A unique 2D platformer with puzzle elements where you can jump, pick stuff up, place it down, throw onions, and use special abilities on enemies. Play through the Story Mode, have fun in Creative Mode, tackle the Procedural generated Chaos levels, and even design your own levels in the level editor.
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Release Date:
Mar 30, 2018
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Recent updates View all (7)

April 17

Release v1.1

Patch Notes (VERSION: RELEASEv1.1)

-- have control display show in "Intro" level
-- Removed skippy-bits from "theend"
-- in water, added "bubble" debris
-- if resetting while being hit, respawn with momentum
-- fixed "go to last checkpoint"
-- removed solid block from "thefall"
-- world 1 changed the 3 blocks to get back to door
-- Added Leaderboard ( http://www.sykohpath.com/leaderboard )
-- Added confirmation and gameoption setting for uploading
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March 30

Release v1

Full Game Release:

** IT IS HIGHLY RECOMMENDED FOR ALL PRE-RELEASE OWNERS TO "RESET ALL PROGRESS" FROM THE OPTIONS MENU **

- created INTRO level to learn the basics of how to play the game
- click-drag resize window, the background now rescales
- Prevent "lift" arrows from being destroyed with blocks
- confirmed lightbox not being destroyed with blocks
- Removed extra lamp in theend
- replaced "tutorial" with a redesigned "intro" level (better guidance!)
- cleaned up various room templates for Chaos Mode

--------------------------------

Thank you for the great support throughout the development process of this game! If there are any issues, be sure to post in the forums.

Thanks!
-SyKoHPaTh
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About This Game

What's the result of not quitting a day job and toiling off-hours for 8 years? This hot pile of garbage! Enjoy a mishmash of random ideas that have popped in my head over the past decade, shoved into a 2D-Platforming game!

Play as the heroic Super Bugman, a uhhh blue thing that is completely average and stomp your enemies, or play as other characters (*when you unlock them) who have other abilities!

Well, it's a game! Not your average 2-D side-scroller, jump, pick stuff up, place it down, throw onions, use special abilities, and most importantly solve the platforming puzzles throughout the story mode!. Play through the Story Mode, have fun in Creative Mode, tackle the Procedural generated Chaos levels, and even design your own levels in the level editor. If you beat Story Mode, there are several more "Hard Mode" levels which can be unlocked.

Challenge awaits, do you PRESS START to begin?

System Requirements

    Minimum:
    • OS: Super Bugman Extreme Ultra.exe
    • Processor: 2.0Ghz
    • Memory: 1 GB RAM
    • Graphics: 128MB support for SDL 1.2
    • Storage: 290 MB available space
    • Sound Card: 16bit stereo, single channel

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