A train driving simulation set in the British railways of the late 1960's, modelling the passenger diesel multiple units, or 'railcars', of the era.
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Utgivelsesdato:
5. mars, 2018
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Early Access-spill

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Merk: Dette Early Access-spillet er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Lær mer

Hva utviklerne har å si:

Hvorfor Early Access?

“The simulator has been in development for many years. It's time to get feedback from a larger crowd of players, be they experienced or beginning trainsimmers, to get the details right and see if the base concept and features could be turned into a new serious contender on the trainsim market.”

Hvor lenge antas det at dette spillet vil være i Early Access?

“The simulator is expected to be in Early Access for about one year.”

Hvordan er det planlagt at fullversjonen vil være forskjellig fra Early Access-versjonen?

“Planned additions and improvements:
  • More diesel trains
  • Route and train editors with Steam Workshop support
  • Sound improvements
  • More detailed physics (handbrake, stopping of engines)
  • Graphics improvements: lighting, terrain and texturing, grass and bushes, fields and forests, roads and fences, better house/building models, more detailed track models, better signal models, better station platforms, improved train exterior/interior models and texturing...
More detailed plans will be posted to the Steam discussions forum.”

Hva er nåværende tilstand på Early Access-versjonen?

“Apart from the editors all base features are in place and functional. The collection of routes and trains is still somewhat limited but offers hours worth of driving. Physics and sounds are almost completed. Visuals need more work but are good enough not to distract.”

Vil spillet være priset annerledes under og etter Early Access?

“The price may be raised with some of the updates.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

“Feature requests and other suggestions will be considered for implementation if they are technically feasible and sufficiently small in scope. All ideas are still welcome even if they don't make it to the simulator.

If the community feels an important feature is not prioritised high enough, the order of the updates may be changed. The players may also have access to test versions in advance of the official releases.

Communication takes place mainly through the Steam discussions forum.”
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Nylige oppdateringer Vis alle (2)

11. juni

Another small bugfix update

More small bugfixes! This new version should require a bit less memory than the old one and be less prone to crashing.

Notice: simple controls are the default again. You may need to disable them from the Tutorials button to use realistic controls https://steamcommunity.com/sharedfiles/filedetails/?id=1354698374

Here are the changes:

Graphics
  • Improved: lighting to have more contrast
  • Improved: sky appearance
  • Improved: some train textures
  • Fixed: sun rays to actually work
  • Added: adjustable field-of-vision to graphics settings

Miscellaneous
  • Changed: simple controls to be the default again
  • Optimised: scenery loading to cause less stutter
  • Optimised: the program to use slightly less memory
  • Added: option to disable left-click-zooming
  • Added: option to disable route/train data hard drive caching
  • Added: DirectX version to credits screen and simulation info popup (F1)
  • Fixed: camera view popup to close if view is selected from keyboard
  • Fixed: run evaluation graph target speed to be more realistic in some cases
  • Fixed: bug that prevented coupling to the failed train in some rare cases

Editors are still in development, more news to follow in July
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3. april

Bugfix update released

Version 1.2.3 is a bugfix update with many small fixes and improvements based on your reports and suggestions. Here are the changes:

Controls
  1. Fixed: The default keys for QWERTZ and AZERTY keyboards should now work as expected. When you click the "Restore defaults" button in the key configuration screen, you can choose which keyboard layout defaults you want to restore.
  2. Fixed: Crash after going to remap a key but cancelling by moving the mouse pointer away from the pop-up.
  3. Added: Better display of conflicting keys in the key configuration screen.
  4. Added: Option to invert vertical mouse axis.
  5. Added: Option to disable opening the camera menu from RMB.
  6. Added: Configurable key for opening the camera menu.
  7. Added: Zooming by mouse scroll wheel.

