Cosmonator is an 'RPG-em-up': a hybrid of classic fast-paced top-down shoot-em-up action infused with deep character building elements. Build up your own unique alien-killing machine to avenge the destruction of planet Earth!
All Reviews:
Positive (33) - 90% of the 33 user reviews for this game are positive.
Release Date:
Jan 21, 2019

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Recent updates View all (14)

June 26

Cosmonator update 3.2.0 released

This update was mainly focused on reducing the feeling of grind in the game, which has been experienced by some players.

We have edited the balancing of the Reward Modifier curve, making it slightly less punishing overall and especially late game. We've also made some slight adjustments in other areas. The difficulty of some levels has been tweaked and individual level rewards have been tweaked slightly in some episodes. The player also starts with slightly advanced firepower (one extra bullet) to accommodate this curve adjustment, but the overall experience should be much less grindy for those players who experienced too much grind while still being challenging for everyone else.

We've also made a notable change in the way that the Challenge Rewards system (for beating levels with 75% health remaining) works. Only some key levels now have the challenge reward feature available, but the reward in those cases is significantly more, making it more of a special event and less of a saturated feature.

Existing profiles will feel the positive curve adjustments to some extent, but for the effect to be experienced in full it will be ideal (but not essential) to create a new profile.

Please enjoy!

  • Challenge Reward system: only key missions now have the 75% health 'challenge reward' bonus feature, but the reward is much more significant.
  • Available challenge rewards indicated by cash icons on the starmap.
  • Reward modifier curve edit. Overall softer curve, especially late game.

  • Initial firepower improvement: Start with 4 bullets fired instead of 3.
  • Flash spell edit: more time slow effect, less time stop effect.
  • Guardian Drone spell: gem augment edit - spell's defensive effect doubles in efficiency when player stops firing.
  • Sell allowance increased (cash only).
0 comments Read more

February 18

Cosmonator update released

We have released an update improving the drone and attempting to address some crashes some of our 4K users are having. Please try this update if you had any crashes before and any feedback would be greatly appreciated!

Please enjoy!

  • Frame buffer cleanup.
  • Repair drone only renders wider beam when actually healing.
  • Repair drone beam width adjusted.
  • Shimmer on repair beam.
  • New separate frame buffers for background and combat.
  • Controller detection when controller settings are activated.
  • Left-bumper can also be used for phasing.
1 comments Read more


“Old school arcade-shoot-em-up thrills and a deep RPG-style progression system... a very impressive RPG-em-up!”

“Feels like the sequel that Tyrian never had... the power-up system runs deep, the challenge ramps up nicely to take advantage of the player learning how to exploit it, and the levels keep coming up with new enemies and challenges to keep you on your toes.”
Hardcore Gamer

About This Game

Cosmonator is an 'RPG-em-up': a hybrid of classic fast-paced top-down shmup action infused with deep character building elements.

Slowly build up your ship to suit your particular playing style: perhaps you prefer a passive build that focusses on high firepower, strong sideships, specially customised homing missiles and a drone that fires automatically at any moving enemies? Or a tank build with strong shields, armor, and defensive special abilities? Or a spellcaster with numerous devastating special attacks - and the ability to control time? Each weapon, upgrade, ability and spell in Cosmonator is separately customisable so you can build up exactly the character you want. Add to this a massive level content, including a legion of epic boss battles, and you're guaranteed to keep coming back for more - even after the first playthrough.


30+ passive upgrades including various firepower and missile upgrades, sideship upgrades, drone upgrades, shield and armor upgrades, and a variety of special feats - allowing you to craft a customised build that suits your desired play style

40+ unique spells that can be upgraded to various strengths; some spells can be augmented to alter their effects in specific ways

40 hand-crafted levels that shape the core of the game

20 extra optional challenge levels

More than 15 epic boss battles

5 difficulty levels, from 'Rookie' to 'Impossible'

An endless roguelike gauntlet mode that continuously increases in difficulty and measures your ability against other players on the leaderboards

Controller support

System Requirements

    • OS: Windows XP, Vista, 7, 10
    • Processor: Intel Core 2, 2ghz
    • Memory: 1 GB RAM
    • Graphics: 128 MB Video RAM and at least Shader Model 2.0
    • DirectX: Version 9.0
    • Storage: 1 GB available space

What Curators Say

15 Curators have reviewed this product. Click here to see them.

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