Choose a suitable vehicle, use the four directional keys, and drive it into the designated parking area. That's it.
Release Date:
Coming soon
General / Cinematic | I Park on Earth Trailer [English]
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm not sure whether players like the current level designs or if the difficulty is too easy or too hard, so I'm starting with 50 levels and will continue to update and add more levels based on player feedback.”

Approximately how long will this game be in Early Access?

“I plan to officially launch in about one to three months, but I will make flexible adjustments based on development progress and player feedback.”

How is the full version planned to differ from the Early Access version?

“The Early Access version already includes the core gameplay elements. I plan to make some adjustments to the existing vehicles and levels based on player feedback to make the game more polished.”

What is the current state of the Early Access version?

“The game systems and mechanics are complete, with 50 levels currently available for challenge. It has undergone about a week of testing and no major issues have been found.”

Will the game be priced differently during and after Early Access?

“Unless major new content is added that significantly enhances the player experience, the price of the game will remain the same during and after Early Access.”

How are you planning on involving the Community in your development process?

“I will actively listen to player feedback and strive to implement the most requested suggestions. I’ll also incorporate creative level ideas from players into the game.”
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About This Game

Game Features

This game simulates some everyday parking situations as well as some surreal ones. If you're confident in your driving skills, give it a try!

Game Content

Players can unlock and control six different land vehicles, each with unique appearances and performance, to complete the game. The game is level-based— in each standalone level, you control the vehicle of your choice through various roads or obstacles and park it in the designated area to pass.

Game Controls Guide

The controls are simple. All you need are four directional buttons (for forward, backward, left, and right) and one button to confirm parking. That’s it.

Hidden Elements

It's worth mentioning that the developer has included some fun hidden elements in the game for you to discover.

Game Background

This game was born from something I face every single day: parking. I live in an old neighborhood where each building only has a tiny patch of land for parking. If you go out for just a while, chances are your spot is gone when you're back. Many neighbors have given up driving entirely. That means the few mobile spots left become a daily battlefield. Scratches on your car? Bent license plates? Sometimes even smashed windows… I started thinking, what if I drove an armored vehicle? Let’s see who dares mess with it then! And that’s how I Park on Earth was born. Why this name? Because I hope one day my neighbors realize: we are all just passing through on this planet—no one gets to park forever. A little more understanding and tolerance, and we’d all be happier.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 or AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 370
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-9400F or AMD Ryzen 5 2600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 1070 Ti or AMD RX 590
    • DirectX: Version 12
    • Storage: 2 GB available space
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