An experimental 2D-shooter with the elements of a horror game. D'lirium brings together some mechanics back from 90s classics. Non-linear levels, search for the keys, violence and a lot of other things. Including the colourful ponies.
Recente recensies:
Erg positief (13) - 100% van de 13 gebruikersrecensies in de laatste 30 dagen zijn positief.
Alle recensies:
Overweldigend positief (571) - 96% van de 571 gebruikersrecensies voor deze game is positief.
Uitgavedatum:
25 aug 2017
Ontwikkelaar:

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“The game is still in development. Many things that had been planned are still being discussed and not in the game yet. The story that you can see so far is incomplete and more of a prequel, so to speak. There are many bugs to be fixed yet. The game itself is nothing more than an alpha as of now, which itself means that it's not ready.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“The game shall be in an early access for as long as the work on it is not at least half-finished. It's impossible to set up the exact release day, because it's being worked on slowly but steadily. The progress might get a boom in one moment, and be postponed in another, because everyone gets tired once in a while. So, the game might be in early access for a few months, or a year, or even more.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“The current episode is going to be thoroughly reworked and extended, so it can be called a real game. Of course, a lot of bugs is going to be fixed, for example, an unstable path-finder system for the player and the monsters. New monsters and spells shall be added.

As of now, the game is still missing one of its most important mechanics - the random events. They shall be added as well. The story is going to be extended as well, but it's a bit too early to be talking about that. Right now, the gameplay part has the highest priority.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“The current version is an incomplete, but still pretty much playable game, with the beginning and ending. It's not long, but has a lot of hidden things.

As of now, the player can access 5 playable levels, connected by a story line, 3 spells and 5 types of monsters. There are some animation bugs. Steam Overlay is not working correctly. (which we have no idea how to fix)

As of the game mechanics that are already in the game, there is a psychic health system, but the random events are still missing. Also, there are the secret options "soptions", that allow the player to set up the game to satisfy their personal taste.”

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

“After the full release, the price will be doubled.”

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

“The community feedback is really important to us during the development. Different players have different views on the same things in the game, and the ideas of making those things better might actually lead to adding new things into the game, the things that we didn't even think of before. And those things will surely make the game even more different and interesting.”
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"To find yourself in a new, unknown world - it's like standing face-to-face with a monster. And so many forget: to that world, they are just as much of a monster." - the Curator.

During the New Year's Eve, the curator of a mansion built on the outskirts of a town invites his protege and her friends to celebrate the New Year together. He gives her an unusual gift. The gift that is never meant to be opened. And only a powerful mage such as her can keep it shut. It and what it holds within. At least, that's what the Curator thought...

D'LIRIUM is an experimental 2D-shooter with the elements of a horror game. The game brings together some mechanics back from 90s classics, such as a search for the keys, non-linear levels and a lot of other things. Moreover, the game contains a lot of experimental tricks, such as random events, non-traditional controls for a shooter game, etc.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows XP, 7, 8, 8.1, 10
    • Processor: Intel® Core™2 Duo E8400
    • Geheugen: 370 MB RAM
    • Grafische kaart: NVIDIA GeForce 9600 GT
    • DirectX: Versie 9.0
    • Opslagruimte: 300 MB beschikbare ruimte
    • Geluidskaart: Realtek High Definition Audio
    Aanbevolen:
    • Besturingssysteem: Windows 7, 8, 8.1, 10
    • Processor: Intel® Core™ i3-6100
    • Geheugen: 2 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 280
    • DirectX: Versie 9.0
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 650 MB beschikbare ruimte
    • Geluidskaart: Realtek High Definition Audio

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