Mechanic Miner is a 2D construction/survival game with mechanical steam-powered machines and physics. Gather resources, kill monsters, acquire new technologies and use your imagination to build crazy mechanical devices to conquer any challenges in your way.
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Middle 2018
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Available: Middle 2018

 

Recent updates View all (10)

February 20

Patch Notes v.0.1.2 (20/02/2018)


v.0.1.2 is out! The patch features the long-awaited pistons and sliders along with a bunch of fixes for the tutorial. Our goal with this patch was to give the existing players some new parts to play with, while giving new players a better - and less buggy - experience when they try out the game for the first time. Enjoy!
  • New Part: Pistons: It’s possible to augment the length (1 to 8) and damping (1 to 3) of the engine before crafting it.
  • New Part: Sliders: It’s possible to augment the length (1 to 8), spring (1 to 3) and damping (1 to 3) of the engine before crafting it.
  • Part: Sawblades now damage all mobs.
  • Part: Spikes now damage all mobs.
  • Part: The boiler will now flash if empty and something tries to drain steam from it.
  • Tutorial: While building the bridge and the frame of the vehicle, the guiding outline and the placed blocks will float until the respective object is fully build.
  • Tutorial: Disabled fusing doing the tutorial. An icon have been added to show the player that it’s not possible to use the fusing tool.
  • Tutorial: Disabled dislodge doing the tutorial. An icon have been added to show the player that it’s not possible to use the dislodging tool.
  • Tutorial: Disabled blueprint building in the tutorial.
  • Tutorial: When the player is supposed to add belts to the vehicle, a text explaining so is shown above the vehicle.
  • Tutorial: The player can no longer move while changing rooms on the spaceship.
  • Tutorial: The player can no longer build ladders and wheels in the first part of the tutorial.
  • Tutorial: Updated the background graphics in conservatory.
  • Tutorial: Updated the graphics for the blackboard pulldown.
  • Tutorial: You can now skip the intro cutscene.
  • Tutorial: The piranhas now leaps up over the water randomly and when getting aggroed by the player. They’re also killable now.
  • Added a icon to show the player that it’s not possible to build while on a lever.
  • Added better developer tools for picking up crash reports.
  • Added a visual indicator on the inventory bar indicating if a part is currently being created.
  • The “complete quest” animation has been made bigger and also moved higher up on the screen.
  • You can now attach wheels to static structures again.
  • Fixed a bug where the player were able to build planks before the guiding outline of bridge and the frame of the vehicle in the tutorial appeared.
  • Fixed a bug where workshops items sometimes wouldn’t download automatically when the player had subscribed to the item.
  • Fixed a bug where the waterfall in the frog-area in the tutorial would sometimes use the wrong graphic.
  • Fixed a bug where some saved games would cause mobs/bosses to respawn the first time they are reloaded.
  • Fixed various bugs that would allow the player to build the bridge and/or vehicle frame in the tutorial incorrect.
  • Fixed a bug where deleting (using “T”) items in the inventory would also delete world machines behind the interface.
  • Fixed a various bugs causing logic gates to change configuration.
  • Fixed a bug where dislodging logic gates would cause the game to crash.
  • Fixed a bug where building planks for the first time would give you 20 free planks.
  • Fixed a bug where changing instance the first time would cause the frame rate to drop.
  • Fixed a bug where blueprints from the workshop sometimes wouldn’t show up on the blueprint tab.
  • Fixed a bug where grappling lock under some circumstances wouldn't let go.
  • Fixed a bug where the flux capacitor sound keeps looping.
  • Fixed a bug where the wrots wouldn’t attack while draining the vortex.
  • Fixed a bug where the Hillbite did not attack the player when nearby.
  • Fixed a bug where the player would keep velocity when entering use mode (e.g. mounting a ladder), causing the player to continue in same velocity when exiting use mode.
  • Fixed a bug allowing infinite fuel consumption for balloons.
  • Fixed a bug where the manganese would spawn too close to the entrance, making it possible for the player to harvest it without entering the poisonous fume.
  • Fixed a bug causing the grappling lock to get stuck when going down the escape pod.
  • Fixed a bug where building a sawblade on a static object would cause the game to crash.
  • Fixed a bug where the game would crash when dislodging connected plumbings.
  • Fixed a bug causing the propellers to work incorrectly when more propellers were attach to the same object.

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February 5

Hotfix v.0.1.1b (05/02/2018)

  • Balanced Roach-like Beast (Boss).
  • Balanced Tunnel Dweller (Boss).
  • Part: The balloon now inflates faster.
  • Part: The propeller is now working again.
  • Part: The screw is now working again.
  • Fixed a bug where the Roach-like Beast (Boss) was unkillable.
9 comments Read more

About This Game


Mechanic Miner is all about designing, building and constructing steam-powered machines in a 2D pixel art world with physics. Gather resources, kill monsters, acquire new technologies and use your imagination and wit to build crazy mechanical devices to conquer any challenges in your way.



In Mechanic Miner you can construct any kind of machine of your own design - and any kind of machine can be simulated by the game's physics engine - and of course, designs can be shared with your friends through Steam Workshop. Build a catapult, a submarine, a battle tank or a air balloon - Mechanic Miner has over 50 different parts and building blocks for you to play around with, and we’re constantly adding more. Get creative, get better, build more advanced stuff and become a mechanical mastermind to conquer any challenges that may lie ahead.



In story mode you’re stranded on a strange and forbidding planet, where survival is made difficult by hostile animals and plant life. From your home world you did bring a multitool, which is able to craft any kind of machine part - provided the requisite raw materials can be found. Relying solely on the technology you brought, you set out to explore a whole world.
But the road isn't paved with ease. You will face bosses, waves of monsters and the harsh obstacles offered by the environment surrounding you will show no mercy. To survive and advance the storyline you must acquire the necessary steam-powered technology, that will allow you to delve deeper into the diverse biomes of the planet, and perhaps, ultimately, discover the means to escape.



In creative mode you can let out your inner mechanic shine. With unlimited resources at your disposal, immortality and the ability to fly, you can create anything - only your imagination is the limit. Creative mode is great for those who just wants to let their creativity flow without anything stopping them, and with the blueprinting tool you can easily make a copy of your creations and recreate them in story or survival mode (TBA) if you have the resources for it.


  • Explore randomly generated open worlds with both sandbox and story driven mode/play.
  • Gather a variety of useful resources.
  • Construct your own unique mechanical steam-powered machines and devices with only your imagination as the limit.
  • Test your mechanical constructions versus monsters and bosses, will you survive?
  • Create blueprints of your mechanical constructions, use them later or share them with friends and prove who’s the mechanical mastermind.
  • Acquire new technologies with the experience / level-based progression system.


Mechanic Miner is still in development and there is so much more to come including survival mode and multiplayer/co-op. In addition to that we have so much more planned:

  • More acts in the story mode
  • More technologies
  • More monsters and bosses
  • More challenges
  • More fun!

System Requirements

    Minimum:
    • OS: Windows 7, Windows 8, Windows 8.1, Windows 10 64-bit
    • Processor: Core i3 2.4 Ghz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 400 series and newer, AMD Radeon HD 5000 Series and newer
    • Storage: 400 MB available space
    • Additional Notes: OpenGL version: 4.4
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