Explore, customize, and build across the world of Spoxel as you fight the otherworlders. Use runes to construct custom powerful or infuse weapons and armor with rare resources. Explore an infinite world while you build a base to establish a foothold of power to defend from your enemies!
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Recent updates View all (7)

October 19

Patch 0.6.9.1 - Spellcrafting Revamp



Patch 0.6.9.1

The new spell crafting changes are here! There was a bit of delay due to some personal issues, but we are quickly getting back on track. There are lots of major changes to this build so we expect some breakage. Most of the spell system has been changed but there are still some effects not reimplemented yet. Be sure to let us know any feedback on discord!

Patch List

• Bug: Added more check to clear status effects when mobs are killed
• Added Large bookcase
• Added Cabinet
• Added Layered Shelving
• Added Small Cabinet
• Added Candelabra
• Added Globe
• Added Well Crafted Table
• Added Wardrobe
• Bug: Fixed an issue where the power network attempted to setup a removed node
• Added Apprentice Robes set to the advanced crafting recipes
• Added Weave Armor set to the advanced crafting armor recipes
• Added Darkling Armor set to the advanced crafting armor recipes
• Added better character loading support so a bad character file will still load your other characters
• Character rotation in create character screen is smoother now
• The world name now only allows numbers and letters
• Reversed create world and back button positions
• Bug: Fixed a text scaling problem in the quest panel
• You now don't take fall damage when you fall into liquid
• Added a breath system so you can no longer breath underwater
• Liquid now decreases the effect
• Water now can flow through platforms
• Bug: Fixed an issue with water flow
• Reworked water sim to only update cells once during the simulation
• Reworked the loading process which is in general faster now
• The "map open" key no longer will close the map or menu to prevent accidental closure (goodbye advanced crafted armor I spent hours on due to an accidental keypress)
• Removed a gui based memory leak in a support library
• The Spell system has been completely changed!
• Spell research has been removed. You now find new runes in the world as well as receive them as quest rewards.
• The spell research table has been changed to the spell crafting table
• The spell crafting table is now the spell design table
• Spell mutator damage has been removed
• Spell effect rune Fire Damage, Frost Damage, Arcane Damage, and Lightning damage have been combined into just a damage rune. You can now set the damage (num) on this rune as well as set the type of damage it does.
• Spell effect runes frozen, flow, stun, and disarm have been combined into apply debuff rune
• Spell effect runes Haste, Invisibility, and slowfall have been combined into apply buff rune
• Temporarily disabled the 4k gui scaling due to gui framework issues
• Added memory checks to the profiler screen
• The penetration rune now has 3 settings: Mobs, Terrain, Both
• The AoE rune has been modified to be "instant aoe effects" which will instantly apply any children effects in the given area. You can now also set the shape: Circle, Square, Wall and floor.
• The Location rune has been modified to "persistent aoe effects" which will apply any children effects every tick for so many seconds. You can define the area in the same way as instant aoe.
• The projectile rune has been reconfigured so you can now set the start location as well as it's travel direction
• The strike rune has been removed since it's functionality has been moved into instant aoe and persistent aoe
• The starfall rune has been removed since it's functionality can be replicated with a normal projectile rune
• Bug: Fixed an issue with setting hotkeys that caused them to show up as unknown
• Improved spell "beam" performance
• Added new mutator "Change Target" which allows you to mutate what the spell shape tries to target (IE enemies/ friendly / items etc)
• Bug: Spell projectiles will no longer target items by default
• Bug: Fixed an error with hotbar swapping in inventory screens with text input
• Reworked spell tutorial to use the new system
• Bug: Fixed text position in tutorial for crafting shark sword components
• Spells found in the world will now unlock per character so you can see how they are built
• Bug: Fixed a exception due to quest unlocks
• Added new quests under the spell tab for new spell system
• Bug: Fixed a tooltip issue with enchanted bone fragments
• Bug: Fixed an issue with quest rendering
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July 23

Patch Notes 0.6.8.4 - Questing Begins



This update has taken a little longer to get out since I changed the graphics back end to lwjgl3. There are still some bugs and edge cases we are working through so be sure to me know on discord if you run into any problems. The questing tab has been added to this build and the first few quests have been added to the game. There is a lot of work to be done in this area but, as always, your feedback is greatly appreciated.

