An Spec Ops team was sent to a planet to investigate a disappearance of a research team. What lies beneath this god-forsaken planet?
All Reviews:
4 user reviews - Need more user reviews to generate a score
Release Date:
Jan 15, 2016
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game is still in Pre-Alpha stage, the current build is just to show off some story elements and basic mechanics the game is going to have but everything still needs polishing.

The game will improve in every aspect but for now I want to show my story and make people aware of it”

Approximately how long will this game be in Early Access?

“The game will be in Early Access for at least one more year.”

How is the full version planned to differ from the Early Access version?

“The finished product will be much longer, with many more levels, each being longer than the demo itself. The story will be longer, more detailed and engaging.”

What is the current state of the Early Access version?

“The game is currently in Pre-Alpha stage, where the game only shows one level telling in a very short way the story.

It only consists of a Main Menu and 1 long level, this level features some of the design features the main game is going to have but in a less polished way.”

Will the game be priced differently during and after Early Access?

“The game will have the same price for as long as it is in Alpha stage.

The price will change ONLY when the game is FINISHED, the price will rise by 30%, no more, maybe less.

How are you planning on involving the Community in your development process?

“The community will have a HUGE roll on the development process, I have many ideas I consider good, but I might be wrong. That's why I need people to tell me what's good and what's bad, I'm gonna make polls in a regular basis to know what to do, what to improve and what to change. Every opinion counts.”
Read more

Buy Paradise Lost

 

Recent updates View all (9)

July 2

[PICS] Sneak peek on work for upcoming level~~

I'm not gone guys! I'm still here~! I'm here to show you some juicy pics of the upcoming level on the next update, without further ado, here they are!
















So yeah, these are straight from Unity lol, I just wanted to show you the "behind the scenes", I feel really shitty for taking so long, I'm seriously looking for a way to quit my job and find a more comfortable one regarding time, I also opened a kickstarter campaign, it's a course where I'm gonna teach aspiring developers how to create a videogame from scratch, so if you're an aspiring game developer or are a developer but want to learn more feel free to check it out:

https://www.kickstarter.com/projects/jeprgamedev/3d-videogames-course-first-third-person-games-and?ref=user_menu

My games are far from perfect but I think they show how much I know about development and if you want to know what I know and want to make your ideas become a reality, I'm your guy :D The course will begin until october, so I have time to prepare material and also to finish updates here.

Depending on how much it reaches I just might be able to quit my current job, I'm crossing my fingers lol, but if you are patient be sure that I will deliver everything I promised, eventually.

Well, that's all! Hope you liked this little eye candy :P
0 comments Read more

June 1

It's coming

It's coming... oh yeah the new level is coming everyone! Thought I was gone? HELL NO, I do admit my job has been tiring but the heat guys, almost 40 Celsius here, like wtf, when i get back home i sometimes feel like just taking a shower and going to bed but don't worry, I don't... at least not always lol

Anyways... this new level will be a little different from the first one, regarding how you are gonna play it that is, it is a direct continuation from the previous level.

I've gotta say, this level went through many iterations, 4 to be precise, the reason was that I was making them too linear, good, but too linear, which is why I decided to scrap all the older iterations and create this new one, the environment will be almost the same but I decided to prematurely introduce new environment ideas that I was reserving for the actual campaign (campaign i'm working on parallel with these levels btw).

So yeah, I'm not yet done but I thought I'd let you all know...

I will share with you some pictures but unfortunately, I won't show too much for two reasons: I don't want to spoil it for you, AND my kickstarter backers will be the first ones to see the juicy parts.

So yeah, here are the pics! I left the juicy stuff out because of what i said but I hope you still like it! Those who ended the first level might have an idea of which part of the second this is.




2 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

30% of the revenue from sales will go to a charity every 2 months

In the last couple years many things happened in my life, my dad had a heart attack which he survived, and my mom had two surgeries, one of which was for cancer, thankfully she overcame it.

We overcame all of that together but all of that changed me and made me more thankful with life.

SO, MAKING THINGS SHORT, every two months I'm gonna donate 30% of the game's revenue to charity for cancer research, you can also vote and choose for another charity where I can donate.

That's all, thank you.

About This Game

This is the Pre-Alpha release of the game and does NOT represent the finished product. It's at a very early development stage so that means I'm open for suggestions for the next Alpha releases leading to the beta and final game.

Remember, YOU, the player, are the most important part of this project, your review/feedback will determine where this game will go.

I'm always active on forums and social media so I always listen to everyone's feedback, don't be shy to message me addressing any bug or stuff that should be changed/improved.


The game revolves around a very peculiar kind of horror called Cosmic Horror, making the player feel the fear of the unknown and unfathomable and struggling to survive in situations you may call hopeless. The player will be able to make use of guns, however, that will not be the main focus, guns won't be enough to deal with the enemies I have in store. You have to use your wits and take decisions in order to make it through.

This first Pre-Alpha demo will have the key feature of the game but with some of them still unpolished, you will have access to one long demo level with a beautiful immersive environment but watch out, you don't know what might lurking behind this landscape.

You will have access to weapons, 3 to be precise, but the ammunition will be scarce, you will need to be careful with how you use your resources.

The enemies right now will be demo-exclusive, meaning that they won't appear in the final version of the game, those will be much more frightening, but that doesn't mean you will be able to underestimate them.

The game will also have one level for it's survival mode, where you will face countless waves of enemies charging at you, with very small time for you to refill in between.

More content will come in following updates.


The story

The story takes place on a planet which name is still classified, a week prior to the events of the game a scientific research team went missing on that planet, they were studying the flora, fauna and vestiges of an ancient civilization that disappeared thousands of years ago without leaving a trace. Although the planet looks lush and full of life, it's pretty much devoid of sentient beings and animals. After many other mysterious events, it was decided that military intervention was necessary. An Spec Ops team was sent to the planet to unravel this mystery.

What will their fate be, what will they encounter, what lies beneath that God-forsaken rock?

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: indows 7 64bit
    • Processor: 2 ghz
    • Memory: 4 GB RAM
    • DirectX: Version 10
    • Storage: 5 GB available space
    Recommended:
    • OS: Windows 10 64bit
    • Processor: 3 ghz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 960
    • DirectX: Version 12
    • Storage: 7 GB available space
    Minimum:
    • OS: OS X Lion 10.7
    • Processor: 2 ghz
    • Memory: 4 GB RAM
    • Storage: 5 MB available space
    Recommended:
    • OS: OS X El Capitan 10.11
    • Processor: 3 ghz
    • Memory: 8 GB RAM
    • Storage: 7 MB available space

What Curators Say

1 Curator has reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...