Evil Labs is a game about building and managing your own Evil Laboratory. Research and develop diseases, infect people, sell the cure and get rich!
All Reviews:
Mostly Positive (27) - 74% of the 27 user reviews for this game are positive.
Release Date:
Aug 28, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“While I plan to deliver the game as ready as possible, as a solo developer I want to have as much feedback as I can, so the game can grow better, more complete and more fun.
That's why I chose to release the game as Early Access, to get envolved with the players and make a game many people can enjoy and not just myself.”

Approximately how long will this game be in Early Access?

“The game will be in Early Access for about 2-4 months.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will have all the planned features presented in the game description and various features selected from the ideas given by the community.”

What is the current state of the Early Access version?

“Most of the game has already been developed and almost all planned features are already available in the early access version. However, more constructions are going to be included, the research tree will be expanded and missing features will be developed.

For more information, please check Evil Labs roadmap on its community page here on Steam.”

Will the game be priced differently during and after Early Access?

“Yes. The game will be a little cheaper while in Early Access.”

How are you planning on involving the Community in your development process?

“The whole idea behind lauching the game as Early Access is to envolve with the community to find out the flaws of the game. Not just bugs, but the aspects in which game isn't so much fun or gives trouble to players. So, expect a lot of activity.”
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Recent updates View all (25)

March 23

Evil Labs 0.82 - Summary

Hello everyone!

I'm proud to announce v0.82 is now live.

And because versions above 0.80 brought so many changes I decided to make a new trailer, new screenshots, etc. Here is the new trailer:


And a screen:

If you haven't played after Early Access Update v0.80, here is the summary of the changes:

- Totally revamped UI with new UI elements
- Added 4 new products to produce and sell
- Added 15 new buildings (8 factories, 2 labs, 2 staff, 2 storerooms, 1 admin)
- Added 12 new researchs (and modified a dozen more)
- Added new mechanics to disease creation (save, name, etc)
- Added new mechanics to clients
- Added new mechanics to infection system
- Added raw materials
- Added price system (raw material cost changes each day)
- Added regional mechanics (buy and upgrade stores on each region)
- Added logistics mechanics (pay to ship your meds to your regional stores)
- Added time mechanics
- Added report system
- Added six world regions with different characteristics
- Added staff and store daily cost
- Added day/night cicle
- Added new game background
- Added new lab expansion mechanics
- Improved game performance
- Improved customers A.I.
- New Easter Eggs
- Dozens of new character/buildings animations
- Hundreds of new text
- New jokes (I hope =X )
- Many other new stuff!

I hope you all enjoy these changes as much as I loved to work on them.

Good gaming!

Tiago Jackson
2 comments Read more

March 22

Early Access Update v0.82

Hello there!

Evil Labs v0.82 is now live!

Here is the ChangeLog:

What's new:
- Added 3 basics tutorials
- Added a simple loading screen

- Improved game windows script
- Increased cashiers speed
- Some performance improvements
- Some improvements of clients script (early game)
- Raised the chance customers would want some medicine you produce
- Customers now go away faster if the player doesn't have the medicine they want
- Improved cafeteria base hunger recovery by 10%
- Improved Tv Room base fun recovery by 10%
- Improved Game Room base fun recovery by 20%
- Improved Bedroom base stamina recovery by 10%
- The save now uses the last save name for saving
- Customers base money slightly improved

- Fixed some issues with camera control
- Fixed clients waiting time
- Fixed staff hiring false negative
- Fixed mouse selection after firing a staff
- Fixed Disease Synth construction (price + energy)
- Fixed a bug that prevented the proper display of disease name and effects (after modifying it)
- Fixed a bug that freeze the keyboard after spreading diseases while paused
- Fixed load menu text blur
- Repaired the buildings upgrades info (after upgrading)
- Repaired the disease synth upgrade info
- Repaired small storeroom info
- Material quantity now properly displays after 999
- Corrected Max Staff 3 research info
- Other minor bug fixes

What's coming next?

After I fix a few more bugs I couldn't fix yet (so it won't take too long between each update), I want to do some improvements to the game.

Then, after that, I'm going to start working on version 0.9, which will bring the military stuff, government threaten and so on... Oh! And the rest of the missing buildings as well.

Thanks all for the support! You guys are awesome!

Tiago Jackson
0 comments Read more
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About This Game

Evil Labs is a game about building and managing your own Evil Laboratory. Research and develop diseases, infect people, sell the cure and get rich!



Build and improve your own lab with dozens of buildings types and upgrades, like: laboratories, bedrooms, messhalls, security, offices, power generators, factories and the list goes on...


Hire staff to help the development of your laboratory, research, produce medicines or defend your labs.
Over time, you will discover new upgrades for your staff and even ways to train your workers into scientists, engineers and armed security (coming soon).


Research new technology to improve and unlock new buildings and upgrades, improve your staff and find new elements to develop and spread diseases.
The current research tree has 118 technologies to be researched and more are to come!


Choose the characteristics of your disease from 73 unique options (including pathogens, contagion forms, symptoms and extras), all with different effects and consequences. Make your disease powerful, deadly or even incurable.


Choose one of the 10 locations to spread your costumized disease and wait to see the results.
Later on, when your diseases are powerful enought you may even threaten governments and get money without even having to use them!


Infected population will need the cure and your laboratory is the only place they can get it. Empty those pockets!



Build your laboratory with more than 30 buildings types. Upgrade your buildings and laboratories to create a perfect environment to increase your staff productivity and make more money.​


Evil Labs have an extensive research tree, with +118 researchable technologies (and counting), divided in six tech trees.


Develop your own disease with 73 options to choose from in four groups, like pathogens, contagion forms, symptoms and extras.
Each option gives diferent characteristics to the disease, making it more powerful, deadly or hard to cure.
Some of the options combined may even trigger some special events or effects.


Staff gain experience as they do activities and can be upgraded into different classes, such as engineers, armed security and scientists.​

System Requirements

    • OS: Windows 7 or greater
    • Processor: 2.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0c Compatible Card
    • DirectX: Version 9.0c
    • Storage: 600 MB available space
    • OS: Windows 10
    • Processor: 2.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 Compatible Card
    • DirectX: Version 10
    • Storage: 600 MB available space

What Curators Say

6 Curators have reviewed this product. Click here to see them.
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