Fatal Velocity: Physics Combat is a multiplayer first person physics combat smasher where speed and the environment are literally your weapons! Players utilize physics based weaponry and abilities to overcome, thrash and smash their opponents with extreme speeds into oblivion!
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Stort sett positive (49) - 75 % av 49 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
29. mars 2018
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Early Access allows us to really stretch the design flexibility of the game with the community while it's still in the early stages of development. Being able to really get an idea of what the community thinks of the game, the suggestions they have to make it better, making those adjustments, iterations and improvements are acceptable in an Early Access version of the game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«At the moment we're estimating a departure from Early Access around Spring/Summer 2018 However, we want to make sure the game is ready to deliver with our expectations we want others to experience. As time progresses will be more confident in firmly establishing a release date when we leave Early Access.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Fatal Velocity's design will be expanded with the New game modes beyond that of the standard Deathmatch, Team Deathmatch and Last Player Standing.

We'll be adding the more experimental game modes like:
  • Floor is Lava
  • Grapple Football
  • Racing Modes
  • Space Frogger
  • Mobile Arenas

Additional Features Will Include:
  • New Weapons
  • New SHIFT_ abilities
  • Dedicated server system (depending on our level of success with Kickstarter)
  • Additional maps
  • In-Game armor customization
  • Full soundtrack
  • Overhauled particle systems and environment models

New weapons and power ups are constantly being reworked and redesigned to fit the game. Ultimately, Fatal Velocity: Physics Combat will launch with much more content, features, polish and depth to the already existing parts of the game.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Fatal Velocity is currently playable and stable with online direct connection, in short while we aim to get dedicated servers in the future - in it's current state, players connect directly to one another. The designated map that is currently part of the build is our flagship map, Floating Islands! The map encompasses everything that makes Fatal Velocity - well, Fatal Velocity! The ability to swing around floating objects, buildings, in and out of structures, the environment hazards, the flow and feel of the map is the best we've designed yet! We have a fully loaded weapon selection system ready for players to choose from, along with bots to start practicing against should they want to learn how the game's mechanics function before stepping into the online arena! On top of all that we currently have 3 game modes ready! Deathmatch, Team Deathmatch and Last Player Standing!»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Fatal Velocity will have a reduced price during Early Access. When it officially launches the price will increase slightly.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Community is EVERYTHING to us! Since our first week of development we have always sought the advice, perspective and feedback of our playtesters. There's no one true design path to follow for this kind of game, where the game is now is due to the playtesters feedback and it's only gotten better. The more we playtest, the more feedback we receive from the community, the more well rounded the game becomes and we absolutely would not be here if it wasn't for the honest critique of the playtesting community we've had so far! We look forward to finding new players to join in our quest to help us take this game to next level!»
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Om spillet

Fatal Velocity: Physics Combat is an multiplayer first person physics combat smasher where speed and the environment are literally your weapons! Players utilize physics based weaponry and abilities to overcome, thrash and smash their opponents with extreme speeds into oblivion! Spread throughout each level are environment hazards that kill instantly ranging from pouring plasma, electricity, fire and acid hazards and moving killers like air traffic, asteroids and hyper trams!

The Physics Weapons - Players Can Choose 4 With No Restriction

  • Grapple_ Tech: Grapples onto surfaces and opponents to hurl about
  • Gravity_ Tech: Deploys gravity wells, can change directions
  • Push_ Tech: Devastating orbs that knock players back
  • Pull_ Tech: Tows players and pulls others to you
  • Magnet_ Grenade: Tethers opponents to a surface
  • Stasis_ Grenade: Disables all controls for a moment
  • Push_ Grenade: Extremely devastating pushing force
  • Pull_ Grenade: Extremely devastating pulling force

Rapid Gameplay Mechanics & Features Breakdown

  • Physics Based Movement and Combat
  • No guns! No AC-130s! No health mechanic!
  • Unique gameplay & level design: the environment is your weapon and your enemy
  • Familiar game modes in an experimental world
  • Strong focus On Z-Axis gameplay for maximum physics movement
  • Additional weapons & power-Ups to press the advantage
  • Drum & Bass Soundtrack composed from Michiel van den Bos (Unreal Tournament/Deus Ex)
  • Up to 16 Players To Join Together In Physics Fraggin' Fun!

Systemkrav

    Minimum:
    • OS *: 64-bit: Windows 7, Windows 8, Windows 10
    • Prosessor: Intel Core i5-7400
    • Minne: 4 GB RAM
    • Grafikk: NVIDIA GeForce GTX 770
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 10 GB tilgjengelig plass
    Anbefalt:
    • OS *: 64-bit: Windows 7, Windows 8, Windows 10
    • Prosessor: Intel Core i7-4790
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1060
    • DirectX: Versjon 12
    • Nettverk: Bredbåndstilkobling
    • Lagring: 10 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

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