Share a vast game world with thousands of players! Your nation is deep in the fray, carving out a place for itself and fending off usurpers. Develop technologies and defenses, battle for resources, and forge alliances. Search the terrain for Orbs, relics that can imbue your nation with great power.

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

참고: 개발사에서 2년 전에 마지막으로 업데이트했습니다. 개발사에서 제공한 게임 정보 및 개발 일정은 최신 정보가 아닐 수 있습니다.
개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“War of Conquest explores new game mechanics that make it substantially different from any existing game. It is an open-world MMO strategy game with RTS and tower defense elements. Because of this, there are many unique challenges involved in perfecting gameplay and balance. Early Access will be a great opportunity to explore possibilities while receiving feedback from an audience of interested and experienced gamers. Early Access players, in turn, will have the opportunity to take part in shaping the gameplay in its final stages.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“Roughly 3 months.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“The elements of the game are all in place: all of the features and content described under "About This Game" are complete and active. What remains to be done during the Early Access period is tuning the game balance and exposing any holes in the game design. All planned features are finished, but it's likely that feedback from Early Access players will result in the enhancement of features and the addition of new content, as well as improvements to game balance. For example, the stat bonuses granted by the various technologies will be tweaked, and new defensive structures may be added.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“All of the planned features and content have been completed (see the "About This Game" section for an overview). Major bugs and balance issues have been fixed. During the Early Access period, the focus will shift to finding any remaining bugs and fine tuning the game mechanics.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The game is free to play, and allows microtransactions for the purchase of in-game currency that can be spent on various power-ups. The prices of the individual power-ups are bound to change over time, both in early access and after release, but there would be no change in prices specifically due to the game transitioning from early access to release.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“War of Conquest already has an active forum of players who contribute bug reports, suggestions and discussion about gameplay issues. The forum is located at http://warofconquest.com/forum/. This community would expand as Steam Early Access players join in, and the discussion both there and on the game's Steam forum would continue to shape the development of the game as it approaches release.”
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War of Conquest 플레이

 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

평가

“War of Conquest is an endless uphill battle but it’s rewarding. Even when knocked down players can easily get back up with the nation that they’ve built. It’s an ever-shifting landscape of enemies and allies all in it together.”
4.5 / 5 – Indie Ranger

게임 정보

War of Conquest will place you in a single, wide-open world with thousands of other players, to develop your nation, compete for resources, and seek to capture the mysterious Orbs of Power. Along the way you'll be able to choose from a huge variety of technological and magical advances, forge alliances and rivalries, and become part of a community.

Imagine open-world tower defense real-time strategy. This game is about founding a nation, developing its resources and abilities, and clashing with other nations over land and treasure. It is massively multiplayer, allowing thousands of players’ nations to occupy the same game world. All nations in War of Conquest co-exist on a single huge game map. To expand your nation or move it from one place to another means going around—or through—your neighbors.

War of Conquest was designed around this aspect. A nation’s valuable assets are found not so much in the land it holds and the defenses it’s built, which are liable to be conquered, recaptured, rebuilt, destroyed and relocated over and over—but in the technological advances it’s developed, the resources it’s gathered and the alliances it’s engineered.

The goal is to gradually build up your nation’s power, and your own skills, to the point that you are able to capture and defend the Orbs of Power—mysterious artifacts scattered over the landscape, remnants of a former age. As a nation advances it will make its way toward the east, where the most valuable resources can be found, to compete for the ultimate prize: the Orb of Fire.

The basics of gameplay are very simple: just click on a square to attack it. But there are many layers of complexity and nuance that unfold gradually. Some examples:

How one nation fares in combat against another depends on how their three combat stats compare: tech, bio and psi. These three stats have a rock-paper-scissors relationship, so that a decent tech stat would be very strong against a similar bio stat, but weak against a similar psi stat. With these relationships in mind, you’ll want to choose enemies whose specializations are vulnerable to your own.

A large variety of different defensive structures can be developed, built, and upgraded, ranging from simple walls to towers that can launch massive counter-attacks. These can be arranged strategically to defend the Orbs and resources you’ve captured. Mid-level advances allow many of these defenses to be made invisible to your enemies, giving you the opportunity to set up traps and misdirections. Even these invisible defenses can be located, using Minesweeper-like tactics, and some can be disarmed by flanking. As a defender, you’ll want to make this as difficult for your opponents as possible.

To attack and defend you’ll need to keep up healthy supplies of the game’s two main resources, manpower and energy. How quickly you generate these resources depends on the advances you’ve developed, and whether you’ve captured special map locations such as Fresh Water, Geothermal Vents and many more. How rapidly you generate the energy needed to sustain defenses also depends on your nation’s ‘geographic efficiency’, a measure of how well consolidated your nation’s territories are. This means you’ll need to balance expanding your nation against spreading yourself too thin.

In addition to its holdings on the mainland, each nation also has a home island. Nations can earn XP and more by defending their home island and raiding other nations' islands, in a one-on-one matchmaking mode that is geared toward casual and solo players.

War of Conquest is 100% free to play: all features and aspects of the game are open to all players for no charge. The in-game currency (called ‘credits’) can be used to buy temporary power-ups, hasten the building and upgrading of defenses, customize the appearance of your nation, and more. Credits can be obtained through gameplay by completing quests or capturing and holding Orbs, or earned by watching ads and completing surveys.

시스템 요구 사항

    최소:
    • 운영 체제 *: Windows 7
    • 메모리: 2 GB RAM
    • 저장 공간: 100 MB 사용 가능 공간
    권장:
    • 운영 체제: Windows 10
    • 메모리: 4 GB RAM
    • 저장 공간: 100 MB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.

War of Conquest에 대한 사용자 평가 사용자 평가 정보 환경 설정

종합 평가:
복합적 (평가 29개)






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