Third Person Perspective arcade game. Defend your base against hordes of aliens intent on taking over our Solar System.
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Udgivelsesdato:
12. feb. 2018
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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Two minds are better than one, or in my case most minds are better than mine. This is the first computer game I have written and I like to do things well. I recken your ideas could help make this game bigger and better.

Being so close to the game it really is difficult to see it properly. I would also have to admit to having a few grey hairs so I would love to hear the thoughts of the less chronologically challenged.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Oh! I should say 4 or 5 months, let's not hang around too much.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“Bigger and Better! I may add features and Levels, as long as they fit with the core mechanics.

I would be interested in ideas for new levels and see what people think of some of the shooting and targeting mechanics. I had toyed with the idea of implementing a two player co-op mode, but for that there would have to be considerable interest. Also power ups are a possibility either to health or weapons but to be honest I need to find out what people actually think would be good to add.

I Need your IDEAS

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“There are currently 8 fully playable levels with all of the core mechanics and features that are listed in the main game description implemented. Compared to modern games it may feel a little bare bones with not that many extra power ups and weapons.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes. Depending on how many new features and levels we add the price will increase moderately.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“I shall use both my auditory and visual senses to engage with the community!”
Læs mere

Køb Sol Galaxy Defender

Køb Sol Galaxy Defender and Soundtrack

Indeholder 2 emner: Sol Galaxy Defender, Sol Galactic Defender Soundtrack

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Om dette spil

Third Person Perspective arcade game. Defend your base against hordes of aliens intent on taking over our Solar System.


When I was a lad, games were real games. TV was violent, with plenty of swearing and stereotyping and - most importantly - "THINGS EXPLODING". Computer graphics weren't quite as good, but we made up for it with our imaginations! But now you have to imagine no longer. The past has come back (for better or worse). Sol Galactic Defender is the old arcade shooter brought up to date with even bigger technicolour EXPLOSIONS.
Forget the stress balls, shooting things is far more stress relieving, especially when they explode. And as aliens aren't real, it is also politically correct - as well as morally acceptable!

Now with added BASE, "feel dem explosions" (Woofer recommended).

Third Person Perspective arcade game. Defend your base against hordes of aliens intent on taking over our Solar System.
Key Features:

Main Key Features:



*Shooting "Despicable" Aliens which explode with great panache!

*Different alien weapons including homing missiles.

*Retro game HUD and player life mechanic

*1980s Arcade Game shooting mechanic.

*Original Music Score and Sound FX.

*Sounds Optimized for woofer speakers.

*Extra lives and Base lives power pills.

*8 levels located on different planets in our solar system.

*Glossary of Aliens

*Interesting Information about each planet!

General overview


As the player, you have a Hover tank and 3 lives. You shoot missiles which take time to reach their target. This is meant to simulate the old 2D arcade shooters. Your movement is restricted to an area around your base which normally has destructible defences on the periphery.

Various Aliens attack in waves, firing missiles at you, your base and defences. Different aliens have different attacks, some of these home in on you, some on your base. To counter these, you have flairs to confuse their targeting computers.

You must defend your base which has a number of lives (except on level 1). On some levels there are also shield bases. These provide the power for the shields around your base, if destroyed the shield drops and your base may be attacked. Different aliens have different weapons. Some of these will target you some your base.

On most levels the player shooting mechanism is confined to a single plane. This means that if an alien jumps you can no longer shoot him. On higher levels this mechanic is removed and I experiment with different variants of the shooting mechanism. This is one of the things I would like to get feedback on, and experiment with during the early access.

On level 6 I introduce a wave mechanic for the floor, i.e. your floating on a sea of very hot water. In this level there is an auto targeting feature, which is toggle on and off. This works on some aliens but not others whom have "STEALTH"

Systemkrav

Windows
macOS
    Minimum:
    • Styresystem: Vista
    • Processor: Dual Core
    • Hukommelse: 4 GB RAM
    • Grafik: AMD Radeon HD 7xxx or Nvidia Geforce GTX 680
    • DirectX: Version 11
    • Diskplads: 1 GB tilgængelig plads
    Anbefalet:
    • Styresystem: windows 10
    • Processor: Dual Core
    • Hukommelse: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 970
    • DirectX: Version 11
    • Diskplads: 1 GB tilgængelig plads
    • Lydkort: Woofer recommended
    Minimum:
    • Styresystem: 10
    • Processor: Dual Core
    • Hukommelse: 4 GB RAM
    • Grafik: 2012 mac. AMD Radeon HD 7xxx or Nvidia Geforce GTX 680
    • Diskplads: 1 GB tilgængelig plads
    • Yderligere bemærkninger: Graphics card must support Metal.
    Anbefalet:
    • Styresystem: 10.2.6
    • Processor: Dual Core
    • Hukommelse: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 970
    • Diskplads: 1 GB tilgængelig plads
    • Lydkort: Woofer recommended
* Fra den 15. februar 2024 ophører understøttelsen af 32-bit spil og macOS 10.14 og tidligere i Steam-klienten.

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