Lute pela sobrevivência em um misterioso planeta alienígena, seja mais esperto que seus terríveis habitantes e faça o que for necessário para achar um jeito de sair dessa rocha infeliz.
Análises recentes:
Muito positivas (34) - 94% das 34 análises de usuários dos últimos 30 dias são positivas.
Todas as análises:
Muito positivas (293) - 90% das 293 análises de usuários deste jogo são positivas.
Data de lançamento:
22/abr/2019
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Atualizações recentes Ver todos (7)

7 de junho

Zombotron Localization and Trading Card Update!




你好, Olá, Hallo, Bonjour!


We are happy to announce that Zombotron is now available in Simplified Chinese, Brazilian Portuguese, French, and German! We’re excited so many new players will have the opportunity to play Zombotron in their native languages.

Additionally, we are happy to announce Steam Trading Cards, together with profile badges, background images and chat emoticons for you to collect. We wouldn’t have reached this tier without the support of you, our fans.

And now, for the last part of this update, the bug fixes!


PATCH NOTES: 1.2

* Added, Simplified Chinese translation.
* Added, Brazilian Portuguese translation.
* Added, French translation.
* Added, German translation.
* Fixed, if you finish the last level without a car, then there will be no car in the final cut-scene.
* Fixed, if you open a chest standing on the elevator and activate the elevator when dumping things, when the elevator is offset the position for resetting things will be updated (Commonly seen after Spider boss).
* Fixed problems with cut-scenes at Stone Golem Boss level.
* Fixed problems with the overlapping texts and interfaces with a large interface in some resolutions.
* Fixed some display issues on large interfaces.
* Fixed various errors in the text.
* Fixed issue with getting the elevator stuck on the Scavengers Base if you skip the cut-scene before the ambush.
* Fixed issue with camera getting stuck if you quickly leave the car and jump inside again.

13 comentários Leia mais

1 de maio

Zombotron Patch v1.1.1



Hello everyone!

It's been a whirlwind since Zombotron released last week! We're really enjoying the warm welcome Zombotron has received so far. Of course, some people had a bit of a rougher experience than others.

Since the release, we have carefully monitored everyone's feedback and comments, good and bad, all of which helped us identify some rough patches in the game that we had grown too accustomed to, as well as helping us track a number of bugs. Today we are pleased to present you the first patch that solves many of the reported problems. The update has made more than a hundred different changes integrating quality of life changes, bug-fixes, and balance tweaks.

And now, the moment you've been waiting for- Patch Notes for Zombotron v1.1.1

Additions
  • Added option that allows to disable the screen shakes.
  • Added option that allows to invert the axis for gamepads, as some gamepads may have incorrect inversion by default.
  • Added glyphs for the Nintendo Pro Controller.
  • Added glyphs for the DualShock (2-3-4) controllers.
  • Added glyphs for the Steam controller.

Gameplay Changes
  • Increased ammo, and healing item drop rate.
  • Decreased baseline enemy and boss HP and damage.
  • Randomized melee weapon attack animations.
  • Added delay to explosive barrels that are triggered by player melee attacks to prevent immediate death.
  • Players no longer lose equipment (helmet and current weapon) on death.
  • Barrels do not explode from melee attacks.
  • Added second checkpoint to the location with the Spider Boss.
  • Added stun and smoke grenades.

Quality of Life Improvements
  • Player Movement: Increased speed when walking backwards, decreased the input lag, improved the jumping system, fixed damage problems when falling from small heights, fixed hangs on the ceiling, removed unwanted friction with walls and doors.
  • Reduced chance of weapon stuck in the store dispenser.
  • Indicators for dynamic interactive things are displayed on top of all design layers and are visible anywhere.
  • Revamped pause system for the physical world that solves a lot of problems associated with the pause.
  • Adjusted Elevator puzzle, and added additional UI that shows where the buttons send the elevators.
  • Tweaked level design on the some levels.
  • Smoothed the difficulty curve on bosses.

Fixes
  • Fixed issue of losing items during the final spawn on a checkpoint.
  • Fixed issues when switching the interface to large (interface elements did not update their positions with changes).
  • Fixed issue where Boss Spider did not receive damage from melee attacks.
  • Fixed issue where sound effects were not properly affected by the options menu sliders.
  • Fixed issue with the progress bars for the save slots.
  • Fixed performance issue in the later levels.
  • Fixed issues with third-party gamepads that resulted in a critical error.
  • Fixed infinite spawning of enemies in the Ambush level. Enemies should now be capped at 10.
  • Fixed minor text errors.
  • Fixed issue where items and experience would fall through the elevator.
  • Removed mines from the game.
  • And lot's of others minor fixes and improvements.

Thank you so much for playing Zombotron. If you previously had a less than amazing experience we do hope these changes help you have a great time with the game.

If you want to learn more about Zombotron before anyone else, join us in our Discord: https://discord.gg/Ueqe8BQ
24 comentários Leia mais

Análises

“Zombotron is a definitely good side-scrolling shooter with an old-school feel to it mixed with modern elements and mechanics. Surely, a game to keep an eye on, and a safe bet for fans of platformers and shooters.”
RECOMMENDED – OCG Curations

“"Everything you've likely ever wanted from the series— and more."”
2 Left Thumbs

Sobre este jogo

Uma entrada nova da série Zombotron!



Blaze Rush é um mercenário desesperado por um trabalho. Em busca de uma grana fácil, ele segue um sinal de perigo até a superfície de um planeta perigoso e as ruínas de um antigo acidente. Lá, ele encontra um mistério que testará sua força, sua determinação e cada armamento do seu arsenal. Zombotron apresenta um arsenal de armas e armaduras, inimigos que se odeiam na mesma medida que odeiam você, e explosões incríveis que criam uma experiência de outro mundo.



Para que atirar na cabeça se você pode empurrar o zumbi num fosso de elevador? Ou esmagá-lo sob uma pilha de destroços? Ou colocar uma cadeia elaborada de dinamites em volta dele? Ou passar por cima dele com um quadriciclo? Ou... você entendeu.

Características


  • Esmague inimigos com elevadores, mande-os pelos ares com explosivos, atropele-os, e muito, muito mais.
  • Arme-se com uma variedade de armas para se tornar o maioral.
  • Descubra os segredos do planeta através de uma história envolvente e fantástica.
  • Personalize a armadura do Blaze para se tornar o maioral do espaço no qual você sempre sonhou.


Ant.Karlov desenvolve jogos há 14 anos. Você deve conhecer alguns de seus jogos on-line de sites como Armor Games, Newgrounds e Kongregate como, por exemplo: Fire Catcher, Alien Transporter, Mining Truck, Knighttron e Mushroomer. Zombotron é o primeiro título pago de Ant.Karlov e criado após mais de uma década de experiência em jogabilidade e design.

Requisitos de sistema

Windows
Mac OS X
    Mínimos:
    • SO: Windows 7
    • Processador: 1.8 GHz
    • Memória: 2 GB de RAM
    • DirectX: Versão 11
    • Armazenamento: 900 MB de espaço disponível
    Recomendados:
    • SO: Windows 10
    • Processador: 2.3 Ghz
    • Memória: 4 GB de RAM
    Mínimos:
    • Processador: 1.8 GHz
    • Memória: 2 GB de RAM
    • Armazenamento: 900 MB de espaço disponível
    Recomendados:
    • Processador: 2.3 Ghz
    • Memória: 4 GB de RAM

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