An open world sandbox, crafting and survival FPS game set on islands with varying topography. Build bases, craft items to defend yourself from aggressive Wildlife and Human AI. Do you have what it takes to Hold Your Own?
Recent Reviews:
Mostly Positive (12) - 75% of the 12 user reviews in the last 30 days are positive.
All Reviews:
Mixed (176) - 69% of the 176 user reviews for this game are positive.
Release Date:
Dec 1, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a development team of only two and Early Access will allow us to incorporate player feedback into the process so that we’re not developing a game no one wants to play. It is really important to us that players help shape the game, sharing their opinions about new features. In our opinion, it’s vital to the growth and success of the game.”

Approximately how long will this game be in Early Access?

“It’s hard to establish a concrete timeline. However, we plan to keep the game in early access for as long as it takes to reach the point where we are happy with the content and gameplay. Hopefully that will be around a year, but if players are asking for more features, we’re going to keep developing to reach those goals.”

How is the full version planned to differ from the Early Access version?

“You can expect larger maps, more biomes, more items, multiplayer and a huge emphasis on AI behaviors and intelligence. We know it’s very ambitious, but at some point we’re also planning to incorporate planetary travel into the game.

However, we hope that a large part of the game and its direction evolves naturally based on player feedback.”

What is the current state of the Early Access version?

“Currently, the game offers a single player experience with many of the core features already in place. Some of these core features include: Base Building, Crafting, Quest System, Farming, Animal Husbandry, Trading Outposts, Hunting, Human AI and much more.”

Will the game be priced differently during and after Early Access?

“Pricing will reflect the current state of the game and enjoyment players get from it. The price is likely to gradually increase as we add major features.”

How are you planning on involving the Community in your development process?

“It’s been said many times before, but it’s true. For us, by far the most important part of the development of this game is the community. As we work towards multiplayer, we want to make sure that the features included come from community involvement. Players will shape the game and drive us to work harder. You can count on us to be extremely present in the community with frequent updates to the game as a result.

We are gamers first and developers second, we know the importance of what players have to say and we can’t wait to hear all the great suggestions.”
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Recent updates View all (60)

October 2

V5.16 Hot fix and Cave Ore balancing.

Some changes and balancing of nodes in caves to help reduce the grind. More changes may come in the future but will start with these and see how it feels. I also increase nail output, was quite rough gathering/crafting all that was needed, especially for base construction.

CHANGE - Nails recipe quantity increased from 5 to 10.
CHANGE - Iron, Aluminium, Cobalt and Oil Shale in caves now drop between 20 and 30 per node. Previously it was between 10 and 20.
CHANGE - Caves now spawn 30 nodes, increased from 20. (Reset every day)
CHANGE - Small increase in spawn rate or Cobalt and ALuminium.

BUG FIX - Could not delete Doorway building section at times.
BUG FIX - Projectiles were not hitting targets when crouched.
BUG FIX - Using the bow when crouched would sometimes make the player catapult in the air. Arrow collision with the ground when spawned would cause this.
16 comments Read more

September 12

V5.15 Hotfix

BUG FIX - Temperature would not always change in the snow biome to a cooler one, should be fixed now, please report a bug should it happen again.
BUG FIX - Could not place objects on second floor of a base.
BUG FIX - game crashing while in a crafting station would result in a message saying "Already in use" upon reload.
BUG FIX - Cancelling the craft of raw fish from trout or tuna would not return the fish.
6 comments Read more
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About This Game

What Hold Your Own is About:

You find yourself on an island, starting from scratch while trying to survive. Players interact with smart and complete AI hunters and animals to claim resources and expand building capabilities. Since launching, we've added quests and more islands and expanded the map.

We wanted to make a survival game that’s not about feeling like you are on the verge of dying, while fighting off and defending your base. In Hold Your Own it’s easier to find food and water, but AI is harder to kill and coming after you. We want players to have fun, build their base so they can spend their time on fun quests and killing AI.

Key Features:

  • Island map exploration and Snow Biome (5 new islands)
  • Character Hunger, Thirst, Body Temperature Mechanics
  • Base Building
  • Ferry Mechanics to travel from one island to another
  • Hunting
  • Crafting Items
  • Food Cooking Mechanics
  • Power/Electricity Mechanics
  • Gathering Resources
  • Mining and refining of ores
  • Quests
  • Trader
  • Arms Dealer
  • Kill AI Enemies
  • Animal Husbandry
  • Farming
  • Day/Night Cycle
  • Weather Cycle

The graphics and quality of the game are our most important priority during Early Access. We know that all the features in the world can’t attract players if the game keeps crashing. So while we’re starting in single-player, our goal is to keep evolving and strengthening the systems to be ready for multiplayer eventually.

We’re ready to launch and will be putting out regular updates and any unforeseen bug fixes.

Important Disclaimer:

We are a small team of 2 and working hard to get Hold Your Own out into the world, but its important to mention that a lot of features we're planning aren't there yet. So only support this game if you are willing to bear with us (and want to kill bears as well) and believe in what we're trying to accomplish. Which is to say that, at the end of this long road ahead, we're going to make a game that is a different take on the whole survival genre. We will be depending on the community to give us feedback about what's working and what's not, and thank you in advance for giving us a shot!

System Requirements

    • OS: Windows 7+ (64 bit)
    • Processor: Intel Core i5-2400/AMD FX-8320
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB
    • DirectX: Version 10
    • Storage: 6 GB available space
    • OS: Windows 7+ (64 bit)
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GTX 780 Ti/960 (High settings) or AMD R9 290/AMD RX480 (High settings)
    • DirectX: Version 10
    • Storage: 6 GB available space

What Curators Say

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