Graphics
  1. Fixed: "Fireflies" bug (bright white sparks in seats and windows with some graphics settings combinations).
  2. Fixed: Hole in the right-hand windscreen of Class 112.
  3. Fixed: Passenger seat clipping in Class 127.
  4. Fixed: Missing rear bogie in bogie view.
  5. Fixed: "Oily" colour patches in cabs and passenger view.
  6. Added: Simple unlit rendering for low-end systems.
  7. Added: Explicit option to enable/disable vehicle body texturing.
  8. Added: Dan_Der_Man's screenshot as the new main menu background.
  9. Renamed: Quality levels for clarity.

Audio
  1. Fixed: Some sounds temporarily not heard when there are many trains nearby.
  2. Added: Master volume control to general settings.

User interface
  1. Fixed: Tutorials to remain visible after changing train.
  2. Disabled: Simple controls by default because some new users were confused about them.
  3. Changed: "Good for videos" service filter to only list rush hour services.
  4. Changed: Quick start to only select services with running time of max 30 minutes.
  5. Changed: Empty runs to be shown in grey in the run selection list.
  6. Added: Red text "This train does not carry passengers" to service screen for empty runs.
  7. Moved: PASS text from arrival column to station name column in timetables.
  8. Changed: Target speed line in evaluation screen to be more realistic when accelerating.
  9. Renamed: "Reckless driving" to "Unsafe driving" with better description and higher penalty speed margin.

Other
  1. Fixed: Some signals in rescue scenario not giving the permission to pass if you first SPAD them.
  2. Fixed: Some signals in rescue scenario not giving the permission to pass even if you don't SPAD.
  3. Fixed: Signaller giving clear signals to conflicting movements in rare circumstances.
  4. Fixed: A rare crash during the loading of the scenery before starting the sim.
  5. Fixed: Some runs sometimes not starting in Full Route 2 ("Could not find path").
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Anmeldelser

“Via a stream of dynamic input recommendations the sim will tell you when to slow, pick up pace and change gear, quietly encouraging fuel-efficient driving all the while. It’s one of the simplest and best-integrated tutorial systems I’ve ever encountered.”
Tim Stone (Rock, Paper, Shotgun)

Om dette spillet

Hours of gameplay in two fictitious routes with Inter-City, semifast, stopping and empty coaching stock train services. All services have tens of departures over the 14hr daytime timetables, running times varying between 15 and 120 minutes. You can choose to drive any train while the other trains run under computer control.

Great replayability. Your driving style and timekeeping are evaluated and scored upon completing a run. Try the same run again to reach a higher score by braking more accurately or by driving more economically. You'll still need to prepare for suprises as traffic and delays may change from run to run.

For beginners and experienced trainsimmers alike. Integrated tutorials are included to assist beginning drivers in learning the train controls and operation. An optional key assistant shows which keys to press, when and why. Enable simple controls to operate the train with up/down keys only, while the actual throttle, shifter and brake levers are computer-controlled. Experienced drivers can operate the levers and other controls directly from the keyboard.

  • BR diesel railcar classes included: 112, 117, 122, 126 and 127
  • All parts of the vehicle drive train (engines, fluid couplings, gearboxes, torque converters) are simulated to ensure realistic behaviour
  • The suspension of each vehicle is made up of axle boxes, bogie frames, planks and bolsters, all individually simulated to make the vehicle bounce and sway over uneven trackwork
  • Two fictitious routes with different characteristics totalling over 150 miles: 4- and 2-track main lines, short urban and suburban lines, mountainous rural single track lines
  • Route features: semaphore signalling, trackwork with superelevated curves, klothoid transition curves and individual rail joints
  • Regular runs and special rescue runs where a train has broken down at one of the stations and you're dispatched from the depot to get it back

Systemkrav

    Minimum:
    • OS: Windows 7 or newer
    • Prosessor: Dual core 2GHz
    • Minne: 2 GB RAM
    • Grafikk: DirectX 11 compatible video card with 512MB
    • DirectX: Versjon 11
    • Lagring: 1 GB tilgjengelig plass

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