The Captives: Plot of the Demiurge is an action-adventure game with real-time combat. Play as ten different characters of your creation. At the end of playing as one character they become an NPC! Assemble your own collection of prisoners and work together to defeat the evil schemes of Prince Pico.
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Release Date:
Oct 11, 2018

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December 17, 2018

Update 1.1

Hey everyone,

We're happy to announce the release of patch 1.1 for The Captives: Plot of the Demiurge.
This patch includes a variety of quality of life improvements, as well as bugfixes.
Below you can read a list of all the changes we've made to the game.

Quality of life changes:
  • Added the ability to restart a dungeon, this allows you to change your build as well.
  • Improved UI scaling on 4k monitors, as well as low-resolution screens.
  • Upgraded the Unity Version to 2018.2.12.
    This should resolve the issue that some users reported, that caused the game to only show a black screen on launch.
  • Added the option to skip the credits.
  • Improved the victory screen at the end of the game.

  • Fixed various typos.
  • Fixed a potential error in the credits.
  • Fixed a wrong title for the level of the savegame upon completing the game.
  • Fixed various issues that caused inconsistent lighting.
  • Fixed kill achievement stats not updating properly.
  • Fixed issues with exotic keybinds.
  • Fixed first tutorial in the level 1 intro showing, even though the no-tutorial modifier was enabled.
  • Fixed npcs being able to be pushed around in dungeon 5.
  • Minions now die upon defeating the boss in dungeon 6.
  • Fixed lag spike upon entering boss fight in dungeon 8.
  • Fixed a bug where loading a completed savegame was no longer possible.

Changes to levels:
  • Fixed a floating chandelier in dungeon 1.
  • Fixed an incorrect texture in dungeon 2.
  • Fixed a wrongly configured light in dungeon 3.
  • Fixed a position of an enemy in dungeon 4 that caused issues in "Dante Mode"
  • Fixed an issue with a decal in the hub.
  • Fixed a wrongly configured light in dungeon 5.
  • Fixed a z-fighting issue in dungeon 5.
  • Moved a key in dungeon 7 slightly.
  • Increased rotation speed of the boss in dungeon 8.
  • Fixed an invisible wall in hub outro 8.
  • Fixed guard escaping prison in the intro to level 9.
  • Fixed potential navigation issues in dungeon 9.
  • Fixed a floating bag in dungeon 10.
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November 1, 2018

The Captives: Plot of the Demiurge soundtrack now freely available on YouTube!

Hey everyone!

We've recently released the full soundtrack of our game on YouTube, and you can check it out for free right here:

We're also still working on a patch that will resolve some of the issues you've encountered.

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About This Game


The Captives: Plot of the Demiurge is an action-adventure game with a variety of carefully crafted levels. You will start by creating your character for each particular level. You can customize the character’s name, stats, weapon and appearance, giving each character you play a unique feel.

After each level your personalized character gets added to the story’s cast of NPCs whom you can then talk to and interact with. As the story grows, so too does your cast of previous player characters.


The Captives: Plot of the Demiurge is set during a struggle between two opposing ideologies. After Prince Pico and the city-state of Volturno leave the anti-magic Tetrarchy to explore the alluring possibilities of the magic sciences, the other states band together to retake Volturno and stop whatever scheme Pico may have begun with his newly-acquired arcane knowledge...


You play as convicted prisoners, drafted into the Tetrarch’s army to undertake missions against Prince Pico’s forces and collect intelligence concerning his masterplan. While each prisoner has their own individual personality and backstory, all share one goal: to complete their assigned objectives and earn their freedom.


When you create your character you will choose from a variety of weapons and distribute your skill points amongst four stats. Since your available skill points are limited, you will have to think carefully about how you invest them.

The four stats of the Captives are:

  • Health
    Health helps your character survive damage – pretty straight forward! A character with lots of health will allow you more room for mistakes while a character with little health will have to be more careful to avoid damage.

  • Stamina
    Stamina is used for each action in the game: attacking, defending and dodging. A character with lots of stamina will be able to chain together many attacks while a character with little stamina will have to be more tactical and patient.

  • Focus
    Focus prevents your character from being staggered by enemy attacks. A character with lots of focus will be able to shrug off damage while swinging away at enemies while a character with little focus should try to fight enemies one at a time.

  • Movement
    Movement determines the speed at which your character moves. A character with a lot of movement will be able to dance around their foes while a character with little movement will have to time their aggression carefully.


All the numbers in The Captives are very low so that the difference between spending a single stat point in health over movement can change the feel of how your character plays significantly.

It’s not possible to create a character that is good at everything. Because you will play as multiple characters you can experiment with different weapons and stats and explore what the combat has to offer within a single playthrough, instead of being locked into one playstyle for the entire game.


The combat of The Captives is real-time tactical action in the style of the Zelda or Souls games. Anticipation and timing is a consistent key to success, although each character you create will require different approaches depending on how you invested your skill points.

Gameplay Modifiers

Replay the game with special Challenge Runs, combinations of unique modifiers to the game.

These include Roguelike Challenge which randomises your build each time you play through the dungeons and Soul Challenge which restricts the number of checkpoints in the game and changes how healing works.

With a variety of individual modifiers you can also tweak the game to create your own challenge runs or make things a little easier if you get stuck.

When does this game release?

October 11th 2018

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit
    • Processor: Intel i5-3450 @ 3.10 GHz (4 CPUs)
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GTX 660
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: Realtek High Definition On-board Audio
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Storage: 3 GB available space

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