Aegyptus is an adventure game which is a bit unique. Explore the open world map by solving puzzles to gain access to the pyramids and escape from the desert and traps.
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Blandede (13) - 53% af de 13 brugeranmeldelser for dette spil er positive.
Udgivelsesdato:
15. aug. 2017
Udvikler:
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Spil med tidlig adgang

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“This game has been developed by a single person,no assets,all play content is original.
The game is still on developing phase yet it is playable in the first part "open world survival," I chose the early access to follow the advice of the community and update the product based on these requests.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Aegyptus complete release are fixed for January 2019,i want the game to be developed in the best possible way and be more rewarding for all player.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“In the final version in addition to the open-world survival part, in game map I will add various pyramids to explore filled with traps, treasures to collect and more challenging opponents, objectives Steam and more cards to unlock.
The whole narration of the story is completely drawn in a white and black cartoon.
Currently aegyptus is in the prealpha version and I am working on content that will be released gradually through future patches to make gaming experience even more immersive and addictive.
Currently planned key future features are:

. 3 dungeons within their respective pyramids with over 20 different types of traps
. A lot of original hand-made paper designs that will tell the story's evolution and will also be incorporated into gameplay for events such as death, advice and more
. 2 Egyptians boss(anubis and horus) trying to stop at some parts of the dungeons
. Quick time events in certain sections of the game
. Steam achievements
. Steam cards


Some of these things may change or be modified during project development”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“Main menu with options and level selection
Player HUD first and third person view
Desert level gameplay with basic stuff but completed and playable
Dungeon level gameplay with basic stuff but complete and playable”

Ændrer spillets pris sig under og efter tidlig adgang?

“The price of the game will increase gradually according to some additional or new playable content and game modes.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“The hub section of the game is open for all players of the community to write their opinion about it and perhaps offer interesting ideas that I will carefully give consideration for the best improvement of the game.”
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Om dette spil


A game inspired on Egyptian mythology, consist of two different gameplay types, finished the survival-style open world game map and complete the objectives to access the various pyramids where the gameplay changes radically, explores the various dungeons and survive traps. Find the exit and seals the various pyramids to escape from Egyptian gods who try in every way to block you and keep you from escaping away..



Aegyptus is an open world adventure with elements of survival and enigmas, climatic events and a totally hand-drawn story with comics, you're alone in the desert and you have to find a way to escape, search for water springs for not dehydrate yourself, find a way to enter the pyramid and you'll be catapulted into an Egyptian dungeon where in addition to avoid deadly traps you have to escape from anubis fury, the game proposes three totally different gameplay styles alternating: survival, deadly dungeons Full of mortal traps and escape.



. The desert, a huge freely explored borderless map (Completed)
. Day night cycle in real time (Completed)
. First part of the story hand drawn on paper (Completed)
. Rain climatic event that affects the gameplay (water sources fill in during rains but exhaust with the heat of the desert) (Completed)
. Possibility to change visuals between first and third person (Completed)
. Complete hud with stamina, dehydration, batteries and updated targets (Completed)
. Pause menu with keyboard/gamepad commands (actually not configurable) (Completed)
. Over 50 sounds made for the actions of the main character and nice sound for the desert and dungeon atmosphere (Completed)
. 8 complete puzzles (Completed)
. Footprints in real-time terrain so as not to get lost in the desert (Completed)
. Torch to be charged with batteries to fight the night (Completed)
. Titans(giant worms) (Completed)
. First dungeon (Completed)



Currently aegyptus is in the prealpha version and I am working on content that will be released gradually through future patches to make gaming experience even more immersive and addictive.



. Steam emoticons
. 3 dungeons within their respective pyramids with over 20 different types of traps (Work in progress)
. A lot of original hand-made paper designs that will tell the story's evolution and will also be incorporated into gameplay (Work in progress)
. 2 Egyptians boss(anubis and horus) trying to stop at some parts of the dungeons (Work in progress)
. Quick time events in certain sections of the game (Work in progress)
. Steam achievements (Work in progress)
. Steam cards (Work in progress)

Some of these things may change or be modified during project development

Systemkrav

    Minimum:
    • Styresystem: Windows 7/8/10 64bit
    • Processor: Intel Core i3-530, AMD Athlon II X2 270
    • Hukommelse: 4096 MB RAM
    • Grafik: GeForce GTX 650 (1024 MB), Radeon HD 7770 (1024 MB)
    • DirectX: Version 11
    • Diskplads: 4257 MB tilgængelig plads
    • Lydkort: DirectX®-compatible
    • Yderligere bemærkninger: Game not tested on notebook chipsets
    Anbefalet:
    • Styresystem: Windows 7/8/10 64bit
    • Processor: Intel Core i3-3240, AMD Athlon X4 860K
    • Hukommelse: 6144 MB RAM
    • Grafik: GeForce GTX 750 (2048 MB), Radeon R9 270X (2048 MB)
    • DirectX: Version 11
    • Diskplads: 4257 MB tilgængelig plads
    • Lydkort: DirectX®-compatible
    • Yderligere bemærkninger: Game not tested on notebook chipsets

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