KillboxKillbox is an online game and interactive installation that critically explores the nature of drone warfare, its complexities and consequences. It is an experience which explores the use of technology to transform and extend political and military power, and the abstraction of killing through virtualisation.

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한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

Killbox 플레이

 

평가

“KILL BOX IS A TROUBLING GAME ABOUT DRONE WARFARE”
Polygon

“KILLBOX, A VIDEOGAME ABOUT THE TRUE HORROR OF DRONE WARFARE”
Kill Screen

“In This Game You Play a Drone Pilot, Then a Drone Target”
Motherboard

게임 정보

Killbox

Killbox is an online game and interactive installation that critically explores the nature of drone warfare, its complexities and consequences. It is an experience which explores the use of technology to transform and extend political and military power, and the abstraction of killing through virtualisation. Killbox involves audiences in a fictionalized interactive experience in virtual environments based on documented drones strikes in Northern Pakistan.



Statement

Over the past decade+ of the “war on terror", Western military and intelligence services have enthusiastically embraced the use of armed, unmanned aerial vehicles as weapons of choice against Al Qaeda in conflict zones which include: Iraq, Afghanistan, Yemen, Somalia, Libya and Pakistan. The Bureau of Investigative Journalism estimates that in the North Waziristan region of Pakistan alone, between 2004 and 2015, 410 CIA operated drones have killed an estimated 3,926 people; of these, it is estimated that approximately 960 civilians have been killed, including 207 children. Drones have become cultural touchstones of sorts; made reference to in numerous media sources as representing the ultimate “gamification" of warfare. That said, it is curious that there are relatively few games or interactive experiences that actually attempt to address the subject of drones. It is ironic that a weapon system that is so conceptually connected to computer games has seen so little serious treatment in the world of computer gaming and interactive media. This is likely due to the asymmetrical nature of drone warfare – in most computer games, for the sake of dynamic and challenging game play, there exists a balance between opposing forces. A drone pilot faces zero threat from those on the ground – while those living under drones are completely lacking in agency. It is this very unequal and asymmetrical aspect of drone warfare that we plan to engage, through simulative gameplay and interactivity, to make for a compelling and meaningful artwork. This is a central tenet of the ideation process behind the development of “Killbox" – to develop a simulative interactive experience that focuses players upon the moral, ethical, human and technological conditions surrounding drone warfare.

Team

Malath Abbas - Production, Design, Art
Tom deMajo - Design, Art, Sound
Albert Elwin - Programming, Design
Joseph DeLappe - Research, Concept, Design


Support
This project would not have been possible without the generous funding of Turbulence .org / New Radio and Peforming Arts, NYC, USA; The Phoenix, Leicester, UK; and The Cutting Room, UK and Creative Scotland, UK.

시스템 요구 사항

Windows
macOS
    최소:
    • 운영 체제 *: Microsoft Windows 7 / 8 / 10
    • 프로세서: Microsoft Windows 7 / 8 / 10
    • 메모리: 1 GB RAM
    • 그래픽: GPU with at least 256MB of VRAM
    • DirectX: 버전 9.0c
    • 저장 공간: 200 MB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: Mac OS 10.7+
    • 프로세서: 3.0 GHz Dual Core CPU
    • 메모리: 1 GB RAM
    • 그래픽: GPU with at least 256MB of VRAM
    • 저장 공간: 200 MB 사용 가능 공간
* 2024년 2월 15일부터 Steam 클라이언트는 더 이상 32비트 게임이나 macOS 10.14 이하를 지원하지 않습니다.

Killbox에 대한 사용자 평가 사용자 평가 정보 환경 설정

종합 평가:
복합적 (평가 75개)






특정 날짜 범위에 속하는 평가를 보려면, 위의 그래프에서 선택 항목을 클릭한 후 드래그하거나 원하는 바를 클릭하세요.




평가를 작성한 시점의 사용자 플레이 시간을 기준으로 평가를 필터링:


최소 시간 없음 ~ 최대 시간 없음

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