Create a 21st century micro-nation and experiment with your political ideals. Futuristic downtowns or spreading slums, the nation’s success relies on your choices and your economic and city planning skills.
Recent Reviews:
Very Positive (10) - 80% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (149) - 72% of the 149 user reviews for this game are positive.
Release Date:
Feb 22, 2018

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Recent updates View all (15)

November 1


The region mode is finally up and running! The new region interface scale things up, all the City-states we create can now work together. The region system is also a great foundation for future updates, the budget each city-state decide to put in common could be used in many ways...

The region mode

- 20 playable maps (96*96 tiles)

- Maps are pre-made, which means that environments are more realistic, biomes are larger and continuous throughout the region.

- A new and quicker way to edit maps

- Custom regional currency, logo and name.

- Custom political background: affect tax collection and approval (a socialist region will prefer strong civil rights while a capitalist region will prefer a high freedom index), things get easier when a governor and its people share the same values!

- Regional fund: transfer money from a city-state to the region and from the region to a city-state. Practical to take money from an advanced state to a beginning one to speed things up. This fund will serve in the future for any potential army / space exploration program / shared facilities / ...

- Region stats: total population, average unemployment, currency exchange rate ...

- Regional bonus growth: the more city-states the higher the bonus. Also depends on the average GDP per capita. This bonus will increase your demand growth (or decrease it if the region is poor and inhospitable).

Notable changes

- You can now exactly know what's affecting the approval rate by passing your cursor over it.
- We can now build multiple airports
- The unemployment rate now affects the amount of tax collected! Higher it is the less tax the citizens pay.
- The GDP computation has been changed, it's higher, $50,000+ for advanced cities.

Other changes

- The trade capacity has been changed to units in stead of value. It's now the quantity of units exchanged that matters in stead of the goods' value.
- The debt interest rate is finally working properly. It's not possible to use it to cheat anymore!
- Population and balance are more clearly displayed "100000" => "100,000"
- It's easier to unlock the Bazaar
- Stats menu shows the proper number of available beds in hotels.
- Fixed a bug that allowed negative sales tax
- Fixed a bug that could ge tus more than 100 Civil Rights
- Fixed a bug that was hiding the effects of the utility policy in the legislation list.
- Tooltip when you try to change the tax rate without having enough stability points.

Most of the bugs that I was able to fix were reported by you! Thank you!
This update increased the code size by 50%, which is huge, so if you find anything weird again please report it so I can upload a patch quickly.
15 comments Read more

July 10

Update 1.2.1 - 13 NEW PARKS + MAC VERSION

Citystate is now available on Mac!

But that's not all, update 1.2.1 brings 13 new parks and new indicators for commercial and industrial development.

New Parks

We can now choose among 24 options to beautify our cities.
Among the 13 new parks, 2 have to be unlocked.

Demand indicators

I've added 2 new indicators next to the demand bars. They tell us what's the maximum possible stage commercial and industrial buildings can reach up to according to the state of the economy.
When passing your cursor over them it shows what's limiting the building growth.

Other changes

- It's now easier to get higher stage commercial buildings. Still, it is advised to plan your city thoughtfully, don't fill the map with high density residential areas if the unemployment rate is already high. Investments made in housing and new companies are in concurrence, investments will go into the housing market first if you have too many high density housing lots.

- When continuing after the end of the tutorial, normal help messages were dismissed. This is not the case anymore. Plus, if your city was built upon the tutorial the new update will add back the help messages.

- Reopening an issue to change a policy now requires 10 stability points.

- The census tool will now tell you the reason why farms don't develop.

- Some texts were cut with the census tool.

- Some improvements to the tutorial where people could stay stuck at certain steps.

- The legislation window won't overlap with other menus anymore.

- One of the beach sprite was not properly aligned with the terrain.

- One of the upper class stage 7 building has been changed.

- When placing parks, the cursor appropriately turns red or green and follow your mouse.

- Numbers in the debt window are now rounded.

10 comments Read more

About This Game

Citystate is a city-builder and a political sandbox in which you plan, build and rule a micro nation from scratch. Design your map, your flag, name your State and pass the first policies! Get ready to face an independent hardcore economic system, experiment with political orientations and city-planning strategies to make your Nation strive toward success!

This is a sandbox game with a sandbox-style game play: set your own goals, apply your own ideology, explore the mechanics.

  • + Realistic urban growth patterns, land value based dynamics.
  • + Low income, middle income and upper income residential buildings.
  • + Industrial zones, evolving from basic factories to high tech industries.
  • + Commercial zones, evolving from small stores to malls, and tall office towers.
  • + Arcologies, government buildings, parks and special unlockable buildings.
  • + Modern true skyscrapers with 50+ floors.
  • + 3 road types, monorail, airport and seaport.

  • + One demand bar per social class.
  • + Trade capacity / Infrastructures.
  • + GDP growth rate.
  • + Credit rating / Bonds.
  • + Tourism
  • + Demographics (population growth, poverty rate, income inequality,...).

  • + Freedom Index (free market) VS Civil Rights Index (progressive).
  • + Education, Health-care and Justice budgets.
  • + 26 forms of government, from communist dictatorship to libertarian anarchy.
  • + Slums and urban decay.

  • + Large maps up to 4x4 miles (6.4x6.4km).
  • + Flag Creator.
  • + Resource management / exhaustion.
  • + Sandbox mod.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: Intel Core i3-4030
    • Memory: 2 GB RAM
    • Graphics: Radeon HD 3200
    • DirectX: Version 12
    • Storage: 500 MB available space
    • OS: Windows 10
    • Processor: Intel Core i7-4770
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 3200
    • DirectX: Version 12
    • Storage: 500 MB available space
    • OS: OSX
    • Processor: 2.3GHz dual-core
    • Memory: 6 GB RAM
    • Graphics: Intel Iris Plus Graphics 640
    • Storage: 500 MB available space
    • OS: OSX
    • Processor: 2.3GHz dual-core
    • Memory: 8 GB RAM
    • Graphics: Intel Iris Plus Graphics 650
    • Storage: 500 MB available space

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