Government Simulator is a is a simple economic and political simulation game based on real-world data. Take control of a whole country, like the USA, Germany, France, Russia, or Austria. Change laws, taxes and budgets based on real world statistics and data, and see what happens.
All Reviews:
Mixed (120) - 46% of the 120 user reviews for this game are positive.
Release Date:
Dec 4, 2017

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Recent updates View all (6)

September 17

Government Simulator 1.4 - Tariffs

Government Simulator update 1.4 is now available.

This update adds Import Tariffs and a few bug fixes and improvements. Details:

  • Import Tariffs
    You can now impose import tariffs using the "Laws" tab. You can specify a total average rate for these, and the engine will uses this value for calculating the simulation. The effect tariffs will have depends on how the internals of the country you are running look like.
    Limitations: There are no individual types of goods or countries of origin on which you can impose tariffs, it is just an average factor, since the simulation isn't fine grained enough for this.

  • Economic growth rating values have been adjusted a bit, causing the labels on the economic growth statistics screen to show better values (like 'Excellent' for a value of 6% instead of previously just 'good')

  • Added a scroll bar to the 'satellite states' page on the military conflicts tab, so that you can see all satellite states if you have many of them.

  • The Steam "Economic growth" achievement wasn't reachable after the last update anymore, this is fixed now

  • Environmental destruction simulation has been adjusted a bit

Hope you'll like this update. Feedback is welcome as always!
3 comments Read more

July 9

Government Simulator 1.3 update

Government Simulator update 1.3 is now available.

This update adds cheats (possibility to circumvent the implementation effort points mechanism), a new law, gameplay tweaks, and improvements here and there. Details:

  • New law: Plastic bag ban
    In order to reflect current developments, the game now has a new law to select: 'Plastic bag ban'.
    Also, when you start a new game with France, the plastic bag ban law will be active there to reflect France's bag ban starting in 2016.

  • Cheats
    There are now cheat codes in the game. If you play though the USA scenario and finish it successfully, cheat codes in the game will be unlocked. The cheat code 'NOMORELIMITS' entered in the game will give you 100 implementation effort points.
    Note that if you already played through the USA scenario previously before this update, you need to do this again to unlock cheats, unfortunately.

  • Debt Explained
    There is now an explanation in the statistics tab on the "debt" entry, explaining how the current debt was generated.
    It shows the old debt, the defict and the interest which had to be payed on debt. This makes it probably a bit more clear for people not understanding that their debt sometimes would not be reduced although they had a negative deficit.

  • Crime rate adjustments
    Crime rate calculation has been adjusted a bit and factors such as tax burden, income, unemployment rate, police budget, prison budget, punishment rate, alcohol ban, torture, surveillance and similar influence it a bit differently now.

  • The description of implementation effort points now also shows that a lower game difficulty gives you more points.

  • Fixed a problem when dragging game window accross multiple screens.

  • Various minor gameplay tweaks and improvements here and there.

Hope you'll like this small update. If you want specific new features in a future update, don't forget to post this into the discussion forum (the comments section below this news is a bit difficult to use for discussions). Further feedback is welcome as always!
4 comments Read more

About This Game

The game simulates a whole country: Population, debt, GDP, economic growth, unemployment, crime, life expectancy, birth rate, mortality rate, state of the infrastructure and so on. The player can adjust budgets, taxes, laws, and see what the outcome is.

Real World Data

The game is running on real-world data. Meaning everything is based on real values: If you play as the USA, the debt, income, expenditures, crime rate, unemployment rate, etc. you start with is based on the actual, real values of the USA. For example if you lower a tax rate, you'll see what the simulation calculates as new values afterwards, in dollars, people, crimes per 100.000, interest rate, life expectancy in years, and similar.


There are goals to fulfill, like decreasing the crime rate or achieving a certain public health or education rating, but it is already interesting to try to fiddle with the various options alone: What happens if you lower the minimum wage? What if you change the length of maternity leave? Or the retirement age? You can also do more serious changes like introducing censorship laws, compulsory military service, cash bans, or universal basic income.

There are military options, so you can start a war with any country in the world, and adjust its operation mode while the conflict is active. But be sure not to let it run out of control. Some countries for example also have a nuclear option, of course.

The game also includes a media and public relations system, where you can read the most interesting headlines, and try to influence the media with PR stunts, interviews, and similar.


You can play as the USA, Germany, United Kingdom, Russia, France, Switzerland, and Austria: These are the countries the simulation was implemented and tested to work nicely. But there are also additional countries and scenarios which can be downloaded. It is also possible to create new countries and scenarios on your own and share them with others.

System Requirements

    • OS: Windows 7
    • Processor: 2 GHz dual core
    • Memory: 1 GB RAM
    • Graphics: Hardware accelerated graphics with dedicated memory
    • Storage: 120 MB available space
    • Additional Notes: minimum resolution of 800x600
    • OS: Windows 10
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware accelerated graphics with dedicated memory
    • Storage: 120 MB available space
    • Additional Notes: you'll see more charts at a resolution of at least 1680 x 1050

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