If you have some time and can take a quick two quest survey... please be sure to go {LINK REMOVED} and fill it out. I'm looking into changes to how spells are built as well as future content development.

Here are the current patch notes, and as always i'll be available on Discord if you have any feedback or if you run into any bugs.

0.6.8.4

• Bug: Fixed an issue where the map wouldn't position correctly in full screen
• Updated to lwjgl3
○ This is a big change and I expect for there to be issues.
○ The build is funky on OSX at the moment. It is being run directly through java, but it is now possible to use fullscreen as long as you are using the correct resolution to match your screen.
• Bug: Fixed a case where the game wouldn't alt - tab correctly
• Bug: Fixed a case where chunk updates would be spammed multiple times
• Bug: Fixed issues where block updates would update out of order so the client terrain would be incorrect
• Added new quest tracker to the game (In inventory menu or 'J' to open)
• Bug: Fixed several input bugs with the lwjgl3 switch
• Added Item Based Quests
• Changed Recipe for Advanced Crafting Table
• Added Introduction Quests
• Bug: Fixed an issue with hotbar auto swap with the chat open
• Added some sleep checks to the client terrain thread to reduce cpu usage when not being used
• Bug: Fixed an issue where the background wouldn't appear in the soul biome
• Reworked texture handling for "oversized" blocks so they all maintain similar resolutions
• Added corrupted brickwork block
• Added corrupted blocks block
• Added corrupted soul squares block
• Added corrupted soul stone bars block
• Added corrupted soul square brick block
• Added new dungeon generation to the soul biome
• Added new boss Venalees
• Added an icon for Cracked Ectoplasm Stone
• Added planticus bud material item
• Heal has been moved to a nature spell
• Added apprentice wizard robe helm
• Added apprentice wizard robe chest
• Added apprentice wizard robe legs
• Added apprentice wizard robe boots
• Bug: Fixed an issue where the windows build script wouldn't work correctly
• Bug: Added an installs step to install a nvidia profile to disable threaded optimization for Spoxel automatically. Threaded optimization was causing Spoxel to appear to have performance issues even though it had high fps.
• Bug: Wires have been revamped and will now connect correctly
• Power support has now been added to wires and will now pull power
• Some caster AI now checks for LOS before cast
• Removed the ability to stack handles for pickaxe speed
• Added Rune of the Glass Cannon
• Added Rune of the Barbarian
• Added Rune of the Deft Fingers
• Added Arcane Torrent Bracers
• Added Bracer's of Archery
• Added lucky strikes ring
• Experimenting with a new slime look
3 comments Read more

About This Game

Explore, customize, and build across the world of Spoxel as you fight the otherworlders who have subjugated the land and forced the grounders below the surface. Use runes to construct custom powerful spells to use in your adventure or infuse weapons and armor with rare resources to create legendary items of power. Explore an infinite world and delve into other dimensions while you build a base to establish a foothold of power and defend it from your enemies!



Combine different materials and items to create different weapons and armor with unique traits and abilities.



Research and find new spell runes which you can use to create custom spells. Use mutator runes to further customize those spells and do everything from add a chicken to your spells to cause them to bounce off walls.



Explore the vast world of spoxel and delve into a wide variety of biomes in your quest for power, loot, or maybe just the best chicken sandwich.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 and Later
    • Processor: Intel Core i3
    • Memory: 1 GB RAM
    • Graphics: Dedicated Graphics Card with OpenGL 2.1 Shader Support
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: Dedicated Graphics Card with OpenGL 2.1 Shader Support
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OSX 10.10 or Greater
    • Memory: 1 GB RAM
    • Graphics: Dedicated Graphics Card with OpenGL 2.1 Shader Support
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: OSX 10.10 or Greater
    • Memory: 2 GB RAM
    • Graphics: Dedicated Graphics Card with OpenGL 2.1 Shader Support
    • Network: Broadband Internet connection
    Minimum:
    • Requires a 64-bit processor and operating system
    • Processor: Intel Core i3
    • Graphics: Dedicated Graphics Card with OpenGL 2.1 Shader Support
    Recommended:
    • Requires a 64-bit processor and operating system
    • Processor: Intel Core i5
    • Graphics: Dedicated Graphics Card with OpenGL 2.1 Shader Support
    • Network: Broadband Internet connection
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