RECHARGE COMPLETE is a third/first person shooter featuring a hard-strutting jet-packing android created to destroy job-stealing robots! Blast enemies with homing missiles, lasers and EMP grenades! Jet pack, boost and skii your way through peril. Be the robohero you were made to be!
Tanggal Rilis:
Segera Hadir
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Segera Hadir di Akses Dini

Pengembang game ini bermaksud untuk merilis karya yang masih dalam pengerjaan, dan mengembangkannya dengan bantuan masukan dari pemain.

Catatan: Game Akses Dini adalah produk yang belum selesai dan mungkin tidak akan berubah lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam kondisinya saat ini, kamu harus menunggu untuk melihat jika game ini terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“I came to Early Access to see if there is any interest in RECHARGE COMPLETE and it's continued development! I need to continue working on the game for some months but I cannot deny that this is impossible without help. It would be great to receive help from players as I know they would care about the game like I do.”

Berapa lama game ini akan berada dalam Akses Dini?

“8 months.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“I have done my best to maintain the scope of RECHARGE and have planned for:
  • Three different environments/worlds
  • At least three levels in each world
  • Unique enemy types and structures

As of this writing assets in development include:
  • Sound effects
  • Terrains
  • Indoor and outdoor scenes
  • GUI and HUD graphics
  • Enemy and weapons models
  • A library of animations

Apa status saat ini dari versi Akses Dini ini?

The current build features:

  • Four levels among three worlds
  • Interactive structures
  • Enemies with varying aerial and ground attacks
  • First and third person views
  • Dynamic movement abilities like "skiing", flying and boosting

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“Yes, there will be a modest price difference between the Early Access version and the Final version.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“I plan on reviewing feedback and input from the community as part of my daily routine and updating regularly to keep communication alive with players!”
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Tentang Game Ini

RECHARGE COMPLETE is a small game I am making in GODOT engine, as of this writing it has been in development for three months!
It is a third/first person shooter with an emphasis on action, mobility and energy management. You play as RECHARGE, a hard-strutting jet-packing android enhanced with anti-gravity technology who was created to save humanity from job-stealing robots!

As RECHARGE you will need to :

  • Acquire new weaponry along your journey
  • Disable devious installations in the remote wilderness
  • Sabotage enemy factories
and most importantly
  • Take back control of the newly completed space elevator!
However...

Can you defeat the evil bots and fulfill your destiny without running out of power?


Jet-packing, boosting, surviving enemy attacks and completing maps requires energy. You can recharge this energy by picking up precious batteries or killing enemies and taking theirs! You can also recharge with magnetic skiing, a method of boosting across terrain which only works on the ground but recharges energy instead of expending it.

Blast enemies with homing missiles, lasers and EMP grenades!
Jet pack, boost and skii your way through peril.
Be the robohero you were made to be! RECHARGE COMPLETE!

Persyaratan Sistem

    Minimum:
    • OS: 7, 8, 10
    • Prosesor: 1.50 GHz Quad Core CPU
    • Memori: 4 GB RAM
    • Grafis: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
    • Penyimpanan: 200 MB ruang tersedia
    • Catatan Tambahan: These specifications are based on early developer builds and are subject to change.
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