You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? Is this the afterlife?
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Veröffentlichung:
3. Jan. 2018
Entwickler:
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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„I started this project in order to learn videogame development with Unreal Engine 4. The objective is to learn everything from design to shipping and everything in between. This would be the first release. So far, de development of the first room is complete.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„This game will remain in early access approximately 6 months, which should be until the development of at least the first 5 rooms is complete. Everything else past that point will be updates of the game and that includes secrets, easter eggs, theming props, additional things that add to the looks of the game.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„I have planned this game to have at least 5 rooms with puzzles involving the room's layout or game-wide puzzles and a second play through with a different player mechanic.“

Was ist der derzeitige Stand der Early Access-Version?

„The things that are complete and should require minor to no adjustments are:
- Virtual Reality interaction, which compromises Head Mounted Display projection and motion control support with functions for object interaction and movement, with teleport mechanics.
- The first room, which compromises 6 puzzles with 21 keys.
- The second room, wich compromises 1 puzzle with 21 keys.
- The inside game menu.

Things that are planned and will be developed during the early access (Caution, spoilers ahead):
- Third room, which is the temple entrance.
- Fourth room, with is the grand gallery.
- Fifth room, which is the chamber of ascension.

The current state of development should be roughly around 40% of the total game (2 rooms of at least 5).“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„The price will gradually increase as new content and features are added.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„I consider every feedback of my audience important. During Early Access, I plan on checking the community forum for this game. I’m also reachable via personal email: pablo.ruedaf@gmail.com“
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Infos zum Spiel

You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? None of this matters now, all you can do is keep going.
This game is a virtual reality experiment, about puzzles and ancient tombs, involving:
- Contraptions
- Traps
- Treasures
- Mysticism

With your purchase you gain access to a room escape game with 2 rooms featuring 7 puzzles with a total of 42 keys. This is not a horror or suspense experience; there are no jump scare or time-is-running-out mechanics. Take all the time you need to solve the puzzles. This game supports room-scale VR. Works best when standing, but can be played seated as well.

The controls include:
- Trigger to grab and interact with objects.
- Pad to teleport to location.
- Grip to either take screenshots or change view modes depending on user preference.
- Menu to open the game menu.

Other settings (inside the game) are:
- Show FPS.
- Change screen scale to fit user’s hardware (bigger scale needs more resources but looks better).
- Change language (so far English and Spanish have been implemented).
- Reset the room.

Other features:
- Gameplay menu with objectives and a hint system.
- Commentary menu with additional information about the game, the author, tools used and special thanks.

Systemanforderungen

    Mindestanforderungen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
    • Betriebssystem *: Windows 7 or newer
    • Prozessor: Intel Core i5-4590, AMD FX 8350 (equivalent or better)
    • Arbeitsspeicher: 4 GB RAM
    • Grafik: NVIDIA GTX 970, AMD Radeon R9 290 (equivalent or better)
    • Speicherplatz: 500 MB verfügbarer Speicherplatz
    • VR-Unterstützung: SteamVR
    Empfohlen:
    • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
* Ab dem 1. Januar 2024 unterstützt der Steam-Client nur noch Windows 10 und neuere Versionen.
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