IOSoccer is a free non-commercial competitive third-person online multiplayer soccer game that offers unparalleled freedom in ball control and gameplay depth.
Recent Reviews:
Mixed - 66% of the 63 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (343) - 72% of the 343 user reviews for this game are positive.
Release Date:
Jun 8, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is in a good state in our opinion, but it's not yet where we want it to be for a full release. We feel like it's time to finally go public to attract more players, asset creators and developers to bring the game to its full potential.”

Approximately how long will this game be in Early Access?

“This heavily depends on the number of volunteer contributors we can attract and how much time they will be able to spend working on the project. We're aiming for a late 2018 or early 2019 release of the full version that satisfies our standards. Development will continue after this to further improve the game over time.”

How is the full version planned to differ from the Early Access version?

“Here's a list of what we currently have in plan for the full version:

  • Port the game to the newest Source Engine version. Besides resolving a couple of engine limitations, this will also make it possible to release native macOS and Linux versions.
  • Create a web application that allows communities to easily manage competitions and track match statistics.
  • Include more maps, team kits, balls, shoes and keeper gloves.
  • Smooth out the current animations and create new ones for actions (shots, headers, dives, etc.) and celebrations (including lamenting).
  • Translate the game to more languages.

What is the current state of the Early Access version?

“Please see the "about this game" section for features that have already been implemented.”

Will the game be priced differently during and after Early Access?

“The game is and will stay free.”

How are you planning on involving the Community in your development process?

“The game has been heavily community driven since its original release 15 years ago. We're constantly in contact with the players through Discord, the forums and in-game. Every player has the chance to get their voice heard and steer development in the direction they feel is best for the game.”
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Play IOSoccer

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Recent updates View all (10)

August 1

IOSoccer Update - 2 August 2018

  • Reverted ‘Increased player deflection area’
    While it did help deflecting crosses and headers. It brought problems with dribbling, shooting and passing. Resulting in players getting stuck while dribbling.

  • Changed set-piece block timer from 4 to 3 seconds. (was 2 before 25 July)

  • Added Colombia, Costa Rica, Egypt, Panama, Peru and Sweden generic kits made by Pajaro and Potatuzz
0 comments Read more

July 25

IOSoccer Update - 25 July 2018

[Gameplay]
  • Reverted ‘Removed curling from dribble shot’
    LMB/M1 can curl again

  • Partially reverted ‘Reduced collision distance between players’
    The collision distance is now between old and previous.

  • Increased block timer for RMB/M2 during set-pieces
    When penalty, corner or (close) free-kick given. You will have to wait longer than before if you want to use a charged shot.

[Config]

  • Removed 3rd replay (celebration cam) to save time

  • Added configs for competitive matches. ‘3v3.cfg’ all the way to ‘11v11.cfg’
    Keeper rotation ON = 3v3 and 4v4
    Offside OFF = 3v3 and 4v4
    Half-time OFF = 3v3 and 4v4
    Middle line shield OFF = 3v3, 4v4 and 5v5
    No second replay = 3v3, 4v4 and 5v5
    1 minute red = 3v3, 4v4 and 5v5
    3 minutes red = 6v6 and 7v7
    5 minutes red = 8v8 and 9v9
    7 minutes red = 10v10 and 11v11
    4.5 * minutes = in-game ban

[Assets]

  • Updated 6v6_peacock where the goal trigger was triggered when there was no goal

  • Added 5v5_club made by Rawix

  • Updated 5v5_club_futsal to make the map look more visible to players
0 comments Read more
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About This Game

IOSoccer is a free non-commercial competitive third-person online multiplayer soccer game that offers unparalleled freedom in ball control and gameplay depth. Originally released 15 years ago under the full name International Online Soccer as a Half-Life mod, the game was later ported to the Source Engine and re-released in 2008. Since the last public release, the game’s code has been completely rewritten, new player models created, and countless new gameplay features added.

Features:

  • Unparalleled freedom in ball control and gameplay depth: The combination of a third-person camera together with mouse and keyboard input gives you full control over your dribbling, shooting, and passing.
  • Skill moves: Show your mastery of the game with bicycle kicks, diving headers, ball flicks, and precision dribbling.
  • Flexible team sizes: Whether you prefer 4v4 street games or our standard 8v8 matchups, we support everything from 1 to 11 players per side.
  • AI and human goalkeepers: You can let the server control the keeper or take its position yourself on the fly.
  • Public matches: Join and leave public servers with casual matches whenever you want to.
  • Competitive matches: Participate with your club, national team or mix team in leagues and cups organized by the community.
  • Dedicated servers: Use our official dedicated servers or rent your own one from a hoster of your choice.
  • Player customization: Set your shirt name, pick your shirt number and choose your ethnicity, hair style, shoes, keeper gloves, ball, and sleeve length.
  • Instant replays and highlights: Watch goals again from the TV camera's perspective right after they happened and use intermissions to catch up on chances you missed.
  • Goal celebrations: Choreograph your team's goal celebrations with various animations.
  • Warm up mode: Practice shots on your own goalkeeper during warm up before the match where every player has their own ball.
  • Custom assets: Make your own maps, team kits, balls, shoes, and keeper gloves.
  • 100% free: No microtransactions or any other hidden costs.

System Requirements

    Minimum:
    • OS: Windows® 7
    • Processor: 2 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: DirectX® 9 level Graphics Card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX® 9 compatible

What Curators Say

3 Curators have reviewed this product. Click here to see them.
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