Metaverse Keeper is a dungeon crawler with roguelike elements. Four heroes join forces to save the Multiverse, created when a cosmic catastrophe tangled the space-time. Explore randomly generated worlds, customize your weapons, and fight crazy monsters and bosses, solo or in local and online coop!
All Reviews:
Mixed (103) - 66% of the 103 user reviews for this game are positive.
Release Date:
Apr 10, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We decide to offer Metaverse Keeper through Early Access to involve our players as soon as possible. We think it is a great idea to let the players play it and take their feedback to improve the game
Community is of vital importance to the development of Metaverse Keeper and we would like to work with the players to make it more fun. Valuable feedback from the community in the early access stage will be eventually incorporated into the game.”

Approximately how long will this game be in Early Access?

“We are planning to stay in Early Access for about 3-6 months. During these stage, We will update features and contents continually.”

How is the full version planned to differ from the Early Access version?

“- More monster and boss challenges will be added to full version
- More weapons, items and chip combination.
- More multiverse agents will join in the adventure.
- More game options/mode and unlockable content..
- Network/Online server optimization.”

What is the current state of the Early Access version?

“Currently we offer 5 levels and 4 agents that works in game, and support more than 100+ types of weapons & items and more than 160+ chips for upgrade. These content will be constantly tweaked and updated in the coming update. Stay tuned for our announcement for new content!”

Will the game be priced differently during and after Early Access?

“After Early Access, the price might gradually raise with more features and contents is added in. However, we have not finalized the price for the final release.”

How are you planning on involving the Community in your development process?

“We appreciate any feedback from the community and will actively take your advice so we can adjust our plan for development. We will stay connected with the community through the following means (Twitter, Facebook and Discord) in order to ensure an effective communication channel with our beloved players. We are particularity interested in

- Suggestions and ideas,
- Bug finding.
- Online mode feedback and optimization.”
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Recent updates View all (8)

April 18

Patch Notes v0.20.6

Patch content

- Optimized the attack range determination of all weapons;
- You can now send quick responses by pressing the numeric keys on your keyboard.

Bug fixes:
- Fixed the error caused by snowballs during the fight with (Boss) The Witch of High Castle;
- Fixed the error caused by parrying snowballs;
- Fixed the room closing error on the 5th level;
- Fixed the rarity and price error of (Chip) Electrostatic;
- Fixed the animation error caused by (Boss) Doom Angel;
- Removed wrong enemy entries from the Metapedia.
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April 17

Patch Notes v0.20.5


- Machines in the lobby have their names displayed all the time now;
- (Chip) Discount's unlocking instruction has been made clearer: "Purchase a Chip from each vending machine in a single game."
- Lava effect updated: Enemies recieve an (Debuff) Explosive after standing in a lava pool for 1.2 seconds;
- (Debuff) Explosive is: deal 25 damage to self and the surrounding entities after 2 seconds.

Bug fixes:

- Fixed (Boss) The Waste Disposer's damage number display issue;
- Fixed the error that was affecting Aunt Josephine while a Bonire was active;
- Fixed the graphical issue that was affecting enemies during their appearing phase;
- Fixed the description of the (Item) Vitality Converter;
- Fixed transfusion control hint display issue;
- Fixed the collider issues in some levels;
- Fixed the reconnection issue;
- Fixed (Chip) Data Plan FX display bug.
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About This Game


Four heroes from different universes, each with their own special skills, have been called upon by the mysterious body of government of the Multiverse. The ancient and evil creature who caused the cataclysm that made the Multiverse as it is is back. The four heroes will board its Bastion, a vast ship drifting across space-time, with one goal in mind: uncover its secrets in order to stop the Boss and bring balance back to the Multiverse. They know they will fail and die a lot of times, but thanks to their space-time-travel abilities, they will also be back again and again – but the Bastion, due to the chaotic nature of the Multiverse, will keep changing too…


Join with a band of friends to save the Metaverse together! Metaverse Keeper have both local and online coop so you can play together no matter what – with all of you sitting together in the same couch… or each in your own Universe!


Eons ago, in another time, in another reality, the civilization of planet Noah was the oldest and most advanced of the universe. At some point, they even developed a technology that allowed them to foresee the future by communicating with different space-time continuums. The blueprint of the whole Universe, its past and present, laid in front of them bare – and they discovered that their world was doomed, bound to disappear in a catastrophic event in the distant future.

Then, someone stepped forward – a hero that claimed could save Noah even at the cost of his own life. His own story is forgotten, and the details of what happened are lost now, but somehow he used all the scientific knowledge of Noah and bent the space-time at his will… only to cause an even bigger catastrophe. The space-time twisted and twirled, all the stars, planets, and civilizations of the entire history of the Universe tangled together. It became the Metaverse, an ever-changing mixture of what was, what is, what will be – and even what could be. The so-called hero had his own reasons to cause all this, and disappeared afterward – and thus he became the enemy of the entire universe: he became the Boss.


The Metaverse is in danger again: the Demon is back and threatens to destroy what’s left of reality. The Congress called upon new heroes to challenge the upcoming darkness – and hopefully, restore the balance of reality. Four heroes took the call, four veterans of numerous conflicts of cosmic levels who had saved their planets and universes in countless occasions. Each of them has his own combat style and set of skills and talents.


A genius hacker who combined his tech-savviness with serious skills in hand-to-hand combat. Wong’s special skill is the Matrix Shuttle, a phase-stride that allows him to pass through enemies dealing damage to them. He can use Chips to increase his total health, vitality or damage.


Zoe is a demolition expert, knowledgeable in (and happy to use) everything that goes “boom”. Her special skill is the Rocket Leap, which allows her to dodge attacks in a powerful leap and deal damage both in the jumping and the landing. Using Chips she can increase the max number of bombs she carries, their damage, and even restore HP when defeating enemies with a bomb.


Don’t kid yourself thinking that Brooks is just a powerful voice and a pretty face: he has many battles under his belt (but even the bravest warriors have to do something with their spare time!). His special skill is, of course, Rock’n’Roll: a dodge with 3 charges that recharges one every ten seconds. He can use chips to summon extra healing orbs when picking Hearts of Life, exchange Vitality for HP, and increase his max Vitality or critical damage.


Howard is a veteran explorer and scientist who has spent his life charting the strange corners of the Metaverse. With his special skill, he can teleport forward and generate two portal gates that he can use to travel to and fro for a short time. He can use chips for summoning energy orbs in different situations, increase their damage, and restore shield points.


Chips are remnants from the old Universe: ancient Noah technology that survived the event that created the Multiverse. No one knows exactly how they work -- only that each of them grants different powers. Players can get them in Chip machines using the energy they get every time they discover a new room (if they survive to it!). They can use them to get different passive effects and customize their weapons to create more powerful builds and adapt to different battles, enemies, and bosses. They can also be used to power a character’s special talents.

System Requirements

Mac OS X
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10
    • Processor: Intel Core 2 Duo 2.8 GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel® HD Graphics 3000
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any
    • Requires a 64-bit processor and operating system
    • OS: OS X 10.7 or later
    • Processor: i3
    • Memory: 4 GB RAM
    • Graphics: Geforce 9600GT or Radeon® HD4800 series
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any
    • Requires a 64-bit processor and operating system
    • OS: OS X 10.7 or later
    • Processor: i5
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any

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