Inspired by Atari's Lunar Lander, explore a procedurally generated universe, salvage resources, craft upgrades, travel through time, master unique physics based gameplay mechanics while fighting off an impossible alien invasion in this beautiful rogue-lite, survival, space adventure.
All Reviews:
Very Positive (70) - 88% of the 70 user reviews for this game are positive.
Release Date:
Sep 28, 2018

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“A charming, fun, and utterly likeable action-roguelike space adventure.”

About This Game

Space Bob vs. The Replicons is a beautiful yet challenging light-hearted epic space adventure that combines hand crafted planets with procedurally generated puzzles, hazards and resources. Help Bob and his daft companion AI fight off a full scale alien invasion while having no clue as to what's happening or why time keeps resetting whenever they make any meaningful progress.


Explore a multiverse that is never the same twice, while mastering a unique physics based resource collection system that challenges Bob with grappling loot and resources to anything and everything before trying to man handle it back into orbit where it can be crafted into much needed equipment and upgrades.

At first, something as simple as landing on a planet and returning with some essential resources will likely end in failure and death, but don't give up. Bob never truly dies and his story progresses even through death and multiple game restarts. Explore further and you'll discover that Bob is part of a much bigger and more mysterious adventure where death is just an opportunity to get it right next time rather than truly starting again from scratch.

Space Bob vs. The Replicons offers the choice of two very different game modes. In the default Rogue-lite mode your first objective will be to escape through the jump-gate. Once you've managed that you'll find yourself transported back in time to discover that it's only just the beginning of your battle against the Replicons. To truly escape you'll need to explore further, solve mysteries, meet new friends, complete multiple objectives and master your skills to ultimately take the battle deep into the Replicon mothership itself.

Whether you live or die, an average default play session is never the same twice. At first, you'll die frequently and struggle to do seemingly simple tasks but with patience, careful resource management, time and practice you'll learn to survive long enough to unlock checkpoints and discover that death is not as permanent as it seems. Dig even deeper and you'll find yourself working with mysterious forces to save mankind from alien obliteration over multiple consecutive games.

However, if you prefer your games to persist over tens of hours, there's the all new Survival mode. With six dynamic difficulty settings, you can choose anything from a relatively relaxed sandbox exploration adventure to a nail biting battle to secure essential resources while fending off an ever increasing army of alien invaders.


The game may initially appear to use traditional 2D sprites, or vectors, but instead uses polygons to model every object, planet, and blade of grass. This allows for incredible performance, even on low end hardware, but also the ability to seamlessly zoom from viewing an entire planet down to individual blades of grass without any visible pixelation.

At the start of each game a new system of planets is generated, each remixed and respawned with different resources and loot to create an open-world experience where no two games are ever alike.

All objects are physics enabled which creates the heart and soul of the gameplay. You'll need to master Bob's multi-functional grappling gun, that can connect anything to everything, and use it to solve an emergent stream of physics based problems in order to get loot and resources back to your refinery ship in orbit. Bob's grappling gun can even stick Replicons to walls, each other, or anything else before they eventually overwhelm every planet. Alternatively, you can blast them to pieces and salvage their body parts or take things to the next level and salvage them alive!

Good luck, Bob. You've got this!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP \ Vista \ 7 \ 8 \ 10 (32 or 64bit)
    • Processor: 2 Ghz Single Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4600 or better.
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: Steamworks integration (eg Leaderboards) is not supported on 32bit systems.
    • Processor: 3 Ghz Dual Core
    • Memory: 8 GB RAM
    • Graphics: Geforce GTX 640
    • Additional Notes: Example: A Geforce 970 can achieve 300+ frames per second at 4k with full 8xMSAA
    • OS: OS X 10.7 or later (64bit Only)
    • Processor: 2Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 MB NVidia or ATI graphics card
    • Storage: 2 GB available space
    • Additional Notes: Tested successfully all the way back to a 2010 iMac with 60fps achieved.
    • OS: Ubuntu 10.10 or later (see below for other distros tested)
    • Processor: 2Ghz
    • Graphics: Intel HD4600 or better
    • Storage: 2 GB available space
    • Additional Notes: Tested and working on Ubuntu, Arch Linux, Fedora, Gentoo, Tumbleweed

What Curators Say

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