A quiet routine patrol in the middle of the night, becomes your worst living nightmare! Unknown sounds from the darkness start coming for you.
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5 user reviews - Need more user reviews to generate a score
Release Date:
May 24, 2018

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As a solo Developer I like to get in touch with the users so I can understand what they want to see in a project made by me. In that way I can make a balance between my own perspective and the audience`s vision. I have made this in a couple of projects and I found that I really enjoy the connection between players (even the haters) and see how the game evolve throught this
I want to use that process to be applied in this game, I really love zombies and I think I could generate a game that I would like to see in the market.
Making a game is really reaaaally hard, I have worked on this project for 9 months and it still need more features to be created and polished . Also I hope to make this project work in a financial and creative way.”

Approximately how long will this game be in Early Access?

“I estimate that this project could be in Early Access for 1 year and half.
When Im focused I work pretty fast but in any case game development take a lot of time.”

How is the full version planned to differ from the Early Access version?

“There will be more features, like new maps and missions.
Features like escort mobile camps of survivors. Protect new places like Hotels, Beachs, Farms or open hills.
An important feature that is going to be added is multiplayer so this game is planned to be cooperative.”

What is the current state of the Early Access version?

“This project you are downloading is just the base of the final game. At this moment you have the main character , the first mission of protecting the base and two main behaviours of enemies (fast zombies and slow zombies). The zombies attack you with their arms and grabbing bites . They will attack in waves that are harder than the last one.
Starting to this point I can improve and branch the game mode.

There are more features that it will come in the next updates:
An Boss Enemies that is Stronger and with better AI.
More zombie models with better textures.
The zombie AI will be improved.
The zombies behaviour and interactions will be improved:
-They will be able to fall and flinch when you shoot them.
-Trick you to think they are Dead at the ground.
-Lose some parts of their body.
More environments and Levels to explore with "Go From A to B" objectives.
Aside open environments I will add levels that are inside buildings, houses with narrow halls, this is something that change the interactions with the Zombies.”

Will the game be priced differently during and after Early Access?

“Yes. The game will cost more in the future releases. I plan to raise the price as I ship new content and features.”

How are you planning on involving the Community in your development process?

“Im making this because I really want to hear the critics that im sure I will be in agree with most of them.
I have the habit to read all reviews of my game, so im going to read the forums and try to answer to all post.
If you dont like my game and have a constructive critic you can definitely tell me, this is the way my games grows.
If you are going to be rude and toxic, im sorry im not going to read. Im good to ignore in advance because my first language is spanish.”
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About This Game

A wave based, First Person Shooter, Horror game.

You play as a soldier, who's duty is to defend the supplies of the camp at all costs.
In the middle of the night, you are awakened by a strange sound. Something is coming...

Killing zombies will give you points to buy weapons, replenish ammo, and repair your barricades.
Around the Camp tent, you can find various weapons, and ammo that you can buy in exchange for points.
-10 different zombies.
-First Person perspective.
-M1911 Pistol
-AK-47 (1,000 points) / Ammo (200 points)
-G3 Assault Rifle (1,000 points) / Ammo (200 points)
-M1014 Shotgun (1,000 points) / Ammo (300 points)
-M40A3 Sniper Rifle ( 1,500 points) / Ammo (300 points)

You will have to face fast zombies that are deadly and agile, as well as slower, stronger zombies that can grab you, and tear your flesh.
How to win the game? Shoot them in the head.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: SSE2 instruction set support
    • Memory: cualquieraAAA MB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
    • OS: Mac OS X 10.9+
    • Processor: SSE2 instruction set support
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities

What Curators Say

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