The Legendary Player - Make Your Reputation - OPEN BETA
Imagine a world where you can create your own legend. The Legendary Player – Make Your Reputation it’s a 2D RPG Top-Side Down with reputation building system who allows the player build his own history.
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Release Date:
Dec 10, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“That Project is a game for the player to feel free to build their own legend, and it’s necessary that while the project is in development, the players community try and present the results, because the players themselves will be used as mediators of project quality and if it meets the requirements of your goal. So, an update will be realized, the players will can play and opine about the changes, contents addictions, among others.”

Approximately how long will this game be in Early Access?

“There is no scheduled date for the official release of the final product, as long as Ninetales Studios is not satisfied with the universe of the game and everything it consists of, it will continue to dedicate itself day after day to leave the game meeting the objectives of the project, which is to create a game so the player can create his own legend.

I have a forecast that the game will be ready in 3 years of development because its scope is very large and initially I am working alone.”

How is the full version planned to differ from the Early Access version?

“The final version seeks to be a fairly polished version that meets the requirements of the project, give the player a game that he can create his legend, make his story and live his adventure in any way he chooses.

And with this will be added quests, characters, maps, climates, attributes, items, stories, contents, assets and even dubbing and music.

Currently the game has:
6 maps
1 minigame
3 Mobs
Language English and Portuguese
Background sound
Sound effects
3 weapons
Character customization system
Damage Logic
Artificial intelligence

In future:
Multiple Mobs
Multiple Weapons
Various Spells
Various Techniques
Many maps
Various Minigames
More NPCs
About us
New Assets
New clothes
Titles for the character
System of Experience Analysis by Level
Day and Night System
New Artificial Intelligence
Graphic representations of characters with different expressions”

What is the current state of the Early Access version?

“The Alpha version was closed on 08/15/2017, it was a conceptual version that gave directions to the project, what needs to change and what needs to stay, from what has been evaluated, the project begins to gain new resources, already that the concept was duly approved and validated.

Currently the game has:
6 maps
1 minigame
3 Mobs
Language English and Portuguese
Sound effects
3 weapons
Character customization system
Damage Logic
Artificial intelligence”

Will the game be priced differently during and after Early Access?

“Possibly, because as the project progresses, the demand for players can create new project needs, such as translations into other languages ​​and voiceovers, and for this it will be necessary to increase the project budget, which unfortunately may have a more negative impact on the project. value, causing an increase. The price of the game is already negatively affected by the amount of taxes, about 30% of the value of the game in the store is the amount that will be raised as income of the company, and of that income, it will still be necessary to pay Company Income Tax. With more services provided, the game may rather have a monetary variation, but nothing very alarming. Also because the price variation of the game may depend on the demand of players, and if there is a lot of purchase, the value of the sale of the game will not suffer much impact. In contrast, if sales are very low, it will not be possible to apply certain changes, so the game will be without translation resources or voiceovers for example and with that the value of the game remains the same.

For example, in July, when the project was still Alpha, a large-scale Chinese publishing company contacted Ninetales Studios offering a proposal for disclosure and assistance in the translation of the game, however some problems were raised, and noticed it is only possible to perform dubbing in the western languages, since it is not possible to use oriental characters in the game engine. Ninetales Studios is already studying to approve this final proposal of November of that year.”

How are you planning on involving the Community in your development process?

“The idea is to attract the audience with a game that runs away from the standard, imagine a game where you can create your own legend, can you imagine? I can, and for this your help is welcome to develop this vast universe in exploration (Primarily Creation). Which player would not want to play a game where he can create the legend he wants? Incidentally, the title must live up to the project.
The Legendary Player is no one else, none other than the very player who bought the game.”
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Update Notes

We removed the English language to speed up game development.
The next game updates will not have text or interfaces in English. In addition to the fact that the texts have not been subject to textual revisions

Just Updated

The update Demo 0.2.7 has already been applied and is available for download.

Meanwhile, we are finishing the last adjustments of the Update Beta 0.2.8 that will be available still on this Friday 22/12. Sorry for the delay, but as stated in the update notes, we had a problem that did not let the game run on Steam.

