Is it a field explorer or a precision point cloud modeling tool? Is it a three dimensional Spirograph or a fun way to play in a virtual sandbox without all that messy cleanup? Is it way to use virtual reality to explore of the fundamental composition of the universe or is it more like an abstract flight simulator?
Alle anmeldelser:
Positive (14) - 85% af de 14 brugeranmeldelser for denne software er positive.
Udgivelsesdato:
20. okt. 2017
Udvikler:
Udgiver:
Tags

Log på for at føje dette emne til din ønskeliste, følge det eller markere det som ignoreret

Software med tidlig adgang

Tag del i denne software idet den udvikles.

Bemærk: Denne software med tidlig adgang er ikke færdig og ændrer sig måske mere. Hvis du ikke er begejstret for at bruge softwaren i dens nuværende tilstand, bør du vente for at se, om softwaren udvikles yderligere. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

The VU is a prototype content creation platform for VR. It is fully functional and is the foundation of a number of applications we are planning. We are sharing this version of The VU with the Steam Community to gain an understanding of user preferences with regards to our UI/UX, flight dynamics and editing tools. We would like to get a sense of their experience before we formally release the product.”

Hvor lang tid vil denne software være i tidlig adgang?

“The VU will be in Early Access approximately 3 months.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“We plan to include an extended choice of point-cloud geometries and additional attractor adjustments in the full version.

We also plan on extending the stylus functionality and build a pipeline for the 3D printing of user creations.

A multi-user version is also in the works.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“This version is fully functional.”

Er prisen på softwaren anderledes under og efter tidlig adgang?

“The Early Access version is free. We would like to see what kind of response we get from the Steam community, before we set pricing. We plan to gradually raise the price as we ship new content and features.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We are interested in how they experience The VU to inform design directions.”
Læs mere
Kun VR

Brug The VU

Gratis
 
Se alle diskussioner

Rapporter fejl og giv feedback til denne software på softwarens diskussionsside

Om denne software

The VU is a prototype content creation and exploration platform for Virtual Reality. Flying in the VU is weightless and is often a transcendent experience. The VU provides new insights into the nature of time, space, symmetry, and scale. The VU is also an experimental plasma dynamics simulator.

The Platonic Solids provide a geometric scaffolding to create infinite spatial and temporal harmonies. Custom GPU compute shaders charge a plasma cloud each frame at 90 fps.

Features

Multi-Scalar Perspective and Navigation
A key feature of The VU is the ability to experience the workspace at different scales. Three quick triggers on the Vive controller transforms the point of view from normal lab scale to 1/75th scale or VU mode. The experience can be profound where something you work on at room scale becomes the size of a jet hangar or larger.

Precise Time Adjustment - Forward and Backward in Time
Simulations can be adjusted forward and backward in time. The time control assembly provides fine tuning of the passage of time. The time adjustment UI is based on oscilloscope/signal generator time controls.

Intuitive Flight Control
Flight is controlled by the touchpad and trigger. Thumb movement on the touchpad adjusts the direction of flight. The orientation of the controller adjusts the rotation of the POV. The trigger can be used to adjust the velocity through space.

Work-Space Customization
The settings panel allows you to adjust your work-space to your liking. Tools, grid appearance and work-space scaling can be set or disabled depending on your preferences.

GPU Based Point Cloud Dynamics
All point cloud dynamics are processed on the GPU. Custom compute shaders provide a pipeline to process an large charged point cloud with up to twenty attractors active.

The VU and your creativity await.

Systemkrav

    Minimum:
    • Styresystem: Windows 10
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Grafik: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better
    • DirectX: Version 11
    • Diskplads: 12 GB tilgængelig plads
    • VR-understøttelse: SteamVR
    Anbefalet:
    • Styresystem: Windows 10
    • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
    • Grafik: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better
    • DirectX: Version 11
    • Diskplads: 12 GB tilgængelig plads

Kundeanmeldelser for The VU

Anmeldelsestype


Købstype


Sprog


Datointerval
For at se anmeldelser i et datointerval bedes du klikke og trække for at markere på grafen ovenfor, eller klikke på en specifik bjælke.

Vis graf



Spilletid
Sorter anmeldelser efter brugerens spilletid, da anmeldelsen blev skrevet:



Intet minimum til Intet maksimum

Visning
Vis anmeldelser i valgt visningsrækkefølge





Læs mere
Vis graf
 
Skjul graf
 
Filtre
Eksklusive irrelevant anmeldelsesaktivitet
Spilletid:
Spillet mest på Steam Deck
Der er ingen anmeldelser, der passer med de valgte filtre ovenfor
Tilpas filtrene ovenfor for at se andre anmeldelser
Indlæser anmeldelser...