Unleash your ingenuity with foreverloops—a hybrid sandbox game and productivity software for creative minds and discerning gamers. Virtual gears let you interface with a new world of media compositions and performances to produce killer beats, audio visual collages, and much much more.
All Reviews:
Mostly Positive (12) - 75% of the 12 user reviews for this software are positive.
Release Date:
Nov 27, 2017

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Recent updates View all (3)

April 18

update 1.02

Finally, our patch 1.02 is available:

  • set drive speeds directly
    • with a new bpm-based interface
    • the old relative approach can still be used via key shortcuts, and still
      applies for scratch gears
  • more gear sizes / bigger stacks
    • up to 11 gears per stack
    • gears are now bigger per default
    • improved snapping
  • more segmentation settings
    • up to 64th
    • also, any value can now be set (via modifier key, default LEFT-SHIFT)
    • improved snapping
  • improved alter segmentation command
    • improved snapping
  • improved sample browser
    • faster
    • filters
    • play / stop buttons
    • search bar
    • fold-out directories
  • improved implicit gear synchronization
    • move / attach / detach / stack / unstack
    • play / pause
    • gear deadlocks
    • gear scratching

  • bpm based gear speeds
  • gears that are created on top of a stack now assume the next possible size
  • show the actual relative gear size when a gear is resized
  • automatically import save scene folders
  • more zoom steps
  • selecting samples from gear events is now possible
  • visually indicate scratch gear activeness
  • explicit drive synchronization to global clock
  • better gear / event information
  • use LRU speed when creating drives
  • tag unavailable samples (load old scene where used samples are no longer available)
  • modifier and group modifier key for various actions

  • made our file system implementation based on utf8
  • frame-rate no longer drops dramatically when a sample is hovered
  • a display bug concerning sample volumes no longer occurs
  • specific format errors no longer occur with log entries
  • ensure proper gear distances on gear creation
  • avoid audio clicks in normal-speed scratch gears
  • a rare graph bug that could damage the topology no longer occurs
  • fix anti aliasing
  • fix synchronization after scratching interaction
  • fix create gear highlight targets
  • fix resize gear issue
  • fix rotation synchronization after scratching
  • fix gear graph-related crashes
  • fix issue where scratch gears would still play when stopped or deleted
  • fix context menu placement after zooming / panning
  • fix panning / moveTree interaction ambiguities
  • fix intro not being shown due to timing issues
  • fix rare crash when loading scenes due to timing issues
  • fix gear highlighting in conjunction with stack-creation
  • fix issues when changing to language with a different character set
other changes
  • less demanding performance profiles
  • alternate sampler visualization
  • avoid audio clippings via floating point precision, if possible
  • capture audio as .flac files
  • improve overall simulation precision
  • remove scratch gear configuration options
  • remove default drive speed configuration option
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About This Software

Gears combine mechanical principles (i.e., transmission, stacking, driving) with the virtuality of software simulation to afford many opportunities for audio–visual creations.
These two aspects go together like unicorns and rainbows.
Create and program your own gear trains and evolve them from simple experiments to awe-inspiring complex media machineries that can be tweaked and customized in real-time.

what gears can do

Gears open up amazing opportunities for exceptional audio–visual creations.

everyone knows gears
Gears are familiar—most people can visualize the behavior of mechanical gears, so…
Gears constitute an amazingly intuitive interface.

gears are for everyone
Gears establish an entertaining interaction concept that is easy to use but also deep in its complexity.
As an interface, gears delight both novices and experts with exceptional opportunities, challenges, and straightforward incentives.

playing with gears is fun
The underlying physics simulation inspires a playful and adventuresome attitude.
Playful activities and free-form experimentation stimulate engaging compositions, arrangements, and performances.
Also, by simply playing with gears you learn how to use them.

gears can produce sound and shows
Our virtual gears can be interfaced with all kinds of audio–visual materials, including your own sample library.
Tune into our stock samples with your pictures, boost your favorite music video with your voice, show your family album at the next birthday party, or set your sketches to music.

gears really are powerful
Gears, gear meshes, and gear trains facilitate unprecedented possibilities for music-making and performances.
Gear conveniences include transmission, logics, structure, implicit synchronization, and especially—rhythm.

gears draw pictures
Gear trains offer a visual orchestration that is compact and comprehensible, but also fresh and original.
They shed light upon the essence of rhythm and allow progress through experimentation.

  • amazingly intuitive interface
    • based on gear mechanics
    • group and relate tracks by forming gear trains
    • superb for
      • combining different bar measures
      • relating track playback speeds (transmission)
      • structuring
      • performing
      • a/v synchronization
    • avoids clutter by focusing on its core features and mechanics
    • implicit synchronization mechanisms
    • suitable for beginners - being able to read music is no requirement
  • playful approach
    • real-time simulation
    • manifold performance capabilities
      • mute / unmute individual tracks
      • alter playback directions
      • enable / disable entire gear trains
      • manually drive the loops (scratching)
      • conveniently alter track speeds (gear transmission)
      • use programmable logic (Leibniz wheels)
  • powerful sequencing capabilities
    • almost unlimited tracks
    • individually adjustable gear segments (~ bar measures)
    • different concurrent playback speeds, live and dynamic control
    • supports audio, video, and images
    • multiple audio file formats, both compressed and uncompressed
    • multiple image file formats
    • multiple video file formats (that are imported as mjpeg files for fast frame-to-frame access)
    • import your own library / recordings / …
    • audio-visual programming
  • export your results (audio-/video session recording, save as a bundle for sharing)
  • ships with a neat sample library (more than 200 samples)
  • customizable key bindings

System Requirements

    • OS: Windows 7 (Service Pack 1 + convenience rollup)
    • Processor: Intel Core 2 Duo Processor 2.0 GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 11.1 compatible graphics card
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: yes
    • Additional Notes: sound card required, SSD recommended for video samples
    • OS: Windows 10
    • Processor: Intel i5 2.4 GHz or equivalent
    • Memory: 8 GB RAM
    • Graphics: DirectX 11.1 compatible Nvidia or ATI graphics card
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: yes
    • Additional Notes: sound card required, SSD recommended for video samples

What Curators Say

6 Curators have reviewed this product. Click here to see them.
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