Click here to access the update notes

Update Notes

Before presenting the update notes, Ninetales Studios informs that the updates are having problems running on Steam. And so they will not be applied until the problem is resolved. This problem has arisen from the last update of the Steam client and also from the SDK offered so that the game can be published on the platform.

These updates were to be implemented on 11/18/2017 and will be implemented as soon as the problem is fixed.
We're sorry for the inconvenience.

Release Notes Beta 0.2.8

~ Applying Updates Demo 0.2.7
-Quest from the Harvest of Apples made available in Alpha 0.1.2 reintroduced in BETA
-New NPCs
-***New Achievement
-New Map (Removed)
-New Hunting Quest (Removed)

Update Notes Demo 0.2.7

-New Move Instructions Screen
-New Interaction Instructions Screen
-New Attack Screen Attacks
-New HUD Instruction Screen with Survival Guide
-New Statistics Screen
-New interaction indicator balloon
-New Indicator of interactions

Early Beta Access

Hello everyone, I would like to apologize to all of you at the time of making the adjustments to the Early Access release, I ended up launching the game as a "final version" (This problem has already been fixed)

And as a way to redeem myself, I'm planning to do some things to reward shoppers whether they bought me for my failure if they still wish to stay with the Early Access game.

1st At the end of the Beta I will draw 100 kits (I would draw 10 kits) but I increased because I failed with you, these kits are collectors, all buyers of the game will participate in the draw. What are you getting in these kits? Good ... I think of items and plush characters from the game that will come in later, and other things that you and I can discuss, what do you think? The value of these kits will be $ 500. Okay ... I'm offering $ 50,000 in kits + freight depending on where you are, all for free.

Another idea is to stream development, where I will interact with everyone who is watching, you will give me ideas of what for in the game and also follow me implementing.

I am also willing to listen to you, what else can I do to reward you for my failure?

Early Beta Access

*****OPEN BETA version with new face, but it’s the same concept*****

Consumer Rewards Beta:
1) BETA buyer insignia
2) Game
3) Participation of Developing Forum

Rewards of Participation of the Developing Community:
1) BETA-Tester Insignia (for players who play in one more BETA version)
2) Bug Reporter Insignia (for players who reported bugs, errors and problems in the game)
3) QA Insignia (for players who help in the Quality Control)
4) Content Creator Insignia (for players who give ideas that are approved and implemented in the game)

***BETA version News***
-------------------- Beta 1.00.00 --------------------
1) New character creater system
2) New starting Menu
3) New Credits screen
4) New introduction
5) New tutorial
6) New maps
7) New mecanics
8) New class selector system
9) New progression system
10) New Artificial Intelligence (AI)
11) Update player’s level experience analisys system

About This Game

Can you imagine a different word where you can build your own history? I can imagine it too, but I go a little more, I am developing this world. A game where you can really build your own history inside that narrative universe game through of your choices and actions that what will influence in your reputation and popularity.
In this world you are free to make your history. Did it looks like the other games you had ever seen? Just looks like, because I guarantee to you this universe go much over of his BETA first version.

The Legendary Player – Make Your Reputation is a game in his Alpha stage, it was a Graduation Work project of Kauã Rajah Rocha Krobel (Founder of Ninetales Studios) for his Digital Games and Entertainment Design course offered by Vale do Itajai University – Campus Balneario Camboriu.

This game is about giving to the player a freedom of himself to create your history and it’s for this reason what it was available in BETA through Early Access, so buy it, download it and…
Make your legend, do your own history and LIVE YOUR ADVENTURE!

With your experience in this narrative universe, join the developing community to build a biggest universe to this game!

The current features of the game are:

Character Genders:

Visual resources:
Particles and Effects

Sound Resources:
Sound effects

Programming Resources and Artificial Intelligence:
System Reputation and Popularity
Damage Logic
Player Level Experience Analysis System
Month, Day and Year Cycle

Other features:
Save / Load

System Requirements

    • OS: Windows 32 bits
    • Processor: 1.2 GHz
    • Memory: 1 GB RAM
    • Graphics: Intel Graphics
    • DirectX: Version 8.0
    • Storage: 80 MB available space
    • OS: Windows 64 bits
    • Processor: 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GT 640
    • DirectX: Version 8.0
    • Storage: 200 MB available space

What Curators Say

2 Curators have reviewed this product. Click here to see them.
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