You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? Is this the afterlife?
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发行日期:
2018 年 1 月 3 日
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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“I started this project in order to learn videogame development with Unreal Engine 4. The objective is to learn everything from design to shipping and everything in between. This would be the first release. So far, de development of the first room is complete.”

这款游戏的抢先体验状态大约持续多久?

“This game will remain in early access approximately 6 months, which should be until the development of at least the first 5 rooms is complete. Everything else past that point will be updates of the game and that includes secrets, easter eggs, theming props, additional things that add to the looks of the game.”

计划中的完整版本和抢先体验版本到底有多少不同?

“I have planned this game to have at least 5 rooms with puzzles involving the room's layout or game-wide puzzles and a second play through with a different player mechanic.”

抢先体验版本的现状如何?

“The things that are complete and should require minor to no adjustments are:
- Virtual Reality interaction, which compromises Head Mounted Display projection and motion control support with functions for object interaction and movement, with teleport mechanics.
- The first room, which compromises 6 puzzles with 21 keys.
- The second room, wich compromises 1 puzzle with 21 keys.
- The inside game menu.

Things that are planned and will be developed during the early access (Caution, spoilers ahead):
- Third room, which is the temple entrance.
- Fourth room, with is the grand gallery.
- Fifth room, which is the chamber of ascension.

The current state of development should be roughly around 40% of the total game (2 rooms of at least 5).”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will gradually increase as new content and features are added.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“I consider every feedback of my audience important. During Early Access, I plan on checking the community forum for this game. I’m also reachable via personal email: pablo.ruedaf@gmail.com”
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关于这款游戏

You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? None of this matters now, all you can do is keep going.
This game is a virtual reality experiment, about puzzles and ancient tombs, involving:
- Contraptions
- Traps
- Treasures
- Mysticism

With your purchase you gain access to a room escape game with 2 rooms featuring 7 puzzles with a total of 42 keys. This is not a horror or suspense experience; there are no jump scare or time-is-running-out mechanics. Take all the time you need to solve the puzzles. This game supports room-scale VR. Works best when standing, but can be played seated as well.

The controls include:
- Trigger to grab and interact with objects.
- Pad to teleport to location.
- Grip to either take screenshots or change view modes depending on user preference.
- Menu to open the game menu.

Other settings (inside the game) are:
- Show FPS.
- Change screen scale to fit user’s hardware (bigger scale needs more resources but looks better).
- Change language (so far English and Spanish have been implemented).
- Reset the room.

Other features:
- Gameplay menu with objectives and a hint system.
- Commentary menu with additional information about the game, the author, tools used and special thanks.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7 or newer
    • 处理器: Intel Core i5-4590, AMD FX 8350 (equivalent or better)
    • 内存: 4 GB RAM
    • 显卡: NVIDIA GTX 970, AMD Radeon R9 290 (equivalent or better)
    • 存储空间: 需要 500 MB 可用空间
    • 支持 VR: SteamVR
    推荐配置:
    • 需要 64 位处理器和操作系统
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
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