Shoujo City is a dating simulator game, set in virtual 3D Tokyo and focused on anime and otaku culture.
All Reviews:
Positive (25) - 96% of the 25 user reviews for this game are positive.
Release Date:
Jan 5, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This is a large project that will take a lot of time and work to complete. We want to let everyone to play the game right now instead of waiting for long time for the final version. Also, Early Access is necessary to get funds to implement and complete all planned game features.”

Approximately how long will this game be in Early Access?

“Two years. The Early Access stage is planned to end in 2020.”

How is the full version planned to differ from the Early Access version?

“The full version will have more locations, including ocean beach, amusement park, Akihabara area. All locations will have more unique dating activities. For instance, in the school area there will be school clubs (music, cosplay, sports club), so that you can participate in various events with your anime girlfriend.
Girl personalities will be more developed and based on a set of various traits, so that your girlfriend can react differently in various situations depending on her personality.
There will be clear goals and "game win" conditions to achieve in the game by dating and improving relationships with your girlfriend.”

What is the current state of the Early Access version?

“The game was in development for over a year before Early Access release. Early Access version has three main locations (apartment, school, and Shinto shrine). Implemented core game features: dating activities, cooking, inventory/clothes system, kissing, girlfriend's personality (based on food likes/dislikes and a set of unique conversation topics). There is no "game win" ending as yet - the current version provides sandbox style gameplay without any final goal to achieve.”

Will the game be priced differently during and after Early Access?

“The price will probably increase for the final version.”

How are you planning on involving the Community in your development process?

“By using suggestions and ideas on game features to implement. Also, everybody willing can participate in translating game texts into different languages through Shoujo City Wiki.”
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Recent updates View all (8)

April 19

Water assets fix (0.7e)



This is a very small update, more like a bug fix. All water in the game is updated with new shaders. The old water, while more advanced, had numerous issues due to using shader grab passes, which resulted in various bugs and compatibility issues with other semi-transparent objects and screen effects. As the game development progressed, it became a recurring obstacle for implementation of new features.

New water doesn’t have real displacement physics and refractions, but it also doesn’t have all the bugs and issues arising from these effects, so it will allow to continue adding new gameplay features instead of spending weeks trying to make the water work without any bugs. “Water quality” setting is removed from the in-game smartphone, since it’s not used any longer. This water solution isn’t final, and I’ll keep improving it in the future.

This update also fixes the collision bug which allowed to crawl through your girlfriend while she was sitting on the ground.
3 comments Read more

April 18

Alpha 0.7d update



Here is what is new in Alpha 0.7d update:

☆ New equipment slot
The last empty equipment slot is now put in use. The new slot can be used to wear a second bracelet on the other arm. There are also two new bracelets you can buy and wear.

☆ New clothes and accessories
Black socks and black highs socks (Fashion Store).
Wooden beads bracelet and plastic beads bracelet (Fashion Store).

☆ Dynamic personality
One of long-term development goals is implementing girlfriend’s dynamic personality, which will allow her skills and likes/dislikes to gradually evolve throughout the gameplay depending on your actions.

Right now it works for music skill/interest. After starting a new game, your girlfriend’s music interest will be set ranging from 0% to 100%. This skill directly affects her performance on piano. If you get good total piano score (over 80%), her skill will increase. If you get bad piano score, her skill will decrease. Also, if her interest is above 50%, she will talk about music in dating dialogues, and if her interest drops under 50%, she will stop talking about it.

All personality changes are now announced by a new “skill” notification icon appearing in the right part of the screen after completing any activity affecting girlfriend’s skills.

☆ Improved personality builder
Now the girls will have more consistent personalities due to linked interests mechanics (this will work only if you start a new game, it won’t work if you load a saved game from previous version).

How it worked in the past: every personality detail was random, so your girlfriend could be interested in shopping, but not liking money at the same time, which didn’t make much sense.

How it works now: if your girlfriend is interested in shopping, she will always like money at the same time (and vice-versa: if she is not into shopping, she won’t care about money either).

A list of all linked topics thus far (it will be expanded in the future when new topics are added):

money – shopping;
sports – tomboy;
astrology – destiny;

☆ Other additions and improvements
  • Now you have an option of skipping a day without a date (penalty: -10 relationship score). This was added to prevent possibility of being stuck without money (when you can’t have a date without feeding your girlfriend first, and don’t have money to buy food).
  • Default apartment computer in your room is now replaced with a new mini-computer (if you start a new game). I’m planning to make these computers usable in the future, but for now they are used only for decoration.
  • All kitchen utensils and the the recipe book now can be bought in the convenience store.
  • Improved UV maps for legs to fix small mipmap artifacts that were occasionally visible on panties and socks if you zoomed camera out to maximum distance.
  • 18:9 and wider screens now have more accurate gui scaling in 18:9 fixed aspect ratio mode.
  • Small redesigns in the title menu.

☆ Translations
All translations are updated according to the wiki.
4 comments Read more
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About This Game

Shoujo City is an anime dating simulator game, combining gameplay of bishoujo visual novels and sandbox-style city exploration adventure. The game is set in virtual 3D Tokyo and focused on anime and otaku culture. In the beginning of the game you'll get your own unique anime girlfriend, and then will have to take care of her, exploring the city together during various dating activities.

Features

  • Dating - you can go on visual novel-style dates with your girlfriend, or by choosing one of alternative dating activities.
  • Shopping for clothes, accessories, food, snacks, toys.
  • Cooking - to win heart of your anime girlfriend, you'll have to cook food for her, by using recipes and combining various food ingredients.
  • Cosplay and customization - you can dress your character and your girlfriend using different clothes and accessories.
  • Unique girls - every player will get a unique girlfriend with her own likes and dislikes. Also, you can choose to date a dakimakura pillow.
  • UFO catchers where you can obtain anime figurines and put them on display in your apartment room.
  • Yuri - the game features romantic relationships between two girls.
  • All graphics and 3D assets are hand crafted specifically for this game and are based on contemporary culture of Japan - including accurate recreations of vending machines, Tokyo street signs, Shinto amulets, food recipes, etc.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: Intel Core i3-3220
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5-6500
    • Memory: 4 GB RAM
    • Graphics: Intel HD 530
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.0
    • Processor: Intel Core i5-3210M
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 500 MB available space
    Recommended:
    • OS: 10.0
    • Processor: Intel Core i5-4278U
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Graphics 5100
    • Storage: 1 GB available space
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