançá-lo como um projeto ainda em desenvolvimento, que evoluirá de acordo com o feedback dos jogadores.

Atenção: Jogos de Acesso Antecipado não estão completos e não é garantido que sejam alterados no futuro. Se não estás confiante neste jogo no estado atual, recomendamos que esperes até que o desenvolvimento avance mais um pouco Fica a saber mais

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"I would like to have user support and feedback and use it to evolve the game over time. If I didn't have this incremental user feedback from the reviews or discussions, the game probably wouldn't become as good as it could be. I also enjoy being able to have a direct relationship with the customers by way of interaction in discussion, since there will always be something new to do."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"The total time for this stage is difficult to estimate because there are so many small changes that can be made to the game to make it better. At least 12 months may elapse before I could call the game feature-complete, and even then development could possibly go on for a year or two to add all secondary features."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"The full version is planned to have several key differences including new levels, new player weapons, new enemy a.i. / robot models, and more graphics. I may also add other game play additions such as a point system, and the ability to trade points for items. In addition to the above, there are several other changes that can be made, including making the game be more open world oriented and have several different main sections, or zones, that players can congregate and play each other in."

Qual é o estado atual da versão de Acesso Antecipado?

"The game is currently a fully playable game with basic single player game play and full multiplayer functionality, with a limited set of basic weapons. There might be balancing issues currently with the power of weapons, or weapon spawn rates (as examples), but these issues can be resolved with testing just the same as with any other early release title."

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"I will likely plan to increase the price of the game as the content / feature set improves moving forward during and after early access elapses, though this is potentially subject to change."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"I will be taking every suggestion into consideration to review the comments and add suggestions to my game code for new builds.

In terms of specific community involvement, I will likely be spending a lot of time reviewing the discussions section of my community page to get feedback there, looking at reviews to see where I went wrong and how I can improve the game, and possibly reviewing user submitted guides to study their understanding of the game and further tailor the experience."
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Data de lançamento planeada: Por anunciar

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Acerca deste jogo

NeptuneGL is a fast-paced three dimensional six degree of freedom space shooter game in which the player possesses a space ship and must fly in all dimensions to attack other ships. Heavily themed with a sci-fi aspect, the game includes lasers, missiles, and realistic movement physics with special focus on multiplayer. Kill limits and time limits can be set for multiplayer games, serving as good game goal states for a final winner to be determined in each and every online match up. Depending on the choice of the level at start, the game can be set in an enclosed mine-like zone, or an open space. There are several key features that constitute the gameplay:

  • Enjoyable multiplayer gameplay, with up to 8 players peer-to-peer engaged in the thrill of the hunt
  • 5 primary weapons - lasers, a minigun, a railgun, rapid fire pulse cannon and charge cannon
  • 6 secondary weapons - missiles, homing missiles, distortion grenades to push targets, cluster missiles that release homing blobs, fast cruise missiles, and a large impact heavy missile
  • mines - a proximity mine and a cluster mine that releases homing blobs to target
  • Player health indicators that are clearly visible to improve reaction time during a fight
  • A radar system to always show where enemy ships are
  • Instantly interchangeable camera views for first and third person
  • Chat and server command system, so you can chat with players and change game settings in-game using console-type entry
  • Push-to-talk networked voice functionality to talk to other players in-game
  • Full detailed playable single player "Athena" level
  • Added single player "Sky Box" level with spawning enemy waves for target practice

Requisitos do Sistema

    Mínimos:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo *: Windows 7
    • Processador: i3-7350K / AMD FX-6300 Six-Core
    • Memória: 1 GB de RAM
    • Placa gráfica: GTX 560 Ti / Radeon RX 550
    • Espaço no disco: Requer 1 GB de espaço livre
    • Placa de som: No Special Requirements
    Recomendados:
    • Requer um sistema operativo e processador de 64 bits
    • Sistema Operativo: Windows 10
    • Processador: i7-7700K / AMD Ryzen 5 PRO 1600
    • Memória: 2 GB de RAM
    • Placa gráfica: GTX 1080 / Radeon RX Vega
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 2 GB de espaço livre
    • Placa de som: No Special Requirements
* A partir de 1 de janeiro de 2024, a aplicação Steam irá apenas funcionar no Windows 10 e em versões mais recentes.
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