Open World Survival RPG set in a high fantasy environment. Craft items and fortresses, wield spells and magical equipment as you face everything from undead to intelligent factions whose reaction towards you is based on your treatment of them.
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Release Date:
Jan 25, 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access allows the game to grow and evolve into directions influenced by the community and also allows me to focus completely on the game rather than it being just a side project.”

Approximately how long will this game be in Early Access?

“The goal for this project's full release is Summer 2021.”

How is the full version planned to differ from the Early Access version?

“The goal for the full version is to have a map approximately 16 times the current playable area as well as to increase the number of dungeons by at least that amount. The goal is to introduce at least 10 intelligent factions that will raid the player's home as well based on the player's faction rating with them. A full storyline is also planned for the full release.”

What is the current state of the Early Access version?

“Currently, the game is fully playable with no level caps but limited content. There is currently one dungeon and 4 square km of open world as well as over a dozen different type of enemies. Players can customize their character through random generated items as well as custom items and currently nine different spells. Base building and crafting are already implemented as well.”

Will the game be priced differently during and after Early Access?

“Price will increase as new content and features are added.”

How are you planning on involving the Community in your development process?

“The input from the community will help shape the direction that equipment, spells and factions are developed as well as possible new features implemented.”
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Recent updates View all (12)

August 4

The Tower Opens

A lone tower stands above the landscape looming threateningly over the lands that both elves and cyclopes call home. Numerous undead pour forth from this structure guarding it and the treasures within.

The undead tower's lower floor are now accessible to adventurers. This new underground dungeon is as larger than all the previous underground areas combined and features six different floors of enemies to fight through. New spells, enemies, crafting recipe and numerous new loot items are available for discovery making this a feature destination for you to explore.

Other updates included are a new slider in the options panel allowing you to control the amount of ambient lighting so if you want darker dungeons and nights or prefer things to be bright and easy to see, the choice is yours. Also, double clicking in your inventory now works to equip gear, use items, transfer items, cast buffs and craft items to speed up these processes. I also put a level cap on some areas (mainly beaches and the lowest level dungeons) so that if you lose all your stuffi (and all your back up gear as well), you can have somewhere that you should be able to easily get back on your feet. Continued bug squashing as always is also included. Hopefully you all enjoy the new updates and if you can, give the game a review so I know what you like and what areas you think I should work on next. Thanks again for your continued support.
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May 26

Elves and more!

Today's update is a little on the large side. The game has been updated to the newest version of the Unreal engine and I hopefully worked out all the bugs that cropped up with that conversion. Also, elves have been added in as well as three new spells. New games also will now start in a random start location rather than all games starting in the same location. Also, some other bug fixes such as underwater effects appearing in one of the dungeons, better aim for NPCs using missile weapons, adjustments to some creatures damage and a few others.
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About This Game

Open world survival meets fantasy role-playing game is the idea behind Harsh. You start with nothing and must gather resources to craft, fight enemies and gather treasure to help you stay alive. Choose to learn spells or focus on your physical traits to help you overcome both monsters and intelligent factions who react differently based on your actions and may even choose to raid your home base if you anger them enough. Explore the open world or go on a dungeon crawl, the choice is up to you.

System Requirements

    • OS: Windows 7sp1
    • Processor: Quad-core Intel or AMD, 2.5GHz or faster
    • Memory: 8 GB RAM
    • Graphics: DirectX 11 compatible graphics card
    • DirectX: Version 11
    • Storage: 7 GB available space
    • OS: Windows 8 or higher
    • Memory: 32 GB RAM
    • Graphics: DirectX 11 compatible graphics card
    • DirectX: Version 12
    • Storage: 10 GB available space
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