Arbiter is an intense, multiplayer arena shooter in VR. Blast yourself around the battle grid with an assortment of weapons in destructible environments. Each round is a new arbitration with players representing a side procedurally decided upon by the all-powerful Arbiter AI.
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Release Date:
Jun 5, 2018
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Since it's an online arena shooter, we're getting Arbiter on Early Access to get as much feedback as possible.”

Approximately how long will this game be in Early Access?

“We'll be in Early Access for about 3 months as we polish the core gameplay and add more content.”

How is the full version planned to differ from the Early Access version?

“The full version will feature similar gun combat with the addition of more levels and weapons to play with.”

What is the current state of the Early Access version?

“We currently have one map with Team Deathmatch. More modes and maps are in the works!”

Will the game be priced differently during and after Early Access?

“We will gradually increase the price as new features are added.”

How are you planning on involving the Community in your development process?

“The community will be paramount for feedback/testing to improve Arbiter.”
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Notice: Requires one of the following virtual reality headsets: HTC Vive or Oculus Rift. See the VR Support section for more info.

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Recent updates View all (7)

June 20

Update #2

Mostly fixes this week, with support for standing VR setups added! The biggest news is that all known networking bugs have been squashed. With that taken care of I'll be spending the next few weeks focused on marketing related stuff, so post a discussion if you want to get a big match going.

Features:
-Standing Mode: Added the ability to spin 90 degrees with the left touchpad/joystick.
-Added team scores on the wrist HUD
-Players that join during a match in progress will spawn in the lobby until they shoot the starting orb

Fixes:
-Fixed an issue that could unbalance teams on match join
-Fixed an issue could allow for kills to count for multiple points when master client is migrated
-Joining during arbitration sequence works now
0 comments Read more

June 11

Update #1

Had a good weekend of development, here's the first major update:

Features:
-New Combat Arena: Aerials
-Added Timed Challenge Course: Climb the leaderboards to see who's ski and gun skills are the best. I'll be adding one each week for the rest of the month!

Fixes/Tweaks:
-Physics pass: Aerial movement feeling better now
-Fixed a networking bug that made it possible for joining players to unbalance the teams
-Fixed a control issue that could stop players after they ski off a ledge
-Increased the amount of bullet force for the rifle by 50%

Coming Soon:
-Magnetic Surfaces: special surfaces that will slide you across walls and ceilings when you grab onto them
-Challenge Course: Advanced Skiing
-Options Menu
-Standing VR Controls: Button controls for quick 90/180 degree spins
0 comments Read more
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About This Game

Arbiter is an intense, multiplayer arena shooter in VR. Blast yourself around the battle grid with an assortment of weapons in destructible environments. Each round is a new arbitration with players representing a side procedurally decided upon by the all-powerful Arbiter AI, a sentient machine unleashed on the world to solve all disputes. And The Arbiter will iteratively solve all of them... Will you fight for the side of kittens or Poland? Fuzzy slippers better than hot dogs? Soda versus Bieber?? You shall fight, and the Arbiter shall judge. All results are final.

Features

  • Blast through destructible levels that give you a different fight every time
  • Guns double as jet packs that propel you through the air, rain down neon doom upon your enemies
  • Lose your mind over the bass thumping soundtracks that affect each level
  • Get ridiculous as you fight for absurd team match-ups as the Arbiter iterates through all possible disputes

System Requirements

    Minimum:
    • OS: Windows 7/8.1/10 (64bit)
    • Processor: Intel i5
    • Memory: 8 MB RAM
    • Graphics: Nvidia GTX 960
    • DirectX: Version 11
    • Storage: 250 MB available space

What Curators Say

3 Curators have reviewed this product. Click here to see them.
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