Aegyptus is an adventure game which is a bit unique. Explore the open world map by solving puzzles to gain access to the pyramids and escape from the desert and traps.
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賛否両論 (13) - このゲームのユーザーレビュー 13 件中 53% が好評です
リリース日:
2017年8月15日
開発元:
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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“This game has been developed by a single person,no assets,all play content is original.
The game is still on developing phase yet it is playable in the first part "open world survival," I chose the early access to follow the advice of the community and update the product based on these requests.”

このゲームは大体どのくらいの期間早期アクセスですか?

“Aegyptus complete release are fixed for January 2019,i want the game to be developed in the best possible way and be more rewarding for all player.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“In the final version in addition to the open-world survival part, in game map I will add various pyramids to explore filled with traps, treasures to collect and more challenging opponents, objectives Steam and more cards to unlock.
The whole narration of the story is completely drawn in a white and black cartoon.
Currently aegyptus is in the prealpha version and I am working on content that will be released gradually through future patches to make gaming experience even more immersive and addictive.
Currently planned key future features are:

. 3 dungeons within their respective pyramids with over 20 different types of traps
. A lot of original hand-made paper designs that will tell the story's evolution and will also be incorporated into gameplay for events such as death, advice and more
. 2 Egyptians boss(anubis and horus) trying to stop at some parts of the dungeons
. Quick time events in certain sections of the game
. Steam achievements
. Steam cards


Some of these things may change or be modified during project development”

早期アクセスバージョンの現状はどうなっていますか?

“Main menu with options and level selection
Player HUD first and third person view
Desert level gameplay with basic stuff but completed and playable
Dungeon level gameplay with basic stuff but complete and playable”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“The price of the game will increase gradually according to some additional or new playable content and game modes.”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“The hub section of the game is open for all players of the community to write their opinion about it and perhaps offer interesting ideas that I will carefully give consideration for the best improvement of the game.”
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このゲームについて


A game inspired on Egyptian mythology, consist of two different gameplay types, finished the survival-style open world game map and complete the objectives to access the various pyramids where the gameplay changes radically, explores the various dungeons and survive traps. Find the exit and seals the various pyramids to escape from Egyptian gods who try in every way to block you and keep you from escaping away..



Aegyptus is an open world adventure with elements of survival and enigmas, climatic events and a totally hand-drawn story with comics, you're alone in the desert and you have to find a way to escape, search for water springs for not dehydrate yourself, find a way to enter the pyramid and you'll be catapulted into an Egyptian dungeon where in addition to avoid deadly traps you have to escape from anubis fury, the game proposes three totally different gameplay styles alternating: survival, deadly dungeons Full of mortal traps and escape.



. The desert, a huge freely explored borderless map (Completed)
. Day night cycle in real time (Completed)
. First part of the story hand drawn on paper (Completed)
. Rain climatic event that affects the gameplay (water sources fill in during rains but exhaust with the heat of the desert) (Completed)
. Possibility to change visuals between first and third person (Completed)
. Complete hud with stamina, dehydration, batteries and updated targets (Completed)
. Pause menu with keyboard/gamepad commands (actually not configurable) (Completed)
. Over 50 sounds made for the actions of the main character and nice sound for the desert and dungeon atmosphere (Completed)
. 8 complete puzzles (Completed)
. Footprints in real-time terrain so as not to get lost in the desert (Completed)
. Torch to be charged with batteries to fight the night (Completed)
. Titans(giant worms) (Completed)
. First dungeon (Completed)



Currently aegyptus is in the prealpha version and I am working on content that will be released gradually through future patches to make gaming experience even more immersive and addictive.



. Steam emoticons
. 3 dungeons within their respective pyramids with over 20 different types of traps (Work in progress)
. A lot of original hand-made paper designs that will tell the story's evolution and will also be incorporated into gameplay (Work in progress)
. 2 Egyptians boss(anubis and horus) trying to stop at some parts of the dungeons (Work in progress)
. Quick time events in certain sections of the game (Work in progress)
. Steam achievements (Work in progress)
. Steam cards (Work in progress)

Some of these things may change or be modified during project development

システム要件

    最低:
    • OS: Windows 7/8/10 64bit
    • プロセッサー: Intel Core i3-530, AMD Athlon II X2 270
    • メモリー: 4096 MB RAM
    • グラフィック: GeForce GTX 650 (1024 MB), Radeon HD 7770 (1024 MB)
    • DirectX: Version 11
    • ストレージ: 4257 MB 利用可能
    • サウンドカード: DirectX®-compatible
    • 追記事項: Game not tested on notebook chipsets
    推奨:
    • OS: Windows 7/8/10 64bit
    • プロセッサー: Intel Core i3-3240, AMD Athlon X4 860K
    • メモリー: 6144 MB RAM
    • グラフィック: GeForce GTX 750 (2048 MB), Radeon R9 270X (2048 MB)
    • DirectX: Version 11
    • ストレージ: 4257 MB 利用可能
    • サウンドカード: DirectX®-compatible
    • 追記事項: Game not tested on notebook chipsets

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