Light Western shooting game, can quickly play the core content even if you only got 10 minutes break. Other fun patterns are added to the game to help you kill time when you don't know what to play.
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Release Date:
Nov 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Game testing is one of the important circle of game development. As an indie developer, I don’t have enough time and sources to do testing things well alone. So, I want to invite players to join the progress of game development. The core part of this game has been finished so far, but the experience still needs to hear players’ opinions to improve. I’d love to make this game much better with you guys together.”

Approximately how long will this game be in Early Access?

“The EA stage is expected to last three to six months. I will update the following contents continuously during this stage.”

How is the full version planned to differ from the Early Access version?

“The full version will have more levels, more Steam related features (achievements, cloud save) and more. More interesting casual modes will be added also.”

What is the current state of the Early Access version?

“The current version of the game classic mode has completed one story line with the several levels. Two interesting casual modes were added.”

Will the game be priced differently during and after Early Access?

“I plan to evaluate the content after the release of the full version and decide the price. Not sure yet.”

How are you planning on involving the Community in your development process?

“I will evaluate each new mode based on community feedback and decide how to improve the mode and whether to further develop this.”
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Available: November 2018


Recent updates View all (1)

October 22

About the game release delay

Thanks for your interest in this game.

Since opening the store page in August, I have tried to polish the game over the past two months. Although it has been going well so far, when I try to play my game with a truly player’s mindset, I find that the game really lacks playable content. (although adding mini-games can barely fill the content)

In the beginning, I just want to make a shooting game can be play at any time. But think about it, if there is nothing more than just shooting, then dose my game has a similar cool feeling like “DOOM”? Of course not.

Further thinking, although several levels have been created, there is no any different between each level expect terrain and buildings.

I was still hesitant. I felt that although there was not much content, after all, it was the EA stage. I can continue to develop after the game release. Recently a brother’s message helps me made decision. “games like this are dying quickly. I've played around 2/3 games that were looking the same as this game and they died in less than 1/2 weeks.”

I decided to postpone the game's release time. During this time, I will add more content to the game and adjusted the levels so that each level has its own characteristics and make sure there are more playable content before it is released.
In the future, I will also post articles to introduce the playable content of the game.

Thanks for your interest again.

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About This Game

The inspiration for making the "Take That" is derived from when I play a lot of shooting games, I often must go through login, selection, matching and many other complicated processes. It took a long time to finally begin to experience the core content of the game.

Why is it so troublesome!?
Sometimes, like my lunch break, I just want to play a quick game.

So, I decided to make a game without so much nonsense and can quickly start the game, a shooting game but like mobile games can be opened at any time to relax.

Light shooting game, can quickly play the core content, this is the core feature of this game!

In addition, to meet the leisure experience goal, the game also added some fun mode to pass the time.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: intel i3-2100 / AMD A8-5600ki
    • Memory: 2 GB RAM
    • Graphics: GeForce GTX 630 / Radeon HD 6570
    • DirectX: Version 11
    • Storage: 2 GB available space
    • OS: Mac OS 10.7+
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce GT 640M
    • Storage: 2 GB available space
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