Fight’N Rage is a brand new old-school side-scroller beat’em up. Inspired by the classics from the “golden age”, and with an art style that mimics the aesthetic from the 90's arcade gems, this game pays homage to all classic gameplay features that makes this genre one of the best from its time!
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购买 Brawl 'Em Up 捆绑包 (?)

包含 5 件物品: Aztez, Aces Wild: Manic Brawling Action!, Speed Brawl, Way of the Passive Fist, FIGHT N RAGE


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Minor update with some minor fixed glitches and some price adjustments too. (190614)

I have updated the game due a glitch that was only happening on Cave stage at 60+ high refresh rates with F.Norris when you try to do an anti-air. Thanks Marco Rossi to reporting it via twitter! =)

I have fixed another minor thing like windows start position on W10 scaled contexts (it was appearing slightly decentered).

Additionally, I have adjusted some of the shop prices too.
Those are the new prices:

  • Cpu-Partners now costs 600 coins (instead of 1000).
  • Easy Difficulty now costs 50 coins (instead of 100).
  • Training Mode now costs 30 coins (instead of 100).

That’s a pretty small update, but I think that can be cool anyway, because a lot of people are using high refresh rates monitors and it’s not good to have such glitches on it, and even, W10 scaled contexts are a more common setup lately because a lot of people are migrating to ultra HD screens, so, it looks pretty unprofessional if the window doesn’t appear centered on start.
By the way… that’s it! No more no less!

Thank you for your support! =)
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New update with 144hz support! (190525) Smoother than ever!

Lately I was interested in get a high refresh rate screen, in order to try adapt my games for refresh rates greater than 60hz, and yesterday, I had the opportunity to get a notebook with 144hz screen and I fallen in love with the great mobility smoothness that a 144hz screen can show… Fortunately I had some suspicions about that will be great, and some weeks ago, I was adapted the code in order to support such high rates… and, after some tweaks I got it done. =)

I have made an update that mainly includes support for high screen refresh rates (such 75 or 144hz). This will make the game looks WAY smoother than before. If you have a high refresh rate screen, you will love it!

Additionally, the game contains some minor technical improvements… for example, (that was from the previous silent update, btw) adding custom translation is easier now… just place translation files on a folder names “translations” and voila! The custom translations will be available from the game language menu (this is useful to people that would like to work on custom translations and want to test them in the game more easily).

I hope you like this update and enjoy playing FnR in this new exciting way to enjoy games!
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Fight’N Rage is a brand new old-school side-scroller beat’em up. Inspired by the classics from the “golden age”, and with an art style that mimics the aesthetic from the 90's arcade gems, this game pays homage to all classic gameplay features that makes this genre one of the best from its time!


Genre: Classic 2D side-scroller beat’em up / brawler.
Number of players: From one up to three players local co-op.
Available languages: English and Spanish.


  • A lot of Combinations: Alternative paths, cutscenes and endings that can change based on the selected characters and your own decisions!
  • Fast and intense single-session gameplay: Each possible route in the arcade mode can be finished in less than one hour! (at least if you have mastered it.)
  • Explosive Combo System: Characters are capable of performing several skillful juggle-based combos that can make your enemies blow up into pieces!
  • Simplified Controls: Using only three buttons (attack, jump and special attack), you will be able to combine lots of movements in order to perform amazing combos!
  • Easy to Play, Hard to Master: Difficulty is not about bad controls or unfair rules… it is about mastering your character’s moves and dealing with tough enemies!
  • Local co-op mode: Up to 3 players with optional friendly fire (which is even more challenging!).
  • Custom Display Modes: Display settings includes optional CRT feels, scanlines and various color styles and more!
  • Lots of Unlockables: Earn in-game coins with your scores and get extra content like character’s costumes, extra difficulty settings, more gameplay speeds, new game modes, new characters to use on these modes and much more!
  • Play as Enemies: More than 20 unlockable characters to play in the extra modes!
  • Training Mode: You can practice a lot of techniques and combos while earning new belts! Are you good enough to get the Black Belt?
  • Different Weapons: Each protagonist handles them in their own way.
  • Speedrun Timer: An exclusive in-game gadget compares current stage times against your best ones! (Of course, the cutscene time does not count, in order to let your fingers take a break… believe me, you will need that.)
  • Fully Skippable Cutscenes: All cutscenes can be skipped or fast-forwarded in order to provide an (even more) intense gameplay.
  • Fair Score Rules: There’s no easy way to increment your score while playing… the score is directly related to your skills.
  • VS Mode: Perfect to play one vs one battles against another player or the CPU, or simply watch CPU vs CPU battles.
  • Parry System: A parry system lets you take the advantage even in the most dangerous situations!
  • Real challenges: It is all about how good you are at the game, not about an “exp” system or other RPG elements that reward your patience. The full moveset of every character is available from the start, so, you do not have to worry about leveling-up anything except your own skills as player!
  • Additional Insane Difficulties: Near impossible extra challenges for pro-gamers (which are not mandatory to unlock all game content).
  • Extremely Polished Gameplay: The playability is focused on fully responsive controls and intuitive commands. The characters can cancel normal attacks into special attacks, release themselves from enemy grabs and perform several chain movements. You will feel the power of controlling a character that perfectly responds to your actions!


In a far future, Earth was devastated by mutants who took control after a worldwide catastrophic event known as “the big pulse”, a global scale electromagnetic pulse that put an end to all electronic technology on the planet. Humans are now enslaved by mutants led by “The Boss” in a world ruled by “the law of the jungle”.
However, not everything is lost… two humans and a mutant rebel are willing to fight in order to stop this madness. Will they be strong enough? Well... that's up to you!

Main Characters

Gal: A girl who escaped from traders of humans. She’s an expert in her own kick-boxing-derived martial art. While her attacks don’t have a long reach, her speed and agility have no equal and her technique and endurance are pretty good too. She is capable of avoiding almost every attack, an ability that comes in handy when facing multiple foes.

Ricardo: A minotaur human-rights activist and a powerful wrestler. He’s not very fast and his technique isn’t as good as his comrades’, but he has a pretty long reach, and his power and endurance are amazing. He’s capable of destroying any enemy in record time!

F. Norris: A runaway ninja whose past is a mystery. He’s the one who mastered the ninjutsu style known as “the forbidden technique”. While he might be pretty fragile compared to Gal or Ricardo, he has a great combination of reach, power and speed, plus an amazing technique that (when mastered) can take control of any situation.


All the game (graphics, design and programing) was created by Sebastián García, while the full OST (composed of more than 40 great tracks!) was created by Gonzalo Varela.


    • 操作系统: Windows XP (Service Pack 3) or newer
    • 处理器: Dual Core 2.4 GHz
    • 内存: 2 GB RAM
    • 显卡: Intel(R) HD Graphics (OpenGL 3.0.0, Shader Version 1.2)
    • 存储空间: 需要 300 MB 可用空间
    • 操作系统: Windows 7 or newer
    • 处理器: Core i5
    • 内存: 4 GB RAM
    • 显卡: NVidia Geforce GTX 660 or better
    • 存储空间: 需要 300 MB 可用空间


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