Mini Guns is a real-time multiplayer strategy game featuring the Minis!
All Reviews:
Mixed (354) - 61% of the 354 user reviews for this game are positive.
Release Date:
Nov 2, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Riposte Games & Co. is a small team. We think that getting feedback from players could greatly help us to improve our game and bring it to a new level of quality before the full release.”

Approximately how long will this game be in Early Access?

“Early 2018.”

How is the full version planned to differ from the Early Access version?

“We hope to release new factions, units, and maps - all of which will enable differing tactics and strategies.”

What is the current state of the Early Access version?

“Mini Guns is entirely playable in its current state, and features both online PvP (1v1 and 2v2) and solo missions. It also has a large focus on Alliances, which are our version of Guilds - unlocking new and powerful upgrades that apply to all players in the Alliance.”

Will the game be priced differently during and after Early Access?

“The game will remain free after Early Access.”

How are you planning on involving the Community in your development process?

“Mini Guns is an online experience that heavily relies on its players. All feedback from the community is more than welcome, and is strongly considered when looking at ways to make our game better and better!”
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Play Mini Guns - Omega Wars

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Recent updates View all (22)

April 17

Mini Guns - Version 1.0.31 Release Notes

New Minis
Introducing the Artillery Base, Bombardment Base and Artillery Fort! Unleash your artillery strike a safe distance away directly from your base with these new Legendary minis!

New Easter Skins
Get your bunny suit out and celebrate Easter with the new Easter Base skin.

Mini Balancing
  • Base / Standard Base / Fort: Damage increased from 140 to 145, Radius increased from 20 to 25
  • Photon Base / Laser Base: Damage increased from 20 to 30
  • Turret Base / Anti-Air Base / Anti-Air Fort: Range increased from 31m to 32m
  • Soldier / Infantry / Rifleman: Speed increased from 40 to 45, Run Speed increased from 110 to 115
  • Combat Medic: Health increased from 200 to 250
  • Photon Trooper / Laser Trooper: Damage increased from 20 to 30
  • General / Commander: Max in Play reduced from 3 to 2, AP generation rate increased from 1 per 8 seconds to 1 per 7 seconds, Range increased from 15m to 16m, Damage increased from 300 to 320
  • Mechanic / Engineer: Health increased from 200 to 250
  • Paratrooper / Airborne Trooper: Max Squad increased from 1 to 5
  • Stinger / Missile Soldier: Range increased from 32m to 33m
  • Pyroblaster / Flamethrower: Clip Size increased from 30 to 40, Damage increased from 100 to 110
  • Mecha-Soldier / Power Armor: Max Squad increased from 1 to 2, Missile Damage vs Planes reduced from 50% to 0%
  • Turret Truck / Anti-Air Truck / Mongoose Truck: Damage increased from 150 to 160
  • Ambulance / Turtle Truck: Health increased from 1200 to 2000, Upkeep reduced from 12% to 8%, Damage (Healing) increased from 100 to 130
  • Turret Tank / Anti-Air Tank: Damage increased from 30 to 35
  • Recon Tank / Mini-Tank: Targeting priority adjusted to Truck (1st), Tank (2nd), Infantry (3rd), Heavy Infantry (3rd), Base (4th)
  • Heavy Tank / Rhino Tank: Aim Time increased from 1s to 1.5s, Reload Time increased from 1.5s to 2s, Damage increased from 1400 to 2000
  • Missile Defense / S.A.M.: Upkeep reduced from 20% to 12%, Max in Play reduced from 2 to 1, Range increased from 37m to 43m, Range halved when attacking ground minis, will now target Tanks, targeting priority adjusted to Planes (1st), Helicopters (2nd), Tanks (3rd), Damage vs Infantry and Heavy Infantry reduced from 100% to 0%, Damage vs Trucks and Tanks reduced from 100% to 50%
  • Command Tank: Aim Time reduced from 0.4s to 0.2s, Reload Time reduced from 0.5s to 0s, Clip Size reduced from 2 to 1
  • Helicopter / Chopper: Range increased from 18m to 21m
  • Zeppelin: Health reduced from 1500 to 1400, Missile Reload Time increased from 1s to 1.2s, Spawn Clip Size (minis dropped) reduced from 5 to 4
  • Glider / Stork Plane: Max Squad increased from 1 to 3, Max in Play increased from 2 to 4
  • Warthog: Missile Fire Time reduced from 1s to 0.8s, Missile Clip Size increased from 4 to 6
  • Stealth Bomber / Doomsky: Damage increased from 2750 to 2800
Other
  • AP generation rate when base is destroyed reduced by approximately 8%
0 comments Read more

March 13

Mini Guns - Server Update Notes (March 13th)

We pushed a small update along with the seasonal reset earlier today, here are the details on the changes made.

Honor Capacity Perk Reward Values Increased
Increased Honor Capacity perk reward values for levels 1 to 11.
  • Level 1 increased from 25 to 100
  • Level 2 increased from 25 to 100
  • Level 3 increased from 50 to 100
  • Level 4 increased from 50 to 100
  • Level 5 increased from 100 to 250
  • Level 6 increased from 100 to 250
  • Level 7 increased from 100 to 250
  • Level 8 increased from 200 to 250
  • Level 9 increased from 250 to 500
  • Level 10 increased from 250 to 500
  • Level 11 increased from 250 to 500
0 comments Read more
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About This Game

Mini Guns is a real-time multiplayer strategy game featuring the Minis, toy soldiers that come to life on the battlefield. Collect and upgrade over 100 figurines from the rifleman and infantry units to the heavy tank and bomber. Team up with your friends to destroy the enemy base in cooperative multiplayer and earn Honor for your Alliance to reach the top of the leaderboards.

System Requirements

    Minimum:
    • OS: Windows 7
    • Memory: 1 GB RAM
    Recommended:
    • OS: Windows 7
    • Memory: 2 GB RAM

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