Monstrous is a melee combat oriented action adventure game featuring Gothic horror characters entangled in fragile alliances and settling rivalries; played in a free roaming city amidst industrial revolution.
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發行日期:
2018 年 5 月 16 日
開發人員:
發行商:
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Monstrous is first and foremost a combat game and in our experience combat games always depend on community feedback to tweak and improve gameplay. We simply think this is the right time to share the game with the public and involve the community in its development.」

這款遊戲的搶先體驗時間大約會持續多久?

「Based on the development time it took to get to this stage, we are expecting 9 – 11 months of development until the game is ready for a full release. Until then, we updating the game every two weeks. The beta branch is a good place to preview the upcoming features and content as it will get more frequent updates.」

正式版預計會與搶先體驗版有何不同?

「Our current plan is to add:
• Campaign and Co-op Modes
• Match-making
• Additional Districts
• Additional Playable Characters
• Additional Enemies
• Campaign Progression
• Additional Music
• Additional Visual Features & Polish

We are keeping a development buffer of 2-3 months to add to this list based on community feedback and feature requests.」

搶先體驗版目前的開發進度如何?

「All core systems in the game are implemented including the multiplayer and they are playable in the southern districts of the city, namely Harbor and Tenements. The game is relatively stable, and can be played at a decent frame rate. Please be aware that this is still an early access build and there will be bugs, quite a few of them in fact. However, we're updating the game quite frequently and we're planning to polish what is currently available in the next couple of months.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes, we will gradually increase the price as we add more features and content. And there will be plenty of both in the upcoming months」

在開發過程中,您打算如何與社群互動?

「Community feedback is the reason we're doing early access. We will be actively tracking:

• Feedback and suggestions on upcoming features, modes and city districts.
• Play testing currently available and upcoming characters.
• Monitoring emergent behaviors, tactics and strategies due to the dynamic nature of game.
• Balancing move lists and itemization


There will be dedicated topics followed by and commented on by our development team as soon as the game launches for Early Access.」
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Monstrous offers a fresh take on directional melee combat and what a game with a strong combat focus can do in greater context.

If you have enjoyed the fighting pace of Dark Souls, the dueling gameplay of Jedi Academy, the world building of Legacy of Kain: Soul Reaver & Vampire: the Masquerade Bloodlines or have fond memories of looting your friends' graves in Moonstone: A Hard Day's Knight we would like to invite you to join us on our journey to breathe new life into the "rivals on a quest" formula in a new, dark fantasy world undergoing industrial revolution.


SKILL BASED, ROBUST MELEE COMBAT

We are bringing competitive fighting game mechanics to the 3rd person action adventure genre. Dodge incoming attacks and aim your blows in skill based melee combat without target locks. Apply pressure to guard crush opponents, employ zoning tactics, block and counter attack enemies to turn the tables and punish turtling foes with grabs. We have built a solid backbone to make a respectable fighting experience accessible and playable in the 3rd person action format.


DIVERSE CAST OF PLAYABLE MONSTERS

Classic Gothic horror characters and villains are presented in a dark graphic novel art style. Player characters with signature fighting styles, powers & skills bring their own approaches and solutions to gameplay scenarios.

SESSION BASED, "ONE MORE GAME" FORMAT

Take on the dangers and secrets of the city in adaptable, short and long play sessions. You can also invite Steam friends to take over other monsters in play for a game night with your buddies, or join other players on the Steam network via quickplay if you prefer a multiplayer experience.


THE CITY IS YOUR PLAYGROUND

Prowl on rooftops to ambush foes, discover items and collect lore bits. Complete shared quests, defeat random encounters and compete for power as you get closer to the final showdown in the ancient heart of the city.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統 *: Windows 7
    • 處理器: Intel Core i5 2.4 GHz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Radeon HD 7850 or GeForce GTX 660
    • DirectX: 版本:11
    • 儲存空間: 4 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Intel Core i7 3.2 GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Radeon HD 7970 or GeForce GTX 770
    • DirectX: 版本:12
    • 網路: 寬頻網際網路連線
    • 儲存空間: 4 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: Mac OS 10.11.x (El Capitan)
    • 處理器: Intel Core i5 2.4 GHz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Radeon HD 7850 or GeForce GTX 660
    • 儲存空間: 4 GB 可用空間
    建議配備:
    • 作業系統: Mac OS 10.12.x (Sierra)
    • 處理器: Intel Core i7 3.2 GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Radeon HD 7970 or GeForce GTX 770
    • 網路: 寬頻網際網路連線
    • 儲存空間: 4 GB 可用空間
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。
    最低配備:
    • 處理器: Intel Core i5 2.4 GHz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Radeon HD 7850 or GeForce GTX 660
    • 儲存空間: 4 GB 可用空間
    建議配備:
    • 處理器: Intel Core i7 3.2 GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Radeon HD 7970 or GeForce GTX 770
    • 儲存空間: 4 GB 可用空間

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