After The Collapse is a 2D base building game set in a post-apocalyptic world featuring urban environments. Your task is to manage a band of survivors and protect them against raiders, mutants and other environmental threats while keeping them fed.
All Reviews:
Mostly Positive (11) - 72% of the 11 user reviews for this game are positive.
Release Date:
Oct 8, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're planning to work on After The Collapse for a long while, adding new, complex features as we go along. As such, getting early feedback from the community is crucial to us.”

Approximately how long will this game be in Early Access?

“We are planning to leave Early Access in 4 to 8 months depending on feedback, content and stability. Note that the development will continue as usual and the game will still receive free content patches.”

How is the full version planned to differ from the Early Access version?

“Current and short-term features are listed in the "About This" section below. We are also working on the following features which will progressively be integrated during Early Access:

  • An underground layer and a world map
  • Deeper interactions between survivors
  • More involving diplomatic and scavenging systems
  • More raw content (items, structures, weapons, enemies, technologies)
  • Improved procedural map generation
  • Optional story driven mode

What is the current state of the Early Access version?

“Currently implemented features are listed in the "About This" section below. The game is fully playable: you can build a base in a procedurally generated world, take care of your survivors, conduct research, build structures, turrets and weapons to defend your group against threats, trade with merchants, recruits new survivors, and so on.

It is however light on content (enemy, weapon and structure variety), the procedural map generation is pretty limited and many of the features that will make the game truly unique are still under development.

That said, please, understand that the game is in early alpha. While it's stable and has its basic elements ready for prime time, it's still rough around the edges and missing some of its most unique features. As such, DO NOT BUY IT EXPECTING A COMPLETE GAMING EXPERIENCE. However, if you're interested in following the development and being a part of it, you're very much welcome!”

Will the game be priced differently during and after Early Access?

“Yes, we will gradually raise the price as we ship new content and features. While it's difficult to give you an exact estimate for 1.0, it will be within the same price range as most games in the base-building genre, we'll keep you updated on that matter (should be around $14-20)”

How are you planning on involving the Community in your development process?

“Regular development updates are being posted our developer page and on our official website. We're also maintaining a public issue tracker people can contribute to. And of course, we are active on the community forum, submitting and discussing new features and ideas with you.”
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Recent updates View all (15)

December 11

December Update

Hello there!

Here is our December update. It's talking about the recent Steam drama and policies, our current and future plans for After the Collapse, and our future projects in general:

Anarkis Gaming: December Update

(as usual, it's on our official website)

0 comments Read more

December 5

Version 0.4.9 Hot-Patch 1


I just received a crash report for something that I can't reproduce. I spent some time looking at the incriminated function, and while I'm not sure WHY it could crash, I'm still fairly confident I fixed the problem, hence this hot-patch.

Additionally, it's coming with a few improvements I was normally only going to release in a week, but might as well include them too.


  • Survivors are much less likely to interrupt a task when they get slightly hungry/sleep/thirsty
  • Survivors are more likely to satisfy their basic needs on their free time
  • New menu for the Expedition Manager
  • Improved rendering and standardized buttons in tabbed menus
  • Military base destination for expeditions
  • Savegames are more robust when dealing with missing content (for instance: uninstalling mods mid-game, don't expect miracles, tho)
  • Additional logging to catch occasional weird bugs
  • Expeditions destinations & loot tables can be modded/customized

  • Fairly large memory leak when restarting or reloading a game
  • Possibly fixed a crash (NullReferenceException in PublicJobDispatcher.Request) we can't to reproduce for now
0 comments Read more
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About This Game

After The Collapse is a 2D top-down base building game set in a post-apocalyptic world featuring urban environments. Your task will be to manage a band of survivors and protect them against raiders, mutants and environmental threats. To do so, you'll have to build a base, research new technologies, and scavenge for resources.

Thanks to its urban and semi-urban environments, After The Collapse has a strong focus on scavenging, repairing and reusing existing structures and technologies. You'll have to send scouts to explore the wastelands and trade with other groups if you want your small colony to thrive.


Early Access Features

The following features are already in place and will be expanded during the development.
  • Build a settlement in a hostile procedurally generated environment
  • Take care of numerous survivors, each with their unique traits and skills
  • Research new technologies to adapt to your surroundings
  • Defend against raiders and mutants by building automated turrets and other defensive structures
  • Resource collection with a focus on scavenging and trading
  • Basic medical system handling wounds and sicknesses
  • Use generators and solar panels to keep the more advanced structures operational
  • Full Modding Support

Notable Planned Features

The following features are planned to be integrated quickly after the initial Early Access release. This is, of course, just a glimpse into what's to come.

  • Underground area below your base
  • outside areas to explore and exploit
  • More varied threats, especially environmental ones
  • More complex medical system with radiation and mutation handling
  • An optional strategic layer to conduct diplomacy and handle conflicts with other computer-generated factions

After the Collapse is a DRM-Free game with no hidden costs and, as with all our games, it will be actively developed and receive free content patches regularly. Your feedback is important to us, which is why we're releasing it in Early Access, so please pop in the community forums or the official website to be part of the community.

Practically all the game's data, from the items to the event manager are in human readable text files, making the game very easy to alter. We've also integrate LUA support for the more advanced modders out there. While this is still a work in progress, adding new or modifying existing content is already fairly simple. We also just opened the Workshop.

System Requirements

    • OS: Windows 7
    • Processor: Dual Core 2Ghz
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible GPU with 512MB VRAM
    • DirectX: Version 10
    • Storage: 500 MB available space
    • OS: Windows 7 or over (64Bit)
    • Processor: Quad Core 3Ghz
    • Memory: 4 GB RAM
    • Storage: 1 GB available space

What Curators Say

3 Curators have reviewed this product. Click here to see them.
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